crashpad/client/simple_string_dictionary_te...

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// Copyright 2014 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "client/simple_string_dictionary.h"
#include "base/logging.h"
#include "gtest/gtest.h"
#include "test/gtest_death_check.h"
namespace crashpad {
namespace test {
namespace {
TEST(SimpleStringDictionary, Entry) {
using TestMap = TSimpleStringDictionary<5, 9, 15>;
TestMap map;
const TestMap::Entry* entry = TestMap::Iterator(map).Next();
EXPECT_FALSE(entry);
// Try setting a key/value and then verify.
map.SetKeyValue("key1", "value1");
entry = TestMap::Iterator(map).Next();
ASSERT_TRUE(entry);
EXPECT_STREQ(entry->key, "key1");
EXPECT_STREQ(entry->value, "value1");
// Try setting a new value.
map.SetKeyValue("key1", "value3");
EXPECT_STREQ(entry->value, "value3");
// Make sure the key didn't change.
EXPECT_STREQ(entry->key, "key1");
// Clear the entry and verify the key and value are empty strings.
map.RemoveKey("key1");
EXPECT_FALSE(entry->is_active());
EXPECT_EQ(0u, strlen(entry->key));
EXPECT_EQ(0u, strlen(entry->value));
}
TEST(SimpleStringDictionary, SimpleStringDictionary) {
// Make a new dictionary
SimpleStringDictionary dict;
// Set three distinct values on three keys
dict.SetKeyValue("key1", "value1");
dict.SetKeyValue("key2", "value2");
dict.SetKeyValue("key3", "value3");
EXPECT_NE(dict.GetValueForKey("key1"), "value1");
EXPECT_NE(dict.GetValueForKey("key2"), "value2");
EXPECT_NE(dict.GetValueForKey("key3"), "value3");
EXPECT_EQ(3u, dict.GetCount());
// try an unknown key
EXPECT_FALSE(dict.GetValueForKey("key4"));
// Remove a key
dict.RemoveKey("key3");
// Now make sure it's not there anymore
EXPECT_FALSE(dict.GetValueForKey("key3"));
// Remove by setting value to nullptr
dict.SetKeyValue("key2", nullptr);
// Now make sure it's not there anymore
EXPECT_FALSE(dict.GetValueForKey("key2"));
}
TEST(SimpleStringDictionary, CopyAndAssign) {
TSimpleStringDictionary<10, 10, 10> map;
map.SetKeyValue("one", "a");
map.SetKeyValue("two", "b");
map.SetKeyValue("three", "c");
map.RemoveKey("two");
EXPECT_EQ(map.GetCount(), 2u);
// Test copy.
TSimpleStringDictionary<10, 10, 10> map_copy(map);
EXPECT_EQ(map_copy.GetCount(), 2u);
EXPECT_STREQ("a", map_copy.GetValueForKey("one"));
EXPECT_STREQ("c", map_copy.GetValueForKey("three"));
map_copy.SetKeyValue("four", "d");
EXPECT_STREQ("d", map_copy.GetValueForKey("four"));
EXPECT_FALSE(map.GetValueForKey("four"));
// Test assign.
TSimpleStringDictionary<10, 10, 10> map_assign;
map_assign = map;
EXPECT_EQ(map_assign.GetCount(), 2u);
EXPECT_STREQ("a", map_assign.GetValueForKey("one"));
EXPECT_STREQ("c", map_assign.GetValueForKey("three"));
map_assign.SetKeyValue("four", "d");
EXPECT_STREQ("d", map_assign.GetValueForKey("four"));
EXPECT_FALSE(map.GetValueForKey("four"));
map.RemoveKey("one");
EXPECT_FALSE(map.GetValueForKey("one"));
EXPECT_STREQ("a", map_copy.GetValueForKey("one"));
EXPECT_STREQ("a", map_assign.GetValueForKey("one"));
}
// Add a bunch of values to the dictionary, remove some entries in the middle,
// and then add more.
TEST(SimpleStringDictionary, Iterator) {
SimpleStringDictionary* dict = new SimpleStringDictionary;
ASSERT_TRUE(dict);
char key[SimpleStringDictionary::key_size];
char value[SimpleStringDictionary::value_size];
const int kDictionaryCapacity = SimpleStringDictionary::num_entries;
const int kPartitionIndex = kDictionaryCapacity - 5;
// We assume at least this size in the tests below
ASSERT_GE(kDictionaryCapacity, 64);
// We'll keep track of the number of key/value pairs we think should be in the
// dictionary
int expected_dictionary_size = 0;
// Set a bunch of key/value pairs like key0/value0, key1/value1, ...
for (int i = 0; i < kPartitionIndex; ++i) {
sprintf(key, "key%d", i);
sprintf(value, "value%d", i);
dict->SetKeyValue(key, value);
}
expected_dictionary_size = kPartitionIndex;
// set a couple of the keys twice (with the same value) - should be nop
dict->SetKeyValue("key2", "value2");
dict->SetKeyValue("key4", "value4");
dict->SetKeyValue("key15", "value15");
// Remove some random elements in the middle
dict->RemoveKey("key7");
dict->RemoveKey("key18");
dict->RemoveKey("key23");
dict->RemoveKey("key31");
expected_dictionary_size -= 4; // we just removed four key/value pairs
// Set some more key/value pairs like key59/value59, key60/value60, ...
for (int i = kPartitionIndex; i < kDictionaryCapacity; ++i) {
sprintf(key, "key%d", i);
sprintf(value, "value%d", i);
dict->SetKeyValue(key, value);
}
expected_dictionary_size += kDictionaryCapacity - kPartitionIndex;
// Now create an iterator on the dictionary
SimpleStringDictionary::Iterator iter(*dict);
// We then verify that it iterates through exactly the number of key/value
// pairs we expect, and that they match one-for-one with what we would expect.
// The ordering of the iteration does not matter...
// used to keep track of number of occurrences found for key/value pairs
int count[kDictionaryCapacity];
memset(count, 0, sizeof(count));
int total_count = 0;
for (;;) {
const SimpleStringDictionary::Entry* entry = iter.Next();
if (!entry)
break;
total_count++;
// Extract key_number from a string of the form key<key_number>
int key_number;
sscanf(entry->key, "key%d", &key_number);
// Extract value_number from a string of the form value<value_number>
int value_number;
sscanf(entry->value, "value%d", &value_number);
// The value number should equal the key number since that's how we set them
EXPECT_EQ(value_number, key_number);
// Key and value numbers should be in proper range: 0 <= key_number <
// kDictionaryCapacity
bool key_in_good_range =
key_number >= 0 && key_number < kDictionaryCapacity;
bool value_in_good_range =
value_number >= 0 && value_number < kDictionaryCapacity;
EXPECT_TRUE(key_in_good_range);
EXPECT_TRUE(value_in_good_range);
if (key_in_good_range && value_in_good_range) {
++count[key_number];
}
}
// Make sure each of the key/value pairs showed up exactly one time, except
// for the ones which we removed.
for (size_t i = 0; i < kDictionaryCapacity; ++i) {
// Skip over key7, key18, key23, and key31, since we removed them
if (!(i == 7 || i == 18 || i == 23 || i == 31)) {
EXPECT_EQ(1, count[i]);
}
}
// Make sure the number of iterations matches the expected dictionary size.
EXPECT_EQ(total_count, expected_dictionary_size);
}
TEST(SimpleStringDictionary, AddRemove) {
TSimpleStringDictionary<5, 7, 6> map;
map.SetKeyValue("rob", "ert");
map.SetKeyValue("mike", "pink");
map.SetKeyValue("mark", "allays");
EXPECT_EQ(map.GetCount(), 3u);
EXPECT_STREQ("ert", map.GetValueForKey("rob"));
EXPECT_STREQ("pink", map.GetValueForKey("mike"));
EXPECT_STREQ("allays", map.GetValueForKey("mark"));
map.RemoveKey("mike");
EXPECT_EQ(map.GetCount(), 2u);
EXPECT_FALSE(map.GetValueForKey("mike"));
map.SetKeyValue("mark", "mal");
EXPECT_EQ(map.GetCount(), 2u);
EXPECT_STREQ("mal", map.GetValueForKey("mark"));
map.RemoveKey("mark");
EXPECT_EQ(map.GetCount(), 1u);
EXPECT_FALSE(map.GetValueForKey("mark"));
}
// Running out of space shouldn't crash.
TEST(SimpleStringDictionary, OutOfSpace) {
TSimpleStringDictionary<3, 2, 2> map;
map.SetKeyValue("a", "1");
map.SetKeyValue("b", "2");
map.SetKeyValue("c", "3");
EXPECT_EQ(map.GetCount(), 2u);
EXPECT_FALSE(map.GetValueForKey("c"));
}
#if DCHECK_IS_ON()
TEST(SimpleStringDictionaryDeathTest, NullKey) {
TSimpleStringDictionary<4, 6, 6> map;
ASSERT_DEATH_CHECK(map.SetKeyValue(nullptr, "hello"), "key");
map.SetKeyValue("hi", "there");
ASSERT_DEATH_CHECK(map.GetValueForKey(nullptr), "key");
EXPECT_STREQ("there", map.GetValueForKey("hi"));
ASSERT_DEATH_CHECK(map.GetValueForKey(nullptr), "key");
map.RemoveKey("hi");
EXPECT_EQ(map.GetCount(), 0u);
}
#endif
} // namespace
} // namespace test
} // namespace crashpad