browser: dont lose coordinates in capturepage src rect

This commit is contained in:
Robo 2015-12-14 00:52:05 +05:30
Родитель 550830c4d9
Коммит 3c5e5053e3
1 изменённых файлов: 5 добавлений и 5 удалений

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@ -282,22 +282,22 @@ void NativeWindow::CapturePage(const gfx::Rect& rect,
}
// Capture full page if user doesn't specify a |rect|.
const gfx::Size view_size = rect.IsEmpty() ? view->GetViewBounds().size() :
rect.size();
const gfx::Rect view_rect = rect.IsEmpty() ? view->GetViewBounds() :
rect;
// By default, the requested bitmap size is the view size in screen
// coordinates. However, if there's more pixel detail available on the
// current system, increase the requested bitmap size to capture it all.
gfx::Size bitmap_size = view_size;
gfx::Size bitmap_size = view_rect.size();
const gfx::NativeView native_view = view->GetNativeView();
gfx::Screen* const screen = gfx::Screen::GetScreenFor(native_view);
const float scale =
screen->GetDisplayNearestWindow(native_view).device_scale_factor();
if (scale > 1.0f)
bitmap_size = gfx::ScaleToCeiledSize(view_size, scale);
bitmap_size = gfx::ScaleToCeiledSize(view_rect.size(), scale);
host->CopyFromBackingStore(
gfx::Rect(view_size),
view_rect,
bitmap_size,
base::Bind(&NativeWindow::OnCapturePageDone,
weak_factory_.GetWeakPtr(),