electron/patches/chromium/add_contentgpuclient_precre...

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2.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Milan Burda <milan.burda@gmail.com>
Date: Thu, 11 Apr 2019 14:49:20 +0200
Subject: add_contentgpuclient_precreatemessageloop_callback.patch
This adds a ContentGpuClient::PreCreateMessageLoop() callback.
Invoke in GpuMain after SetErrorMode, before starting the message loop.
Allows Electron to restore WER when ELECTRON_DEFAULT_ERROR_MODE is set.
This should be upstreamed.
diff --git a/content/gpu/gpu_main.cc b/content/gpu/gpu_main.cc
index 3f18e426a88127090a6f62a08a5e09185f704c35..a04b115c45a24936a5418af179d6e35312c6fd31 100644
--- a/content/gpu/gpu_main.cc
+++ b/content/gpu/gpu_main.cc
@@ -264,6 +264,10 @@ int GpuMain(MainFunctionParams parameters) {
// to the GpuProcessHost once the GpuServiceImpl has started.
viz::GpuServiceImpl::InstallPreInitializeLogHandler();
+ auto* client = GetContentClient()->gpu();
+ if (client)
+ client->PreCreateMessageLoop();
+
// We are experiencing what appear to be memory-stomp issues in the GPU
// process. These issues seem to be impacting the task executor and listeners
// registered to it. Create the task executor on the heap to guard against
@@ -360,7 +364,6 @@ int GpuMain(MainFunctionParams parameters) {
const_cast<base::CommandLine*>(&command_line), gpu_preferences);
const bool dead_on_arrival = !init_success;
- auto* client = GetContentClient()->gpu();
if (client) {
client->PostSandboxInitialized();
}
diff --git a/content/public/gpu/content_gpu_client.h b/content/public/gpu/content_gpu_client.h
index 3020e59f491f95740983b01c16e2a5be01d60f67..b25140275ce636717ca60a3cb17eb2f35f50d8be 100644
--- a/content/public/gpu/content_gpu_client.h
+++ b/content/public/gpu/content_gpu_client.h
@@ -30,6 +30,10 @@ class CONTENT_EXPORT ContentGpuClient {
public:
virtual ~ContentGpuClient() {}
+ // Allows the embedder to perform platform-specific initialization before
+ // creating the message loop.
+ virtual void PreCreateMessageLoop() {}
+
// Called during initialization once the GpuService has been initialized.
virtual void GpuServiceInitialized() {}