зеркало из https://github.com/DeGsoft/maui-linux.git
100 строки
2.3 KiB
C#
100 строки
2.3 KiB
C#
using System;
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using System.ComponentModel;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Media;
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using Xamarin.Forms.Internals;
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#if WINDOWS_UWP
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namespace Xamarin.Forms.Platform.UWP
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#else
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namespace Xamarin.Forms.Platform.WinRT
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#endif
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{
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public class TimePickerRenderer : ViewRenderer<TimePicker, FormsTimePicker>, IWrapperAware
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{
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Brush _defaultBrush;
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public void NotifyWrapped()
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{
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if (Control != null)
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{
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Control.ForceInvalidate += PickerOnForceInvalidate;
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}
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing && Control != null)
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{
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Control.ForceInvalidate -= PickerOnForceInvalidate;
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Control.TimeChanged -= OnControlTimeChanged;
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Control.Loaded -= ControlOnLoaded;
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}
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base.Dispose(disposing);
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}
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protected override void OnElementChanged(ElementChangedEventArgs<TimePicker> e)
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{
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base.OnElementChanged(e);
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if (e.NewElement != null)
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{
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if (Control == null)
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{
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var picker = new FormsTimePicker();
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SetNativeControl(picker);
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Control.TimeChanged += OnControlTimeChanged;
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Control.Loaded += ControlOnLoaded;
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}
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UpdateTime();
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}
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}
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void ControlOnLoaded(object sender, RoutedEventArgs routedEventArgs)
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{
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// The defaults from the control template won't be available
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// right away; we have to wait until after the template has been applied
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_defaultBrush = Control.Foreground;
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UpdateTextColor();
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}
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protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
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{
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base.OnElementPropertyChanged(sender, e);
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if (e.PropertyName == TimePicker.TimeProperty.PropertyName)
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UpdateTime();
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if (e.PropertyName == TimePicker.TextColorProperty.PropertyName)
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UpdateTextColor();
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}
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void OnControlTimeChanged(object sender, TimePickerValueChangedEventArgs e)
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{
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Element.Time = e.NewTime;
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((IVisualElementController)Element)?.InvalidateMeasure(InvalidationTrigger.SizeRequestChanged);
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}
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void PickerOnForceInvalidate(object sender, EventArgs eventArgs)
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{
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((IVisualElementController)Element)?.InvalidateMeasure(InvalidationTrigger.SizeRequestChanged);
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}
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void UpdateTime()
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{
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Control.Time = Element.Time;
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}
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void UpdateTextColor()
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{
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Color color = Element.TextColor;
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Control.Foreground = color.IsDefault ? (_defaultBrush ?? color.ToBrush()) : color.ToBrush();
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}
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}
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} |