зеркало из https://github.com/electron/electron.git
fix: revert BrowserWindow unresponsive handling refactor (#43053)
* Revert "refactor: JSify BrowserWindow unresponsive handling (#37902)"
This reverts commit 67ba30402b
.
Co-authored-by: Keeley Hammond <khammond@slack-corp.com>
* chore: remove BrowserWindow::SetTitleBarOverlay
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
---------
Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Keeley Hammond <khammond@slack-corp.com>
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
This commit is contained in:
Родитель
fd537e5ceb
Коммит
ef7ae78ed4
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@ -36,29 +36,6 @@ BrowserWindow.prototype._init = function (this: BWT) {
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app.emit('browser-window-focus', event, this);
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});
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let unresponsiveEvent: NodeJS.Timeout | null = null;
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const emitUnresponsiveEvent = () => {
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unresponsiveEvent = null;
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if (!this.isDestroyed() && this.isEnabled()) { this.emit('unresponsive'); }
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};
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this.webContents.on('unresponsive', () => {
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if (!unresponsiveEvent) { unresponsiveEvent = setTimeout(emitUnresponsiveEvent, 50); }
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});
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this.webContents.on('responsive', () => {
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if (unresponsiveEvent) {
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clearTimeout(unresponsiveEvent);
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unresponsiveEvent = null;
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}
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this.emit('responsive');
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});
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this.on('close', () => {
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if (!unresponsiveEvent) { unresponsiveEvent = setTimeout(emitUnresponsiveEvent, 5000); }
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});
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this.webContents.on('destroyed', () => {
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if (unresponsiveEvent) clearTimeout(unresponsiveEvent);
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unresponsiveEvent = null;
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});
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// Subscribe to visibilityState changes and pass to renderer process.
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let isVisible = this.isVisible() && !this.isMinimized();
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const visibilityChanged = () => {
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@ -112,6 +112,19 @@ BrowserWindow::~BrowserWindow() {
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void BrowserWindow::BeforeUnloadDialogCancelled() {
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WindowList::WindowCloseCancelled(window());
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// Cancel unresponsive event when window close is cancelled.
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window_unresponsive_closure_.Cancel();
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}
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void BrowserWindow::OnRendererUnresponsive(content::RenderProcessHost*) {
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// Schedule the unresponsive shortly later, since we may receive the
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// responsive event soon. This could happen after the whole application had
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// blocked for a while.
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// Also notice that when closing this event would be ignored because we have
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// explicitly started a close timeout counter. This is on purpose because we
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// don't want the unresponsive event to be sent too early when user is closing
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// the window.
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ScheduleUnresponsiveEvent(50);
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}
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void BrowserWindow::WebContentsDestroyed() {
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@ -119,6 +132,11 @@ void BrowserWindow::WebContentsDestroyed() {
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CloseImmediately();
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}
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void BrowserWindow::OnRendererResponsive(content::RenderProcessHost*) {
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window_unresponsive_closure_.Cancel();
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Emit("responsive");
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}
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void BrowserWindow::OnSetContentBounds(const gfx::Rect& rect) {
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// window.resizeTo(...)
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// window.moveTo(...)
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@ -154,6 +172,13 @@ void BrowserWindow::OnCloseButtonClicked(bool* prevent_default) {
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// first, and when the web page is closed the window will also be closed.
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*prevent_default = true;
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// Assume the window is not responding if it doesn't cancel the close and is
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// not closed in 5s, in this way we can quickly show the unresponsive
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// dialog when the window is busy executing some script without waiting for
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// the unresponsive timeout.
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if (window_unresponsive_closure_.IsCancelled())
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ScheduleUnresponsiveEvent(5000);
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// Already closed by renderer.
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if (!web_contents() || !api_web_contents_)
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return;
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@ -220,6 +245,9 @@ void BrowserWindow::CloseImmediately() {
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}
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BaseWindow::CloseImmediately();
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// Do not sent "unresponsive" event after window is closed.
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window_unresponsive_closure_.Cancel();
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}
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void BrowserWindow::Focus() {
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@ -270,6 +298,24 @@ v8::Local<v8::Value> BrowserWindow::GetWebContents(v8::Isolate* isolate) {
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return v8::Local<v8::Value>::New(isolate, web_contents_);
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}
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void BrowserWindow::ScheduleUnresponsiveEvent(int ms) {
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if (!window_unresponsive_closure_.IsCancelled())
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return;
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window_unresponsive_closure_.Reset(base::BindRepeating(
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&BrowserWindow::NotifyWindowUnresponsive, GetWeakPtr()));
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base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
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FROM_HERE, window_unresponsive_closure_.callback(),
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base::Milliseconds(ms));
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}
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void BrowserWindow::NotifyWindowUnresponsive() {
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window_unresponsive_closure_.Cancel();
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if (!window_->IsClosed() && window_->IsEnabled()) {
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Emit("unresponsive");
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}
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}
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void BrowserWindow::OnWindowShow() {
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web_contents()->WasShown();
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BaseWindow::OnWindowShow();
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@ -43,6 +43,9 @@ class BrowserWindow : public BaseWindow,
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// content::WebContentsObserver:
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void BeforeUnloadDialogCancelled() override;
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void OnRendererUnresponsive(content::RenderProcessHost*) override;
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void OnRendererResponsive(
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content::RenderProcessHost* render_process_host) override;
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void WebContentsDestroyed() override;
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// ExtendedWebContentsObserver:
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@ -77,6 +80,16 @@ class BrowserWindow : public BaseWindow,
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private:
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// Helpers.
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// Schedule a notification unresponsive event.
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void ScheduleUnresponsiveEvent(int ms);
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// Dispatch unresponsive event to observers.
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void NotifyWindowUnresponsive();
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// Closure that would be called when window is unresponsive when closing,
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// it should be cancelled when we can prove that the window is responsive.
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base::CancelableRepeatingClosure window_unresponsive_closure_;
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v8::Global<v8::Value> web_contents_;
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v8::Global<v8::Value> web_contents_view_;
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base::WeakPtr<api::WebContents> api_web_contents_;
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