зеркало из https://github.com/electron/electron.git
411 строки
13 KiB
C++
411 строки
13 KiB
C++
// Copyright (c) 2013 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/common/native_mate_converters/v8_value_converter.h"
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#include <map>
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#include <string>
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#include <utility>
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#include "base/logging.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/values.h"
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#include "native_mate/dictionary.h"
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#include "vendor/node/src/node_buffer.h"
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namespace atom {
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namespace {
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const int kMaxRecursionDepth = 100;
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} // namespace
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// The state of a call to FromV8Value.
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class V8ValueConverter::FromV8ValueState {
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public:
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// Level scope which updates the current depth of some FromV8ValueState.
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class Level {
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public:
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explicit Level(FromV8ValueState* state) : state_(state) {
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state_->max_recursion_depth_--;
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}
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~Level() {
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state_->max_recursion_depth_++;
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}
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private:
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FromV8ValueState* state_;
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};
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FromV8ValueState() : max_recursion_depth_(kMaxRecursionDepth) {}
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// If |handle| is not in |unique_map_|, then add it to |unique_map_| and
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// return true.
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//
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// Otherwise do nothing and return false. Here "A is unique" means that no
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// other handle B in the map points to the same object as A. Note that A can
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// be unique even if there already is another handle with the same identity
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// hash (key) in the map, because two objects can have the same hash.
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bool UpdateAndCheckUniqueness(v8::Local<v8::Object> handle) {
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typedef HashToHandleMap::const_iterator Iterator;
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int hash = handle->GetIdentityHash();
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// We only compare using == with handles to objects with the same identity
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// hash. Different hash obviously means different objects, but two objects
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// in a couple of thousands could have the same identity hash.
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std::pair<Iterator, Iterator> range = unique_map_.equal_range(hash);
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for (Iterator it = range.first; it != range.second; ++it) {
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// Operator == for handles actually compares the underlying objects.
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if (it->second == handle)
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return false;
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}
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unique_map_.insert(std::make_pair(hash, handle));
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return true;
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}
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bool HasReachedMaxRecursionDepth() {
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return max_recursion_depth_ < 0;
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}
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private:
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typedef std::multimap<int, v8::Local<v8::Object> > HashToHandleMap;
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HashToHandleMap unique_map_;
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int max_recursion_depth_;
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};
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V8ValueConverter::V8ValueConverter()
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: reg_exp_allowed_(false),
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function_allowed_(false),
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strip_null_from_objects_(false) {}
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void V8ValueConverter::SetRegExpAllowed(bool val) {
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reg_exp_allowed_ = val;
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}
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void V8ValueConverter::SetFunctionAllowed(bool val) {
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function_allowed_ = val;
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}
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void V8ValueConverter::SetStripNullFromObjects(bool val) {
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strip_null_from_objects_ = val;
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8Value(
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const base::Value* value, v8::Local<v8::Context> context) const {
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v8::Context::Scope context_scope(context);
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v8::EscapableHandleScope handle_scope(context->GetIsolate());
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return handle_scope.Escape(ToV8ValueImpl(context->GetIsolate(), value));
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}
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base::Value* V8ValueConverter::FromV8Value(
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v8::Local<v8::Value> val,
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v8::Local<v8::Context> context) const {
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v8::Context::Scope context_scope(context);
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v8::HandleScope handle_scope(context->GetIsolate());
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FromV8ValueState state;
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return FromV8ValueImpl(&state, val, context->GetIsolate());
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8ValueImpl(
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v8::Isolate* isolate, const base::Value* value) const {
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CHECK(value);
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switch (value->GetType()) {
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case base::Value::TYPE_NULL:
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return v8::Null(isolate);
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case base::Value::TYPE_BOOLEAN: {
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bool val = false;
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CHECK(value->GetAsBoolean(&val));
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return v8::Boolean::New(isolate, val);
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}
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case base::Value::TYPE_INTEGER: {
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int val = 0;
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CHECK(value->GetAsInteger(&val));
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return v8::Integer::New(isolate, val);
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}
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case base::Value::TYPE_DOUBLE: {
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double val = 0.0;
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CHECK(value->GetAsDouble(&val));
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return v8::Number::New(isolate, val);
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}
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case base::Value::TYPE_STRING: {
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std::string val;
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CHECK(value->GetAsString(&val));
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return v8::String::NewFromUtf8(
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isolate, val.c_str(), v8::String::kNormalString, val.length());
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}
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case base::Value::TYPE_LIST:
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return ToV8Array(isolate, static_cast<const base::ListValue*>(value));
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case base::Value::TYPE_DICTIONARY:
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return ToV8Object(isolate,
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static_cast<const base::DictionaryValue*>(value));
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case base::Value::TYPE_BINARY:
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return ToArrayBuffer(isolate,
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static_cast<const base::BinaryValue*>(value));
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default:
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LOG(ERROR) << "Unexpected value type: " << value->GetType();
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return v8::Null(isolate);
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}
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8Array(
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v8::Isolate* isolate, const base::ListValue* val) const {
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v8::Local<v8::Array> result(v8::Array::New(isolate, val->GetSize()));
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for (size_t i = 0; i < val->GetSize(); ++i) {
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const base::Value* child = NULL;
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CHECK(val->Get(i, &child));
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v8::Local<v8::Value> child_v8 = ToV8ValueImpl(isolate, child);
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CHECK(!child_v8.IsEmpty());
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v8::TryCatch try_catch;
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result->Set(static_cast<uint32>(i), child_v8);
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if (try_catch.HasCaught())
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LOG(ERROR) << "Setter for index " << i << " threw an exception.";
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}
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return result;
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8Object(
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v8::Isolate* isolate, const base::DictionaryValue* val) const {
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mate::Dictionary result = mate::Dictionary::CreateEmpty(isolate);
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result.SetHidden("simple", true);
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for (base::DictionaryValue::Iterator iter(*val);
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!iter.IsAtEnd(); iter.Advance()) {
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const std::string& key = iter.key();
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v8::Local<v8::Value> child_v8 = ToV8ValueImpl(isolate, &iter.value());
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CHECK(!child_v8.IsEmpty());
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v8::TryCatch try_catch;
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result.Set(key, child_v8);
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if (try_catch.HasCaught()) {
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LOG(ERROR) << "Setter for property " << key.c_str() << " threw an "
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<< "exception.";
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}
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}
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return result.GetHandle();
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}
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v8::Local<v8::Value> V8ValueConverter::ToArrayBuffer(
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v8::Isolate* isolate, const base::BinaryValue* value) const {
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return node::Buffer::Copy(isolate,
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value->GetBuffer(),
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value->GetSize()).ToLocalChecked();
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}
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base::Value* V8ValueConverter::FromV8ValueImpl(
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FromV8ValueState* state,
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v8::Local<v8::Value> val,
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v8::Isolate* isolate) const {
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CHECK(!val.IsEmpty());
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FromV8ValueState::Level state_level(state);
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if (state->HasReachedMaxRecursionDepth())
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return NULL;
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if (val->IsNull())
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return base::Value::CreateNullValue().release();
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if (val->IsBoolean())
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return new base::FundamentalValue(val->ToBoolean()->Value());
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if (val->IsInt32())
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return new base::FundamentalValue(val->ToInt32()->Value());
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if (val->IsNumber())
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return new base::FundamentalValue(val->ToNumber()->Value());
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if (val->IsString()) {
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v8::String::Utf8Value utf8(val->ToString());
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return new base::StringValue(std::string(*utf8, utf8.length()));
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}
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if (val->IsUndefined())
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// JSON.stringify ignores undefined.
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return NULL;
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if (val->IsDate()) {
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v8::Date* date = v8::Date::Cast(*val);
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v8::Local<v8::Value> toISOString =
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date->Get(v8::String::NewFromUtf8(isolate, "toISOString"));
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if (toISOString->IsFunction()) {
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v8::Local<v8::Value> result =
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toISOString.As<v8::Function>()->Call(val, 0, nullptr);
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if (!result.IsEmpty()) {
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v8::String::Utf8Value utf8(result->ToString());
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return new base::StringValue(std::string(*utf8, utf8.length()));
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}
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}
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}
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if (val->IsRegExp()) {
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if (!reg_exp_allowed_)
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// JSON.stringify converts to an object.
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return FromV8Object(val->ToObject(), state, isolate);
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return new base::StringValue(*v8::String::Utf8Value(val->ToString()));
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}
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// v8::Value doesn't have a ToArray() method for some reason.
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if (val->IsArray())
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return FromV8Array(val.As<v8::Array>(), state, isolate);
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if (val->IsFunction()) {
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if (!function_allowed_)
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// JSON.stringify refuses to convert function(){}.
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return NULL;
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return FromV8Object(val->ToObject(), state, isolate);
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}
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if (node::Buffer::HasInstance(val)) {
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return FromNodeBuffer(val, state, isolate);
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}
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if (val->IsObject()) {
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return FromV8Object(val->ToObject(), state, isolate);
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}
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LOG(ERROR) << "Unexpected v8 value type encountered.";
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return NULL;
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}
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base::Value* V8ValueConverter::FromV8Array(
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v8::Local<v8::Array> val,
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FromV8ValueState* state,
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v8::Isolate* isolate) const {
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if (!state->UpdateAndCheckUniqueness(val))
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return base::Value::CreateNullValue().release();
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scoped_ptr<v8::Context::Scope> scope;
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// If val was created in a different context than our current one, change to
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// that context, but change back after val is converted.
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if (!val->CreationContext().IsEmpty() &&
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val->CreationContext() != isolate->GetCurrentContext())
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scope.reset(new v8::Context::Scope(val->CreationContext()));
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base::ListValue* result = new base::ListValue();
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// Only fields with integer keys are carried over to the ListValue.
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for (uint32 i = 0; i < val->Length(); ++i) {
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v8::TryCatch try_catch;
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v8::Local<v8::Value> child_v8 = val->Get(i);
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if (try_catch.HasCaught()) {
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LOG(ERROR) << "Getter for index " << i << " threw an exception.";
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child_v8 = v8::Null(isolate);
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}
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if (!val->HasRealIndexedProperty(i))
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continue;
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base::Value* child = FromV8ValueImpl(state, child_v8, isolate);
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if (child)
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result->Append(child);
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else
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// JSON.stringify puts null in places where values don't serialize, for
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// example undefined and functions. Emulate that behavior.
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result->Append(base::Value::CreateNullValue());
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}
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return result;
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}
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base::Value* V8ValueConverter::FromNodeBuffer(
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v8::Local<v8::Value> value,
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FromV8ValueState* state,
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v8::Isolate* isolate) const {
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return base::BinaryValue::CreateWithCopiedBuffer(
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node::Buffer::Data(value), node::Buffer::Length(value));
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}
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base::Value* V8ValueConverter::FromV8Object(
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v8::Local<v8::Object> val,
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FromV8ValueState* state,
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v8::Isolate* isolate) const {
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if (!state->UpdateAndCheckUniqueness(val))
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return base::Value::CreateNullValue().release();
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scoped_ptr<v8::Context::Scope> scope;
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// If val was created in a different context than our current one, change to
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// that context, but change back after val is converted.
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if (!val->CreationContext().IsEmpty() &&
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val->CreationContext() != isolate->GetCurrentContext())
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scope.reset(new v8::Context::Scope(val->CreationContext()));
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scoped_ptr<base::DictionaryValue> result(new base::DictionaryValue());
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v8::Local<v8::Array> property_names(val->GetOwnPropertyNames());
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for (uint32 i = 0; i < property_names->Length(); ++i) {
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v8::Local<v8::Value> key(property_names->Get(i));
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// Extend this test to cover more types as necessary and if sensible.
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if (!key->IsString() &&
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!key->IsNumber()) {
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NOTREACHED() << "Key \"" << *v8::String::Utf8Value(key) << "\" "
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"is neither a string nor a number";
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continue;
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}
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// Skip all callbacks: crbug.com/139933
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if (val->HasRealNamedCallbackProperty(key->ToString()))
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continue;
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v8::String::Utf8Value name_utf8(key->ToString());
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v8::TryCatch try_catch;
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v8::Local<v8::Value> child_v8 = val->Get(key);
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if (try_catch.HasCaught()) {
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LOG(ERROR) << "Getter for property " << *name_utf8
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<< " threw an exception.";
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child_v8 = v8::Null(isolate);
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}
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scoped_ptr<base::Value> child(FromV8ValueImpl(state, child_v8, isolate));
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if (!child.get())
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// JSON.stringify skips properties whose values don't serialize, for
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// example undefined and functions. Emulate that behavior.
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continue;
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// Strip null if asked (and since undefined is turned into null, undefined
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// too). The use case for supporting this is JSON-schema support,
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// specifically for extensions, where "optional" JSON properties may be
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// represented as null, yet due to buggy legacy code elsewhere isn't
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// treated as such (potentially causing crashes). For example, the
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// "tabs.create" function takes an object as its first argument with an
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// optional "windowId" property.
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//
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// Given just
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//
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// tabs.create({})
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//
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// this will work as expected on code that only checks for the existence of
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// a "windowId" property (such as that legacy code). However given
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//
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// tabs.create({windowId: null})
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//
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// there *is* a "windowId" property, but since it should be an int, code
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// on the browser which doesn't additionally check for null will fail.
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// We can avoid all bugs related to this by stripping null.
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if (strip_null_from_objects_ && child->IsType(base::Value::TYPE_NULL))
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continue;
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result->SetWithoutPathExpansion(std::string(*name_utf8, name_utf8.length()),
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child.release());
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}
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return result.release();
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}
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} // namespace atom
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