c5a3fff65e | ||
---|---|---|
chromiumcontent | ||
patches | ||
patches-mas | ||
resources | ||
script | ||
tools | ||
vendor | ||
.gitignore | ||
.gitmodules | ||
LICENSE.txt | ||
README.md | ||
VERSION |
README.md
libchromiumcontent
Automatically builds and provides prebuilt binaries of the Chromium Content module and all its dependencies (e.g., Blink, V8, etc.).
Development
Prerequisites
Note: Even though it is not mentioned in chromium documentation, pywin32 must
also be installed for gclient
to work properly. Before invoking script/update,
download/install the x64 version from: https://sourceforge.net/projects/pywin32/
One-time setup
$ script/bootstrap
Building
$ script/update -t x64
$ script/build -t x64
Updating project files
If you switch to a different Chromium release, or modify
files inside the chromiumcontent
directory, you should run:
$ script/update
This will regenerate all the project files. Then you can build again.
Building for ARM target
TODO: This section may be out of date, needs review
$ ./script/bootstrap
$ ./script/update -t arm
$ cd vendor/chromium/src
$ ./build/install-build-deps.sh --arm
$ ./chrome/installer/linux/sysroot_scripts/install-debian.wheezy.sysroot.py --arch=arm
$ cd -
$ ./script/build -t arm
Building for ARM64 target
$ ./script/bootstrap
$ ./script/update -t arm64
$ ./script/build -t arm64
$ ./script/create-dist -t arm64
Releases
There is no formal release process for libchromiumcontent, as release artifacts are created as a byproduct of CI. When a build is successful, its compiled asset is automatically uploaded to S3. These assets are later downloaded as part of Electron's bootstrap script. These files are about 4GB, so the bootstrap task takes a while to run.
Asset URLs have the following format:
`https://s3.amazonaws.com/github-janky-artifacts/libchromiumcontent/${platform}/${commit}/libchromiumcontent.zip`
Builds exist for the following platform/arch pairs:
linux/arm
linux/ia32
linux/x64
mas/x64
(thoughosx/mas
would be a more accurate name)osx/x64
win/ia32
win/x64
The Linux machines only build for pushes by GitHub employees, so PRs from third parties have to have their linux builds triggered manually.
Each platform/arch has its own CI task, so it should be made sure that all platform/arch have the CI tasks started and finished. To verify that a given commit has all the necessary build artifacts:
npm i -g electron/libcc-check
libcc-check 7a9d4a1c9c265468dd54005f6c1920b2cc2c8ec3
Setting libchromiumcontent version in Electron
For Electron versions 1.7 and higher, libchromiumcontent is vendored as a git submodule in the Electron repo. To change the version that Electron is using, use git to check out the target branch / SHA:
cd electron/electron/vendor/libchromiumcontent
git checkout some-branch-or-sha
For Electron versions 1.6 and lower, libchromiumcontent is vendored as part of a (now retired) project called brightray. To change the version that Electron is using, change the commit SHA in config.py.