зеркало из https://github.com/electron/electron.git
Get the linen background painting during elastic scrolling
We weren't setting the location of the resource bundle correctly in the renderer process. It turns out base::mac::OuterBundle() returns the helper app's bundle in the renderer process. So now we have MainApplicationBundle() to give us the bundle of the main app.
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Родитель
b2a79856ef
Коммит
fe35a92de5
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@ -47,6 +47,8 @@
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'common/application_name_mac.mm',
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'common/content_client.cc',
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'common/content_client.h',
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'common/mac/main_application_bundle.h',
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'common/mac/main_application_bundle.mm',
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'common/main_delegate.cc',
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'common/main_delegate.h',
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'common/main_delegate_mac.mm',
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@ -1,12 +1,13 @@
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#import "common/application_name.h"
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#import "base/mac/bundle_locations.h"
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#import "common/mac/main_application_bundle.h"
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#import "base/mac/foundation_util.h"
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namespace brightray {
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std::string GetApplicationName() {
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return [[base::mac::OuterBundle().infoDictionary objectForKey:base::mac::CFToNSCast(kCFBundleNameKey)] UTF8String];
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return [[MainApplicationBundle().infoDictionary objectForKey:base::mac::CFToNSCast(kCFBundleNameKey)] UTF8String];
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}
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}
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@ -0,0 +1,20 @@
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#ifndef BRIGHTRAY_COMMON_MAC_MAIN_APPLICATION_BUNDLE_H_
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#define BRIGHTRAY_COMMON_MAC_MAIN_APPLICATION_BUNDLE_H_
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@class NSBundle;
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namespace base {
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class FilePath;
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}
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namespace brightray {
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// The "main" application bundle is the outermost bundle for this logical application. E.g., if you
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// have MyApp.app and MyApp.app/Contents/Frameworks/MyApp Helper.app, the main application bundle is
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// MyApp.app, no matter which executable is currently running.
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NSBundle* MainApplicationBundle();
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base::FilePath MainApplicationBundlePath();
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}
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#endif
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@ -0,0 +1,42 @@
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Copyright (c) 2013 Adam Roben <adam@roben.org>. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE-CHROMIUM file.
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#import "common/mac/main_application_bundle.h"
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#import "base/files/file_path.h"
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#import "base/mac/foundation_util.h"
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#import "base/path_service.h"
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namespace brightray {
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base::FilePath MainApplicationBundlePath() {
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// Start out with the path to the running executable.
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base::FilePath path;
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PathService::Get(base::FILE_EXE, &path);
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// Up to Contents.
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if (base::mac::IsBackgroundOnlyProcess()) {
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// The running executable is the helper. Go up five steps:
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// Contents/Frameworks/Helper.app/Contents/MacOS/Helper
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// ^ to here ^ from here
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path = path.DirName().DirName().DirName().DirName().DirName();
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} else {
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// One step up to MacOS, another to Contents.
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path = path.DirName().DirName();
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}
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DCHECK_EQ(path.BaseName().value(), "Contents");
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// Up one more level to the .app.
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path = path.DirName();
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DCHECK_EQ(path.BaseName().Extension(), ".app");
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return path;
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}
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NSBundle* MainApplicationBundle() {
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return [NSBundle bundleWithPath:base::mac::FilePathToNSString(MainApplicationBundlePath())];
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}
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}
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@ -6,6 +6,7 @@
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#import "main_delegate.h"
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#include "common/application_name.h"
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#include "common/mac/main_application_bundle.h"
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#include "base/mac/bundle_locations.h"
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#include "base/mac/foundation_util.h"
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@ -18,24 +19,7 @@ namespace brightray {
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namespace {
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base::FilePath GetFrameworksPath() {
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// Start out with the path to the running executable.
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base::FilePath path;
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PathService::Get(base::FILE_EXE, &path);
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// Up to Contents.
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if (base::mac::IsBackgroundOnlyProcess()) {
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// The running executable is the helper. Go up five steps:
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// Contents/Frameworks/Helper.app/Contents/MacOS/Helper
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// ^ to here ^ from here
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path = path.DirName().DirName().DirName().DirName().DirName();
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} else {
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// One step up to MacOS, another to Contents.
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path = path.DirName().DirName();
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}
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DCHECK_EQ(path.BaseName().value(), "Contents");
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// Go into the frameworks directory.
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return path.Append("Frameworks");
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return MainApplicationBundlePath().Append("Contents").Append("Frameworks");
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}
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}
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