зеркало из https://github.com/electron/electron.git
chore: apply chromium commit 30a32e6 (#35370)
chore: Apply Chromium commit 30a32e6
This commit is contained in:
Родитель
33325e3608
Коммит
0ff6508f5b
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@ -2,7 +2,7 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Modified from chrome/browser/ui/views/frame/windows_10_caption_button.cc
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// Modified from chrome/browser/ui/views/frame/windows_caption_button.cc
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#include "shell/browser/ui/views/win_caption_button.h"
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@ -25,7 +25,7 @@ void DrawRect(gfx::Canvas* canvas,
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void DrawRoundRect(gfx::Canvas* canvas,
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const gfx::Rect& rect,
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int radius,
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float radius,
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const cc::PaintFlags& flags) {
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gfx::RectF rect_f(rect);
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float stroke_half_width = flags.getStrokeWidth() / 2;
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@ -74,7 +74,7 @@ void WinIconPainter::PaintMaximizeIcon(gfx::Canvas* canvas,
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void WinIconPainter::PaintRestoreIcon(gfx::Canvas* canvas,
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const gfx::Rect& symbol_rect,
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const cc::PaintFlags& flags) {
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const int separation = std::floor(2 * canvas->image_scale());
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const int separation = base::ClampFloor(2 * canvas->image_scale());
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gfx::Rect icon_rect = symbol_rect;
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icon_rect.Inset(gfx::Insets::TLBR(separation, 0, 0, separation));
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@ -113,14 +113,14 @@ void Win11IconPainter::PaintMaximizeIcon(gfx::Canvas* canvas,
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cc::PaintFlags paint_flags = flags;
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paint_flags.setAntiAlias(true);
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const float corner_radius = 2 * canvas->image_scale();
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const float corner_radius = canvas->image_scale();
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DrawRoundRect(canvas, symbol_rect, corner_radius, flags);
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}
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void Win11IconPainter::PaintRestoreIcon(gfx::Canvas* canvas,
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const gfx::Rect& symbol_rect,
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const cc::PaintFlags& flags) {
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const int separation = std::floor(2 * canvas->image_scale());
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const int separation = base::ClampFloor(2 * canvas->image_scale());
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gfx::Rect icon_rect = symbol_rect;
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icon_rect.Inset(gfx::Insets::TLBR(separation, 0, 0, separation));
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@ -128,14 +128,11 @@ void Win11IconPainter::PaintRestoreIcon(gfx::Canvas* canvas,
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paint_flags.setAntiAlias(true);
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// Bottom left ("in front") rounded square.
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const float bottom_rect_radius = 1 * canvas->image_scale();
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const float bottom_rect_radius = canvas->image_scale();
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DrawRoundRect(canvas, icon_rect, bottom_rect_radius, flags);
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// Top right ("behind") top+right edges of rounded square (2.5x).
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icon_rect.Offset(separation, -separation);
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// Apply inset to left+bottom edges since we don't draw arcs for those edges
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constexpr int top_rect_inset = 1;
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icon_rect.Inset(gfx::Insets::TLBR(0, top_rect_inset, top_rect_inset, 0));
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const float top_rect_radius = 2.5f * canvas->image_scale();
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DrawRoundRectEdges(canvas, icon_rect, top_rect_radius, flags);
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