зеркало из https://github.com/electron/electron.git
Remove unused test server
This commit is contained in:
Родитель
3f87880990
Коммит
c419ebdd6d
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@ -1,336 +0,0 @@
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/test/embedded_test_server/stream_listen_socket.h"
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#include <memory>
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#if defined(OS_WIN)
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// winsock2.h must be included first in order to ensure it is included before
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// windows.h.
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#include <winsock2.h>
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#elif defined(OS_POSIX)
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#include <arpa/inet.h>
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#include <errno.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include "net/base/net_errors.h"
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#endif
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#include "base/files/file_util.h"
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#include "base/logging.h"
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#include "base/memory/ref_counted.h"
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#include "base/posix/eintr_wrapper.h"
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#include "base/sys_byteorder.h"
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#include "base/threading/platform_thread.h"
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#include "build/build_config.h"
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#include "net/base/ip_endpoint.h"
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#include "net/base/net_errors.h"
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#include "net/base/network_interfaces.h"
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#include "net/base/sockaddr_storage.h"
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#include "net/socket/socket_descriptor.h"
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using std::string;
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#if defined(OS_WIN)
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typedef int socklen_t;
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#endif // defined(OS_WIN)
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namespace net {
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namespace test_server {
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namespace {
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const int kReadBufSize = 4096;
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} // namespace
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#if defined(OS_WIN)
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const int StreamListenSocket::kSocketError = SOCKET_ERROR;
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#elif defined(OS_POSIX)
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const int StreamListenSocket::kSocketError = -1;
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#endif
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StreamListenSocket::StreamListenSocket(SocketDescriptor s,
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StreamListenSocket::Delegate* del)
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: socket_delegate_(del),
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#if defined(OS_POSIX)
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watcher_(FROM_HERE),
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#endif
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socket_(s),
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reads_paused_(false),
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has_pending_reads_(false) {
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#if defined(OS_WIN)
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socket_event_ = WSACreateEvent();
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// TODO(ibrar): error handling in case of socket_event_ == WSA_INVALID_EVENT.
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WatchSocket(NOT_WAITING);
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#elif defined(OS_POSIX)
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wait_state_ = NOT_WAITING;
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#endif
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}
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StreamListenSocket::~StreamListenSocket() {
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CloseSocket();
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#if defined(OS_WIN)
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if (socket_event_) {
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WSACloseEvent(socket_event_);
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socket_event_ = WSA_INVALID_EVENT;
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}
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#endif
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}
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void StreamListenSocket::Send(const char* bytes,
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int len,
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bool append_linefeed) {
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SendInternal(bytes, len);
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if (append_linefeed)
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SendInternal("\r\n", 2);
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}
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void StreamListenSocket::Send(const string& str, bool append_linefeed) {
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Send(str.data(), static_cast<int>(str.length()), append_linefeed);
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}
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int StreamListenSocket::GetLocalAddress(IPEndPoint* address) const {
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SockaddrStorage storage;
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if (getsockname(socket_, storage.addr, &storage.addr_len)) {
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#if defined(OS_WIN)
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int err = WSAGetLastError();
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#else
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int err = errno;
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#endif
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return MapSystemError(err);
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}
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if (!address->FromSockAddr(storage.addr, storage.addr_len))
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return ERR_ADDRESS_INVALID;
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return OK;
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}
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int StreamListenSocket::GetPeerAddress(IPEndPoint* address) const {
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SockaddrStorage storage;
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if (getpeername(socket_, storage.addr, &storage.addr_len)) {
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#if defined(OS_WIN)
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int err = WSAGetLastError();
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#else
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int err = errno;
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#endif
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return MapSystemError(err);
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}
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if (!address->FromSockAddr(storage.addr, storage.addr_len))
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return ERR_ADDRESS_INVALID;
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return OK;
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}
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SocketDescriptor StreamListenSocket::AcceptSocket() {
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SocketDescriptor conn = HANDLE_EINTR(accept(socket_, NULL, NULL));
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if (conn == kInvalidSocket)
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LOG(ERROR) << "Error accepting connection.";
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else
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base::SetNonBlocking(conn);
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return conn;
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}
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void StreamListenSocket::SendInternal(const char* bytes, int len) {
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char* send_buf = const_cast<char*>(bytes);
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int len_left = len;
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while (true) {
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int sent = HANDLE_EINTR(send(socket_, send_buf, len_left, 0));
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if (sent == len_left) { // A shortcut to avoid extraneous checks.
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break;
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}
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if (sent == kSocketError) {
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#if defined(OS_WIN)
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if (WSAGetLastError() != WSAEWOULDBLOCK) {
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LOG(ERROR) << "send failed: WSAGetLastError()==" << WSAGetLastError();
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#elif defined(OS_POSIX)
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if (errno != EWOULDBLOCK && errno != EAGAIN) {
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LOG(ERROR) << "send failed: errno==" << errno;
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#endif
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break;
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}
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// Otherwise we would block, and now we have to wait for a retry.
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// Fall through to PlatformThread::YieldCurrentThread()
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} else {
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// sent != len_left according to the shortcut above.
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// Shift the buffer start and send the remainder after a short while.
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send_buf += sent;
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len_left -= sent;
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}
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base::PlatformThread::YieldCurrentThread();
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}
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}
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void StreamListenSocket::Listen() {
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int backlog = 10; // TODO(erikkay): maybe don't allow any backlog?
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if (listen(socket_, backlog) == -1) {
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// TODO(erikkay): error handling.
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LOG(ERROR) << "Could not listen on socket.";
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return;
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}
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#if defined(OS_POSIX)
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WatchSocket(WAITING_ACCEPT);
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#endif
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}
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void StreamListenSocket::Read() {
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char buf[kReadBufSize + 1]; // +1 for null termination.
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int len;
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do {
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len = HANDLE_EINTR(recv(socket_, buf, kReadBufSize, 0));
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if (len == kSocketError) {
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#if defined(OS_WIN)
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int err = WSAGetLastError();
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if (err == WSAEWOULDBLOCK) {
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#elif defined(OS_POSIX)
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if (errno == EWOULDBLOCK || errno == EAGAIN) {
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#endif
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break;
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} else {
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// TODO(ibrar): some error handling required here.
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break;
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}
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} else if (len == 0) {
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#if defined(OS_POSIX)
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// In Windows, Close() is called by OnObjectSignaled. In POSIX, we need
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// to call it here.
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Close();
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#endif
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} else {
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// TODO(ibrar): maybe change DidRead to take a length instead.
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DCHECK_GT(len, 0);
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DCHECK_LE(len, kReadBufSize);
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buf[len] = 0; // Already create a buffer with +1 length.
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socket_delegate_->DidRead(this, buf, len);
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}
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} while (len == kReadBufSize);
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}
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void StreamListenSocket::Close() {
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#if defined(OS_POSIX)
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if (wait_state_ == NOT_WAITING)
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return;
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wait_state_ = NOT_WAITING;
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#endif
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UnwatchSocket();
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socket_delegate_->DidClose(this);
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}
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void StreamListenSocket::CloseSocket() {
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if (socket_ != kInvalidSocket) {
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UnwatchSocket();
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#if defined(OS_WIN)
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closesocket(socket_);
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#elif defined(OS_POSIX)
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close(socket_);
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#endif
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}
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}
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void StreamListenSocket::WatchSocket(WaitState state) {
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#if defined(OS_WIN)
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WSAEventSelect(socket_, socket_event_, FD_ACCEPT | FD_CLOSE | FD_READ);
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watcher_.StartWatchingOnce(socket_event_, this);
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#elif defined(OS_POSIX)
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// Implicitly calls StartWatchingFileDescriptor().
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base::MessageLoopForIO::current()->WatchFileDescriptor(
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socket_, true, base::MessageLoopForIO::WATCH_READ, &watcher_, this);
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wait_state_ = state;
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#endif
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}
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void StreamListenSocket::UnwatchSocket() {
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#if defined(OS_WIN)
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watcher_.StopWatching();
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#elif defined(OS_POSIX)
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watcher_.StopWatchingFileDescriptor();
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#endif
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}
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// TODO(ibrar): We can add these functions into OS dependent files.
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#if defined(OS_WIN)
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// MessageLoop watcher callback.
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void StreamListenSocket::OnObjectSignaled(HANDLE object) {
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WSANETWORKEVENTS ev;
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if (kSocketError == WSAEnumNetworkEvents(socket_, socket_event_, &ev)) {
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// TODO
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return;
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}
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// If both FD_CLOSE and FD_READ are set we only call Read().
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// This will cause OnObjectSignaled to be called immediately again
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// unless this socket is destroyed in Read().
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if ((ev.lNetworkEvents & (FD_CLOSE | FD_READ)) == FD_CLOSE) {
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Close();
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// Close might have deleted this object. We should return immediately.
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return;
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}
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// The object was reset by WSAEnumNetworkEvents. Watch for the next signal.
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watcher_.StartWatchingOnce(object, this);
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if (ev.lNetworkEvents == 0) {
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// Occasionally the event is set even though there is no new data.
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// The net seems to think that this is ignorable.
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return;
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}
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if (ev.lNetworkEvents & FD_ACCEPT) {
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Accept();
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}
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if (ev.lNetworkEvents & FD_READ) {
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if (reads_paused_) {
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has_pending_reads_ = true;
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} else {
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Read();
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// Read might have deleted this object. We should return immediately.
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}
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}
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}
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#elif defined(OS_POSIX)
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void StreamListenSocket::OnFileCanReadWithoutBlocking(int fd) {
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switch (wait_state_) {
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case WAITING_ACCEPT:
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Accept();
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break;
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case WAITING_READ:
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if (reads_paused_) {
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has_pending_reads_ = true;
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} else {
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Read();
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}
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break;
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default:
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// Close() is called by Read() in the Linux case.
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NOTREACHED();
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break;
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}
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}
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void StreamListenSocket::OnFileCanWriteWithoutBlocking(int fd) {
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// MessagePumpLibevent callback, we don't listen for write events
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// so we shouldn't ever reach here.
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NOTREACHED();
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}
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#endif
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void StreamListenSocket::PauseReads() {
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DCHECK(!reads_paused_);
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reads_paused_ = true;
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}
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void StreamListenSocket::ResumeReads() {
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DCHECK(reads_paused_);
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reads_paused_ = false;
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if (has_pending_reads_) {
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has_pending_reads_ = false;
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Read();
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}
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}
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} // namespace test_server
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} // namespace net
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@ -1,152 +0,0 @@
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Stream-based listen socket implementation that handles reading and writing
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// to the socket, but does not handle creating the socket nor connecting
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// sockets, which are handled by subclasses on creation and in Accept,
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// respectively.
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// StreamListenSocket handles IO asynchronously in the specified MessageLoop.
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// This class is NOT thread safe. It uses WSAEVENT handles to monitor activity
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// in a given MessageLoop. This means that callbacks will happen in that loop's
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// thread always and that all other methods (including constructor and
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// destructor) should also be called from the same thread.
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#ifndef NET_TEST_EMBEDDED_TEST_SERVER_STREAM_LISTEN_SOCKET_H_
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#define NET_TEST_EMBEDDED_TEST_SERVER_STREAM_LISTEN_SOCKET_H_
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#include <memory>
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#include "build/build_config.h"
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#if defined(OS_WIN)
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#include <winsock2.h>
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#endif
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#include <string>
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#if defined(OS_WIN)
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#include "base/win/object_watcher.h"
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#elif defined(OS_POSIX)
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#include "base/message_loop/message_loop.h"
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#endif
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#include "base/macros.h"
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#include "base/compiler_specific.h"
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#include "net/base/net_export.h"
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#include "net/socket/socket_descriptor.h"
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namespace net {
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class IPEndPoint;
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namespace test_server {
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class StreamListenSocket :
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#if defined(OS_WIN)
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public base::win::ObjectWatcher::Delegate {
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#elif defined(OS_POSIX)
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public base::MessageLoopForIO::Watcher {
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#endif
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public:
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~StreamListenSocket() override;
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// TODO(erikkay): this delegate should really be split into two parts
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// to split up the listener from the connected socket. Perhaps this class
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// should be split up similarly.
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class Delegate {
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public:
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// |server| is the original listening Socket, connection is the new
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// Socket that was created.
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virtual void DidAccept(StreamListenSocket* server,
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std::unique_ptr<StreamListenSocket> connection) = 0;
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virtual void DidRead(StreamListenSocket* connection,
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const char* data,
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int len) = 0;
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virtual void DidClose(StreamListenSocket* sock) = 0;
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protected:
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virtual ~Delegate() {}
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};
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// Send data to the socket.
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void Send(const char* bytes, int len, bool append_linefeed = false);
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void Send(const std::string& str, bool append_linefeed = false);
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// Copies the local address to |address|. Returns a network error code.
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// This method is virtual to support unit testing.
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virtual int GetLocalAddress(IPEndPoint* address) const;
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// Copies the peer address to |address|. Returns a network error code.
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// This method is virtual to support unit testing.
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virtual int GetPeerAddress(IPEndPoint* address) const;
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static const int kSocketError;
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protected:
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enum WaitState { NOT_WAITING = 0, WAITING_ACCEPT = 1, WAITING_READ = 2 };
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StreamListenSocket(SocketDescriptor s, Delegate* del);
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SocketDescriptor AcceptSocket();
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virtual void Accept() = 0;
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void Listen();
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void Read();
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void Close();
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void CloseSocket();
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// Pass any value in case of Windows, because in Windows
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// we are not using state.
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void WatchSocket(WaitState state);
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void UnwatchSocket();
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Delegate* const socket_delegate_;
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private:
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friend class TransportClientSocketTest;
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void SendInternal(const char* bytes, int len);
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#if defined(OS_WIN)
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// ObjectWatcher delegate.
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void OnObjectSignaled(HANDLE object) override;
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base::win::ObjectWatcher watcher_;
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HANDLE socket_event_;
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#elif defined(OS_POSIX)
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// Called by MessagePumpLibevent when the socket is ready to do I/O.
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void OnFileCanReadWithoutBlocking(int fd) override;
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void OnFileCanWriteWithoutBlocking(int fd) override;
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WaitState wait_state_;
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// The socket's libevent wrapper.
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base::MessageLoopForIO::FileDescriptorWatcher watcher_;
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#endif
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// NOTE: This is for unit test use only!
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// Pause/Resume calling Read(). Note that ResumeReads() will also call
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// Read() if there is anything to read.
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void PauseReads();
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void ResumeReads();
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const SocketDescriptor socket_;
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bool reads_paused_;
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bool has_pending_reads_;
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DISALLOW_COPY_AND_ASSIGN(StreamListenSocket);
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};
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// Abstract factory that must be subclassed for each subclass of
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// StreamListenSocket.
|
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class StreamListenSocketFactory {
|
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public:
|
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virtual ~StreamListenSocketFactory() {}
|
||||
|
||||
// Returns a new instance of StreamListenSocket or NULL if an error occurred.
|
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virtual std::unique_ptr<StreamListenSocket> CreateAndListen(
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StreamListenSocket::Delegate* delegate) const = 0;
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};
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} // namespace test_server
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} // namespace net
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#endif // NET_TEST_EMBEDDED_TEST_SERVER_STREAM_LISTEN_SOCKET_H_
|
|
@ -1,120 +0,0 @@
|
|||
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#include "net/test/embedded_test_server/tcp_listen_socket.h"
|
||||
|
||||
#if defined(OS_WIN)
|
||||
// winsock2.h must be included first in order to ensure it is included before
|
||||
// windows.h.
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#elif defined(OS_POSIX)
|
||||
#include <arpa/inet.h>
|
||||
#include <errno.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/types.h>
|
||||
#include "net/base/net_errors.h"
|
||||
#endif
|
||||
|
||||
#include "base/logging.h"
|
||||
#include "base/sys_byteorder.h"
|
||||
#include "base/threading/platform_thread.h"
|
||||
#include "build/build_config.h"
|
||||
#include "net/base/network_interfaces.h"
|
||||
#include "net/base/winsock_init.h"
|
||||
#include "net/socket/socket_descriptor.h"
|
||||
|
||||
using std::string;
|
||||
|
||||
namespace net {
|
||||
|
||||
namespace test_server {
|
||||
|
||||
// static
|
||||
std::unique_ptr<TCPListenSocket> TCPListenSocket::CreateAndListen(
|
||||
const string& ip,
|
||||
uint16_t port,
|
||||
StreamListenSocket::Delegate* del) {
|
||||
SocketDescriptor s = CreateAndBind(ip, port);
|
||||
if (s == kInvalidSocket)
|
||||
return std::unique_ptr<TCPListenSocket>();
|
||||
std::unique_ptr<TCPListenSocket> sock(new TCPListenSocket(s, del));
|
||||
sock->Listen();
|
||||
return sock;
|
||||
}
|
||||
|
||||
TCPListenSocket::TCPListenSocket(SocketDescriptor s,
|
||||
StreamListenSocket::Delegate* del)
|
||||
: StreamListenSocket(s, del) {
|
||||
}
|
||||
|
||||
TCPListenSocket::~TCPListenSocket() {
|
||||
}
|
||||
|
||||
SocketDescriptor TCPListenSocket::CreateAndBind(const string& ip,
|
||||
uint16_t port) {
|
||||
SocketDescriptor s = CreatePlatformSocket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
if (s != kInvalidSocket) {
|
||||
#if defined(OS_POSIX)
|
||||
// Allow rapid reuse.
|
||||
static const int kOn = 1;
|
||||
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &kOn, sizeof(kOn));
|
||||
#endif
|
||||
sockaddr_in addr;
|
||||
memset(&addr, 0, sizeof(addr));
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_addr.s_addr = inet_addr(ip.c_str());
|
||||
addr.sin_port = base::HostToNet16(port);
|
||||
if (bind(s, reinterpret_cast<sockaddr*>(&addr), sizeof(addr))) {
|
||||
#if defined(OS_WIN)
|
||||
closesocket(s);
|
||||
#elif defined(OS_POSIX)
|
||||
close(s);
|
||||
#endif
|
||||
LOG(ERROR) << "Could not bind socket to " << ip << ":" << port;
|
||||
s = kInvalidSocket;
|
||||
}
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
SocketDescriptor TCPListenSocket::CreateAndBindAnyPort(const string& ip,
|
||||
uint16_t* port) {
|
||||
SocketDescriptor s = CreateAndBind(ip, 0);
|
||||
if (s == kInvalidSocket)
|
||||
return kInvalidSocket;
|
||||
sockaddr_in addr;
|
||||
socklen_t addr_size = sizeof(addr);
|
||||
bool failed = getsockname(s, reinterpret_cast<struct sockaddr*>(&addr),
|
||||
&addr_size) != 0;
|
||||
if (addr_size != sizeof(addr))
|
||||
failed = true;
|
||||
if (failed) {
|
||||
LOG(ERROR) << "Could not determine bound port, getsockname() failed";
|
||||
#if defined(OS_WIN)
|
||||
closesocket(s);
|
||||
#elif defined(OS_POSIX)
|
||||
close(s);
|
||||
#endif
|
||||
return kInvalidSocket;
|
||||
}
|
||||
*port = base::NetToHost16(addr.sin_port);
|
||||
return s;
|
||||
}
|
||||
|
||||
void TCPListenSocket::Accept() {
|
||||
SocketDescriptor conn = AcceptSocket();
|
||||
if (conn == kInvalidSocket)
|
||||
return;
|
||||
std::unique_ptr<TCPListenSocket> sock(new TCPListenSocket(conn, socket_delegate_));
|
||||
#if defined(OS_POSIX)
|
||||
sock->WatchSocket(WAITING_READ);
|
||||
#endif
|
||||
socket_delegate_->DidAccept(this, std::move(sock));
|
||||
}
|
||||
|
||||
} // namespace test_server
|
||||
|
||||
} // namespace net
|
|
@ -1,55 +0,0 @@
|
|||
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef NET_TEST_EMBEDDED_TEST_SERVER_TCP_LISTEN_SOCKET_H_
|
||||
#define NET_TEST_EMBEDDED_TEST_SERVER_TCP_LISTEN_SOCKET_H_
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "base/macros.h"
|
||||
#include "net/base/net_export.h"
|
||||
#include "net/socket/socket_descriptor.h"
|
||||
#include "net/test/embedded_test_server/stream_listen_socket.h"
|
||||
|
||||
namespace net {
|
||||
|
||||
namespace test_server {
|
||||
|
||||
// Implements a TCP socket.
|
||||
class TCPListenSocket : public StreamListenSocket {
|
||||
public:
|
||||
~TCPListenSocket() override;
|
||||
|
||||
// Listen on port for the specified IP address. Use 127.0.0.1 to only
|
||||
// accept local connections.
|
||||
static std::unique_ptr<TCPListenSocket> CreateAndListen(
|
||||
const std::string& ip,
|
||||
uint16_t port,
|
||||
StreamListenSocket::Delegate* del);
|
||||
|
||||
protected:
|
||||
TCPListenSocket(SocketDescriptor s, StreamListenSocket::Delegate* del);
|
||||
|
||||
// Implements StreamListenSocket::Accept.
|
||||
void Accept() override;
|
||||
|
||||
private:
|
||||
friend class EmbeddedTestServer;
|
||||
friend class TCPListenSocketTester;
|
||||
|
||||
// Get raw TCP socket descriptor bound to ip:port.
|
||||
static SocketDescriptor CreateAndBind(const std::string& ip, uint16_t port);
|
||||
|
||||
// Get raw TCP socket descriptor bound to ip and return port it is bound to.
|
||||
static SocketDescriptor CreateAndBindAnyPort(const std::string& ip,
|
||||
uint16_t* port);
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(TCPListenSocket);
|
||||
};
|
||||
|
||||
} // namespace test_server
|
||||
|
||||
} // namespace net
|
||||
|
||||
#endif // NET_TEST_EMBEDDED_TEST_SERVER_TCP_LISTEN_SOCKET_H_
|
|
@ -634,10 +634,6 @@
|
|||
'chromium_src/extensions/common/url_pattern.h',
|
||||
'chromium_src/library_loaders/libspeechd_loader.cc',
|
||||
'chromium_src/library_loaders/libspeechd.h',
|
||||
'chromium_src/net/test/embedded_test_server/stream_listen_socket.cc',
|
||||
'chromium_src/net/test/embedded_test_server/stream_listen_socket.h',
|
||||
'chromium_src/net/test/embedded_test_server/tcp_listen_socket.cc',
|
||||
'chromium_src/net/test/embedded_test_server/tcp_listen_socket.h',
|
||||
'<@(native_mate_files)',
|
||||
'<(SHARED_INTERMEDIATE_DIR)/atom_natives.h',
|
||||
'<(SHARED_INTERMEDIATE_DIR)/grit/pdf_viewer_resources_map.cc',
|
||||
|
|
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