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docs: Adds Desktop notifications Fiddle example (#20525)
* docs: Adds Desktop notifications Fiddle example * Update index.html Removed the classes
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8" />
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<title>Desktop notifications</title>
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</head>
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<body>
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<div>
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<h1>Desktop notifications</h1>
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<h3>
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The <code>notification</code> module in Electron allows you to add basic
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desktop notifications.
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</h3>
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<p>
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Electron conveniently allows developers to send notifications with the
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<a href="https://notifications.spec.whatwg.org/">HTML5 Notification API</a>,
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using the currently running operating system’s native notification
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APIs to display it.
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</p>
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<p>
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<b>Note:</b> Since this is an HTML5 API it is only available in the
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renderer process.
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</p>
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<p>
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Open the
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<a href="https://electron.atom.io/docs/all/#notifications-windows-linux-macos">
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full API documentation<span>(opens in new window)</span>
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</a>
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in your browser.
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</p>
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</div>
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<div>
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<div>
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<h2>Basic notification</h2>
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<div>
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<div>
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<button id="basic-noti">View demo</button>
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</div>
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<p>This demo demonstrates a basic notification. Text only.</p>
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</div>
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</div>
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</div>
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<div>
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<div>
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<h2>Notification with image</h2>
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<div>
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<div>
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<button id="advanced-noti">View demo</button>
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</div>
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<p>
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This demo demonstrates a basic notification. Both text and a image
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</p>
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</div>
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</div>
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</div>
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<script>
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// You can also require other files to run in this process
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require("./renderer.js");
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</script>
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</body>
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</html>
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// Modules to control application life and create native browser window
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const { app, BrowserWindow } = require('electron')
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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function createWindow () {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 800,
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height: 600,
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webPreferences: {
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nodeIntegration: true
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}
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})
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// and load the index.html of the app.
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mainWindow.loadFile('index.html')
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null
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})
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow)
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// Quit when all windows are closed.
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app.on('window-all-closed', function () {
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== 'darwin') {
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app.quit()
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}
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})
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app.on('activate', function () {
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// On OS X it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (mainWindow === null) {
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createWindow()
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}
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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const basicNotification = {
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title: 'Basic Notification',
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body: 'Short message part'
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}
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const notification = {
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title: 'Notification with image',
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body: 'Short message plus a custom image',
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icon: 'https://via.placeholder.com/150'
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}
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const basicNotificationButton = document.getElementById('basic-noti')
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const notificationButton = document.getElementById('advanced-noti')
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notificationButton.addEventListener('click', () => {
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const myNotification = new window.Notification(notification.title, notification)
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myNotification.onclick = () => {
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console.log('Notification clicked')
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}
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})
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basicNotificationButton.addEventListener('click', () => {
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const myNotification = new window.Notification(basicNotification.title, basicNotification)
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myNotification.onclick = () => {
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console.log('Notification clicked')
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}
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})
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