зеркало из https://github.com/electron/electron.git
fix: min/max width/height enforcement when `aspectRatio` is set (#37306)
fix: min/max width/height with aspect ratio
This commit is contained in:
Родитель
49df19214e
Коммит
8f2917db01
|
@ -128,16 +128,17 @@ using FullScreenTransitionState =
|
|||
- (NSSize)windowWillResize:(NSWindow*)sender toSize:(NSSize)frameSize {
|
||||
NSSize newSize = frameSize;
|
||||
double aspectRatio = shell_->GetAspectRatio();
|
||||
NSWindow* window = shell_->GetNativeWindow().GetNativeNSWindow();
|
||||
|
||||
if (aspectRatio > 0.0) {
|
||||
gfx::Size windowSize = shell_->GetSize();
|
||||
gfx::Size contentSize = shell_->GetContentSize();
|
||||
gfx::Size extraSize = shell_->GetAspectRatioExtraSize();
|
||||
|
||||
double titleBarHeight = windowSize.height() - contentSize.height();
|
||||
double extraWidthPlusFrame =
|
||||
windowSize.width() - contentSize.width() + extraSize.width();
|
||||
double extraHeightPlusFrame =
|
||||
windowSize.height() - contentSize.height() + extraSize.height();
|
||||
double extraHeightPlusFrame = titleBarHeight + extraSize.height();
|
||||
|
||||
newSize.width =
|
||||
roundf((frameSize.height - extraHeightPlusFrame) * aspectRatio +
|
||||
|
@ -145,10 +146,44 @@ using FullScreenTransitionState =
|
|||
newSize.height =
|
||||
roundf((newSize.width - extraWidthPlusFrame) / aspectRatio +
|
||||
extraHeightPlusFrame);
|
||||
|
||||
// Clamp to minimum width/height while ensuring aspect ratio remains.
|
||||
NSSize minSize = [window minSize];
|
||||
NSSize zeroSize =
|
||||
shell_->has_frame() ? NSMakeSize(0, titleBarHeight) : NSZeroSize;
|
||||
if (!NSEqualSizes(minSize, zeroSize)) {
|
||||
double minWidthForAspectRatio =
|
||||
(minSize.height - titleBarHeight) * aspectRatio;
|
||||
bool atMinHeight =
|
||||
minSize.height > zeroSize.height && newSize.height <= minSize.height;
|
||||
newSize.width = atMinHeight ? minWidthForAspectRatio
|
||||
: std::max(newSize.width, minSize.width);
|
||||
|
||||
double minHeightForAspectRatio = minSize.width / aspectRatio;
|
||||
bool atMinWidth =
|
||||
minSize.width > zeroSize.width && newSize.width <= minSize.width;
|
||||
newSize.height = atMinWidth ? minHeightForAspectRatio
|
||||
: std::max(newSize.height, minSize.height);
|
||||
}
|
||||
|
||||
// Clamp to maximum width/height while ensuring aspect ratio remains.
|
||||
NSSize maxSize = [window maxSize];
|
||||
if (!NSEqualSizes(maxSize, NSMakeSize(FLT_MAX, FLT_MAX))) {
|
||||
double maxWidthForAspectRatio = maxSize.height * aspectRatio;
|
||||
bool atMaxHeight =
|
||||
maxSize.height < FLT_MAX && newSize.height >= maxSize.height;
|
||||
newSize.width = atMaxHeight ? maxWidthForAspectRatio
|
||||
: std::min(newSize.width, maxSize.width);
|
||||
|
||||
double maxHeightForAspectRatio = maxSize.width / aspectRatio;
|
||||
bool atMaxWidth =
|
||||
maxSize.width < FLT_MAX && newSize.width >= maxSize.width;
|
||||
newSize.height = atMaxWidth ? maxHeightForAspectRatio
|
||||
: std::min(newSize.height, maxSize.height);
|
||||
}
|
||||
}
|
||||
|
||||
if (!resizingHorizontally_) {
|
||||
NSWindow* window = shell_->GetNativeWindow().GetNativeNSWindow();
|
||||
const auto widthDelta = frameSize.width - [window frame].size.width;
|
||||
const auto heightDelta = frameSize.height - [window frame].size.height;
|
||||
resizingHorizontally_ = std::abs(widthDelta) > std::abs(heightDelta);
|
||||
|
|
Загрузка…
Ссылка в новой задаче