docs: fixed typos and grammatical errors (#40966)

* docs: fixed typos

* Update docs/tutorial/performance.md

Co-authored-by: Keeley Hammond <vertedinde@electronjs.org>

* Update performance.md

---------

Co-authored-by: Keeley Hammond <vertedinde@electronjs.org>
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@ -33,7 +33,7 @@ clicked.
## WebHID API
The [WebHID API](https://web.dev/hid/) can be used to access HID devices such
as keyboards and gamepads. Electron provides several APIs for working with
as keyboards and gamepads. Electron provides several APIs for working with
the WebHID API:
* The [`select-hid-device` event on the Session](../api/session.md#event-select-hid-device)

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@ -107,7 +107,7 @@ if (!inAppPurchase.canMakePayments()) {
inAppPurchase.getProducts(PRODUCT_IDS).then(products => {
// Check the parameters.
if (!Array.isArray(products) || products.length <= 0) {
console.log('Unable to retrieve the product informations.')
console.log('Unable to retrieve the product information.')
return
}

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@ -24,7 +24,7 @@ careful to understand that the term "performance" means different things for
a Node.js backend than it does for an application running on a client.
This list is provided for your convenience – and is, much like our
[security checklist][security] – not meant to exhaustive. It is probably possible
[security checklist][security] – not meant to be exhaustive. It is probably possible
to build a slow Electron app that follows all the steps outlined below. Electron
is a powerful development platform that enables you, the developer, to do more
or less whatever you want. All that freedom means that performance is largely
@ -83,7 +83,7 @@ is not in fact the leanest or smallest one available.
The reasoning behind this recommendation is best illustrated with a real-world
example. During the early days of Electron, reliable detection of network
connectivity was a problem, resulting many apps to use a module that exposed a
connectivity was a problem, resulting in many apps using a module that exposed a
simple `isOnline()` method.
That module detected your network connectivity by attempting to reach out to a

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@ -83,7 +83,7 @@ terminated as well.
The main process also controls your application's lifecycle through Electron's
[`app`][app] module. This module provides a large set of events and methods
that you can use to add custom application behaviour (for instance, programmatically
that you can use to add custom application behavior (for instance, programmatically
quitting your application, modifying the application dock, or showing an About panel).
As a practical example, the app shown in the [quick start guide][quick-start-lifecycle]

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@ -17,7 +17,7 @@ further configuration. If you want to disable the sandbox for a process, see the
[Disabling the sandbox for a single process](#disabling-the-sandbox-for-a-single-process)
section.
## Sandbox behaviour in Electron
## Sandbox behavior in Electron
Sandboxed processes in Electron behave _mostly_ in the same way as Chromium's do, but
Electron has a few additional concepts to consider because it interfaces with Node.js.