зеркало из https://github.com/electron/electron.git
388 строки
11 KiB
C++
388 строки
11 KiB
C++
// Copyright (c) 2013 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#ifndef ELECTRON_SHELL_BROWSER_BROWSER_H_
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#define ELECTRON_SHELL_BROWSER_BROWSER_H_
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/compiler_specific.h"
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#include "base/observer_list.h"
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#include "base/task/cancelable_task_tracker.h"
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#include "base/values.h"
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#include "gin/dictionary.h"
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#include "shell/browser/browser_observer.h"
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#include "shell/browser/window_list_observer.h"
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#include "shell/common/gin_helper/promise.h"
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#if BUILDFLAG(IS_WIN)
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#include <windows.h>
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#include "base/files/file_path.h"
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#include "shell/browser/ui/win/taskbar_host.h"
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#endif
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#if BUILDFLAG(IS_MAC)
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#include "ui/base/cocoa/secure_password_input.h"
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#endif
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namespace base {
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class FilePath;
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}
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namespace gin_helper {
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class Arguments;
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}
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namespace electron {
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class ElectronMenuModel;
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// This class is used for control application-wide operations.
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class Browser : public WindowListObserver {
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public:
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Browser();
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~Browser() override;
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// disable copy
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Browser(const Browser&) = delete;
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Browser& operator=(const Browser&) = delete;
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static Browser* Get();
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// Try to close all windows and quit the application.
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void Quit();
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// Exit the application immediately and set exit code.
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void Exit(gin::Arguments* args);
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// Cleanup everything and shutdown the application gracefully.
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void Shutdown();
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// Focus the application.
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void Focus(gin::Arguments* args);
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// Returns the version of the executable (or bundle).
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std::string GetVersion() const;
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// Overrides the application version.
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void SetVersion(const std::string& version);
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// Returns the application's name, default is just Electron.
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std::string GetName() const;
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// Overrides the application name.
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void SetName(const std::string& name);
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// Add the |path| to recent documents list.
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void AddRecentDocument(const base::FilePath& path);
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// Clear the recent documents list.
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void ClearRecentDocuments();
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#if BUILDFLAG(IS_WIN)
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// Set the application user model ID.
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void SetAppUserModelID(const std::wstring& name);
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#endif
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// Remove the default protocol handler registry key
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bool RemoveAsDefaultProtocolClient(const std::string& protocol,
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gin::Arguments* args);
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// Set as default handler for a protocol.
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bool SetAsDefaultProtocolClient(const std::string& protocol,
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gin::Arguments* args);
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// Query the current state of default handler for a protocol.
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bool IsDefaultProtocolClient(const std::string& protocol,
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gin::Arguments* args);
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std::u16string GetApplicationNameForProtocol(const GURL& url);
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#if !BUILDFLAG(IS_LINUX)
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// get the name, icon and path for an application
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v8::Local<v8::Promise> GetApplicationInfoForProtocol(v8::Isolate* isolate,
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const GURL& url);
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#endif
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// Set/Get the badge count.
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bool SetBadgeCount(absl::optional<int> count);
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int GetBadgeCount();
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#if BUILDFLAG(IS_WIN)
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struct LaunchItem {
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std::wstring name;
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std::wstring path;
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std::wstring scope;
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std::vector<std::wstring> args;
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bool enabled = true;
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LaunchItem();
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~LaunchItem();
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LaunchItem(const LaunchItem&);
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};
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#endif
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// Set/Get the login item settings of the app
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struct LoginItemSettings {
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bool open_at_login = false;
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bool open_as_hidden = false;
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bool restore_state = false;
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bool opened_at_login = false;
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bool opened_as_hidden = false;
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std::u16string path;
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std::vector<std::u16string> args;
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#if BUILDFLAG(IS_MAC)
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std::string type = "mainAppService";
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std::string service_name;
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std::string status;
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#elif BUILDFLAG(IS_WIN)
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// used in browser::setLoginItemSettings
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bool enabled = true;
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std::wstring name;
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// used in browser::getLoginItemSettings
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bool executable_will_launch_at_login = false;
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std::vector<LaunchItem> launch_items;
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#endif
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LoginItemSettings();
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~LoginItemSettings();
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LoginItemSettings(const LoginItemSettings&);
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};
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void SetLoginItemSettings(LoginItemSettings settings);
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LoginItemSettings GetLoginItemSettings(const LoginItemSettings& options);
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#if BUILDFLAG(IS_MAC)
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// Set the handler which decides whether to shutdown.
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void SetShutdownHandler(base::RepeatingCallback<bool()> handler);
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// Hide the application.
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void Hide();
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bool IsHidden();
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// Show the application.
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void Show();
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// Creates an activity and sets it as the one currently in use.
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void SetUserActivity(const std::string& type,
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base::Value::Dict user_info,
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gin::Arguments* args);
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// Returns the type name of the current user activity.
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std::string GetCurrentActivityType();
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// Invalidates an activity and marks it as no longer eligible for
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// continuation
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void InvalidateCurrentActivity();
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// Marks this activity object as inactive without invalidating it.
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void ResignCurrentActivity();
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// Updates the current user activity
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void UpdateCurrentActivity(const std::string& type,
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base::Value::Dict user_info);
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// Indicates that an user activity is about to be resumed.
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bool WillContinueUserActivity(const std::string& type);
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// Indicates a failure to resume a Handoff activity.
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void DidFailToContinueUserActivity(const std::string& type,
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const std::string& error);
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// Resumes an activity via hand-off.
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bool ContinueUserActivity(const std::string& type,
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base::Value::Dict user_info,
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base::Value::Dict details);
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// Indicates that an activity was continued on another device.
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void UserActivityWasContinued(const std::string& type,
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base::Value::Dict user_info);
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// Gives an opportunity to update the Handoff payload.
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bool UpdateUserActivityState(const std::string& type,
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base::Value::Dict user_info);
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void ApplyForcedRTL();
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// Bounce the dock icon.
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enum class BounceType{
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kCritical = 0, // NSCriticalRequest
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kInformational = 10, // NSInformationalRequest
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};
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int DockBounce(BounceType type);
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void DockCancelBounce(int request_id);
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// Bounce the Downloads stack.
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void DockDownloadFinished(const std::string& filePath);
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// Set/Get dock's badge text.
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void DockSetBadgeText(const std::string& label);
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std::string DockGetBadgeText();
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// Hide/Show dock.
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void DockHide();
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v8::Local<v8::Promise> DockShow(v8::Isolate* isolate);
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bool DockIsVisible();
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// Set docks' menu.
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void DockSetMenu(ElectronMenuModel* model);
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// Set docks' icon.
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void DockSetIcon(v8::Isolate* isolate, v8::Local<v8::Value> icon);
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#endif // BUILDFLAG(IS_MAC)
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void ShowAboutPanel();
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void SetAboutPanelOptions(base::Value::Dict options);
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#if BUILDFLAG(IS_MAC) || BUILDFLAG(IS_WIN)
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void ShowEmojiPanel();
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#endif
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#if BUILDFLAG(IS_WIN)
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struct UserTask {
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base::FilePath program;
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std::wstring arguments;
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std::wstring title;
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std::wstring description;
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base::FilePath working_dir;
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base::FilePath icon_path;
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int icon_index;
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UserTask();
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UserTask(const UserTask&);
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~UserTask();
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};
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// Add a custom task to jump list.
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bool SetUserTasks(const std::vector<UserTask>& tasks);
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// Returns the application user model ID, if there isn't one, then create
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// one from app's name.
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// The returned string managed by Browser, and should not be modified.
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PCWSTR GetAppUserModelID();
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#endif // BUILDFLAG(IS_WIN)
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#if BUILDFLAG(IS_LINUX)
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// Whether Unity launcher is running.
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bool IsUnityRunning();
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#endif // BUILDFLAG(IS_LINUX)
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// Tell the application to open a file.
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bool OpenFile(const std::string& file_path);
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// Tell the application to open a url.
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void OpenURL(const std::string& url);
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#if BUILDFLAG(IS_MAC)
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// Tell the application to create a new window for a tab.
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void NewWindowForTab();
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// Indicate that the app is now active.
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void DidBecomeActive();
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// Indicate that the app is no longer active and doesn’t have focus.
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void DidResignActive();
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#endif // BUILDFLAG(IS_MAC)
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// Tell the application that application is activated with visible/invisible
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// windows.
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void Activate(bool has_visible_windows);
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bool IsEmojiPanelSupported();
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// Tell the application the loading has been done.
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void WillFinishLaunching();
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void DidFinishLaunching(base::Value::Dict launch_info);
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void OnAccessibilitySupportChanged();
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void PreMainMessageLoopRun();
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void PreCreateThreads();
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// Stores the supplied |quit_closure|, to be run when the last Browser
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// instance is destroyed.
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void SetMainMessageLoopQuitClosure(base::OnceClosure quit_closure);
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void AddObserver(BrowserObserver* obs) { observers_.AddObserver(obs); }
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void RemoveObserver(BrowserObserver* obs) { observers_.RemoveObserver(obs); }
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#if BUILDFLAG(IS_MAC)
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// Returns whether secure input is enabled
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bool IsSecureKeyboardEntryEnabled();
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void SetSecureKeyboardEntryEnabled(bool enabled);
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#endif
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bool is_shutting_down() const { return is_shutdown_; }
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bool is_quitting() const { return is_quitting_; }
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bool is_ready() const { return is_ready_; }
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v8::Local<v8::Value> WhenReady(v8::Isolate* isolate);
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protected:
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// Returns the version of application bundle or executable file.
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std::string GetExecutableFileVersion() const;
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// Returns the name of application bundle or executable file.
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std::string GetExecutableFileProductName() const;
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// Send the will-quit message and then shutdown the application.
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void NotifyAndShutdown();
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// Send the before-quit message and start closing windows.
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bool HandleBeforeQuit();
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bool is_quitting_ = false;
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private:
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// WindowListObserver implementations:
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void OnWindowCloseCancelled(NativeWindow* window) override;
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void OnWindowAllClosed() override;
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// Observers of the browser.
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base::ObserverList<BrowserObserver> observers_;
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// Tracks tasks requesting file icons.
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base::CancelableTaskTracker cancelable_task_tracker_;
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// Whether `app.exit()` has been called
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bool is_exiting_ = false;
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// Whether "ready" event has been emitted.
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bool is_ready_ = false;
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// The browser is being shutdown.
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bool is_shutdown_ = false;
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// Null until/unless the default main message loop is running.
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base::OnceClosure quit_main_message_loop_;
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int badge_count_ = 0;
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std::unique_ptr<gin_helper::Promise<void>> ready_promise_;
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#if BUILDFLAG(IS_MAC)
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std::unique_ptr<ui::ScopedPasswordInputEnabler> password_input_enabler_;
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base::Time last_dock_show_;
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#endif
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base::Value::Dict about_panel_options_;
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#if BUILDFLAG(IS_WIN)
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void UpdateBadgeContents(HWND hwnd,
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const absl::optional<std::string>& badge_content,
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const std::string& badge_alt_string);
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// In charge of running taskbar related APIs.
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TaskbarHost taskbar_host_;
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#endif
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};
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} // namespace electron
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#endif // ELECTRON_SHELL_BROWSER_BROWSER_H_
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