node/lib/net.js

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var events = require('events');
var stream = require('stream');
var timers = require('timers');
var util = require('util');
var assert = require('assert');
var cluster;
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function noop() {}
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// constructor for lazy loading
function createPipe() {
var Pipe = process.binding('pipe_wrap').Pipe;
return new Pipe();
}
// constructor for lazy loading
function createTCP() {
var TCP = process.binding('tcp_wrap').TCP;
return new TCP();
}
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/* Bit flags for socket._flags */
var FLAG_GOT_EOF = 1 << 0;
var FLAG_SHUTDOWN = 1 << 1;
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var FLAG_DESTROY_SOON = 1 << 2;
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var FLAG_SHUTDOWN_QUEUED = 1 << 3;
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var debug;
if (process.env.NODE_DEBUG && /net/.test(process.env.NODE_DEBUG)) {
debug = function(x) { console.error('NET:', x); };
} else {
debug = function() { };
}
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function isPipeName(s) {
return typeof s === 'string' && toNumber(s) === false;
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}
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exports.createServer = function() {
return new Server(arguments[0], arguments[1]);
};
// Target API:
//
// var s = net.connect({port: 80, host: 'google.com'}, function() {
// ...
// });
//
// There are various forms:
//
// connect(options, [cb])
// connect(port, [host], [cb])
// connect(path, [cb]);
//
exports.connect = exports.createConnection = function() {
var args = normalizeConnectArgs(arguments);
var s = new Socket(args[0]);
return Socket.prototype.connect.apply(s, args);
};
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// Returns an array [options] or [options, cb]
// It is the same as the argument of Socket.prototype.connect().
function normalizeConnectArgs(args) {
var options = {};
if (typeof args[0] === 'object') {
// connect(options, [cb])
options = args[0];
} else if (isPipeName(args[0])) {
// connect(path, [cb]);
options.path = args[0];
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} else {
// connect(port, [host], [cb])
options.port = args[0];
if (typeof args[1] === 'string') {
options.host = args[1];
}
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}
var cb = args[args.length - 1];
return (typeof cb === 'function') ? [options, cb] : [options];
}
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/* called when creating new Socket, or when re-using a closed Socket */
function initSocketHandle(self) {
self._pendingWriteReqs = 0;
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self._flags = 0;
self._connectQueueSize = 0;
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self.destroyed = false;
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self.errorEmitted = false;
self.bytesRead = 0;
self._bytesDispatched = 0;
// Handle creation may be deferred to bind() or connect() time.
if (self._handle) {
self._handle.owner = self;
self._handle.onread = onread;
}
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}
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function Socket(options) {
if (!(this instanceof Socket)) return new Socket(options);
stream.Stream.call(this);
if (typeof options == 'number') {
// Legacy interface.
// Must support legacy interface. Old versions of npm depend on it.
// https://github.com/isaacs/npm/blob/c7824f412f0cb59d6f55cf0bc220253c39e6029f/lib/utils/output.js#L110
var fd = options;
// Uncomment the following lines after libuv backend is stable and API
// compatibile with legaacy.
// console.error('Deprecated interface net.Socket(fd).');
// console.trace();
this._handle = createPipe();
this._handle.open(fd);
this.readable = this.writable = true;
initSocketHandle(this);
} else {
// private
this._handle = options && options.handle;
initSocketHandle(this);
this.allowHalfOpen = options && options.allowHalfOpen;
}
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}
util.inherits(Socket, stream.Stream);
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exports.Socket = Socket;
exports.Stream = Socket; // Legacy naming.
Socket.prototype.listen = function() {
var self = this;
self.on('connection', arguments[0]);
listen(self, null, null, null);
};
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Socket.prototype.setTimeout = function(msecs, callback) {
if (msecs > 0) {
timers.enroll(this, msecs);
timers.active(this);
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if (callback) {
this.once('timeout', callback);
}
} else if (msecs === 0) {
timers.unenroll(this);
if (callback) {
this.removeListener('timeout', callback);
}
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}
};
Socket.prototype._onTimeout = function() {
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debug('_onTimeout');
this.emit('timeout');
};
Socket.prototype.setNoDelay = function(enable) {
// backwards compatibility: assume true when `enable` is omitted
if (this._handle && this._handle.setNoDelay)
this._handle.setNoDelay(typeof enable === 'undefined' ? true : !!enable);
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};
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Socket.prototype.setKeepAlive = function(setting, msecs) {
if (this._handle && this._handle.setKeepAlive)
this._handle.setKeepAlive(setting, ~~(msecs / 1000));
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};
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Socket.prototype.address = function() {
if (this._handle && this._handle.getsockname) {
return this._handle.getsockname();
}
return null;
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};
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Object.defineProperty(Socket.prototype, 'readyState', {
get: function() {
if (this._connecting) {
return 'opening';
} else if (this.readable && this.writable) {
return 'open';
} else if (this.readable && !this.writable) {
return 'readOnly';
} else if (!this.readable && this.writable) {
return 'writeOnly';
} else {
return 'closed';
}
}
});
Object.defineProperty(Socket.prototype, 'bufferSize', {
get: function() {
if (this._handle) {
return this._handle.writeQueueSize + this._connectQueueSize;
}
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}
});
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Socket.prototype.pause = function() {
if (this._handle) {
this._handle.readStop();
}
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};
Socket.prototype.resume = function() {
if (this._handle) {
this._handle.readStart();
}
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};
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Socket.prototype.end = function(data, encoding) {
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if (this._connecting && ((this._flags & FLAG_SHUTDOWN_QUEUED) == 0)) {
// still connecting, add data to buffer
if (data) this.write(data, encoding);
this.writable = false;
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this._flags |= FLAG_SHUTDOWN_QUEUED;
}
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if (!this.writable) return;
this.writable = false;
if (data) this.write(data, encoding);
DTRACE_NET_STREAM_END(this);
if (!this.readable) {
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this.destroySoon();
} else {
this._flags |= FLAG_SHUTDOWN;
var shutdownReq = this._handle.shutdown();
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if (!shutdownReq) {
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this._destroy(errnoException(errno, 'shutdown'));
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return false;
}
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shutdownReq.oncomplete = afterShutdown;
}
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return true;
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};
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function afterShutdown(status, handle, req) {
var self = handle.owner;
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assert.ok(self._flags & FLAG_SHUTDOWN);
assert.ok(!self.writable);
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// callback may come after call to destroy.
if (self.destroyed) {
return;
}
if (self._flags & FLAG_GOT_EOF || !self.readable) {
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self._destroy();
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} else {
}
}
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Socket.prototype.destroySoon = function() {
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this.writable = false;
this._flags |= FLAG_DESTROY_SOON;
if (this._pendingWriteReqs == 0) {
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this._destroy();
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}
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};
Socket.prototype._connectQueueCleanUp = function(exception) {
this._connecting = false;
this._connectQueueSize = 0;
this._connectQueue = null;
};
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Socket.prototype._destroy = function(exception, cb) {
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var self = this;
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function fireErrorCallbacks() {
if (cb) cb(exception);
if (exception && !self.errorEmitted) {
process.nextTick(function() {
self.emit('error', exception);
});
self.errorEmitted = true;
}
};
if (this.destroyed) {
fireErrorCallbacks();
return;
}
self._connectQueueCleanUp();
debug('destroy');
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this.readable = this.writable = false;
timers.unenroll(this);
debug('close');
if (this._handle) {
this._handle.close();
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this._handle.onread = noop;
this._handle = null;
}
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fireErrorCallbacks();
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process.nextTick(function() {
self.emit('close', exception ? true : false);
});
this.destroyed = true;
if (this.server) {
this.server._connections--;
if (this.server._emitCloseIfDrained) {
this.server._emitCloseIfDrained();
}
}
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};
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Socket.prototype.destroy = function(exception) {
this._destroy(exception);
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};
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function onread(buffer, offset, length) {
var handle = this;
var self = handle.owner;
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assert.equal(handle, self._handle);
timers.active(self);
var end = offset + length;
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if (buffer) {
// Emit 'data' event.
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if (self._decoder) {
// Emit a string.
var string = self._decoder.write(buffer.slice(offset, end));
if (string.length) self.emit('data', string);
} else {
// Emit a slice. Attempt to avoid slicing the buffer if no one is
// listening for 'data'.
if (self._events && self._events['data']) {
self.emit('data', buffer.slice(offset, end));
}
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}
self.bytesRead += length;
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// Optimization: emit the original buffer with end points
if (self.ondata) self.ondata(buffer, offset, end);
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} else if (errno == 'EOF') {
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// EOF
self.readable = false;
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assert.ok(!(self._flags & FLAG_GOT_EOF));
self._flags |= FLAG_GOT_EOF;
// We call destroy() before end(). 'close' not emitted until nextTick so
// the 'end' event will come first as required.
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if (!self.writable) self._destroy();
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if (!self.allowHalfOpen) self.end();
if (self._events && self._events['end']) self.emit('end');
if (self.onend) self.onend();
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} else {
// Error
if (errno == 'ECONNRESET') {
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self._destroy();
} else {
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self._destroy(errnoException(errno, 'read'));
}
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}
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}
Socket.prototype.setEncoding = function(encoding) {
var StringDecoder = require('string_decoder').StringDecoder; // lazy load
this._decoder = new StringDecoder(encoding);
};
Socket.prototype._getpeername = function() {
if (!this._handle || !this._handle.getpeername) {
return {};
}
if (!this._peername) {
this._peername = this._handle.getpeername();
}
return this._peername;
};
Socket.prototype.__defineGetter__('remoteAddress', function() {
return this._getpeername().address;
});
Socket.prototype.__defineGetter__('remotePort', function() {
return this._getpeername().port;
});
/*
* Arguments data, [encoding], [cb]
*/
Socket.prototype.write = function(data, arg1, arg2) {
var encoding, cb;
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// parse arguments
if (arg1) {
if (typeof arg1 === 'string') {
encoding = arg1;
cb = arg2;
} else if (typeof arg1 === 'function') {
cb = arg1;
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} else {
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throw new Error('bad arg');
}
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}
if (typeof data === 'string') {
encoding = (encoding || 'utf8').toLowerCase();
switch (encoding) {
case 'utf8':
case 'utf-8':
case 'ascii':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
// This encoding can be handled in the binding layer.
break;
default:
data = new Buffer(data, encoding);
}
} else if (!Buffer.isBuffer(data)) {
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throw new TypeError('First argument must be a buffer or a string.');
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}
// If we are still connecting, then buffer this for later.
if (this._connecting) {
this._connectQueueSize += data.length;
if (this._connectQueue) {
this._connectQueue.push([data, encoding, cb]);
} else {
this._connectQueue = [[data, encoding, cb]];
}
return false;
}
return this._write(data, encoding, cb);
};
Socket.prototype._write = function(data, encoding, cb) {
timers.active(this);
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if (!this._handle) {
this._destroy(new Error('This socket is closed.'), cb);
return false;
}
var writeReq;
if (Buffer.isBuffer(data)) {
writeReq = this._handle.writeBuffer(data);
} else {
switch (encoding) {
case 'utf8':
case 'utf-8':
writeReq = this._handle.writeUtf8String(data);
break;
case 'ascii':
writeReq = this._handle.writeAsciiString(data);
break;
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
writeReq = this._handle.writeUcs2String(data);
break;
default:
assert(0);
}
}
if (!writeReq || typeof writeReq !== 'object') {
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this._destroy(errnoException(errno, 'write'), cb);
return false;
}
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writeReq.oncomplete = afterWrite;
writeReq.cb = cb;
this._pendingWriteReqs++;
this._bytesDispatched += writeReq.bytes;
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return this._handle.writeQueueSize == 0;
};
Socket.prototype.__defineGetter__('bytesWritten', function() {
var bytes = this._bytesDispatched,
connectQueue = this._connectQueue;
if (connectQueue) {
connectQueue.forEach(function(el) {
var data = el[0];
if (Buffer.isBuffer(data)) {
bytes += data.length;
} else {
bytes += Buffer.byteLength(data, el[1]);
}
}, this);
}
return bytes;
});
function afterWrite(status, handle, req) {
var self = handle.owner;
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// callback may come after call to destroy.
if (self.destroyed) {
return;
}
if (status) {
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self._destroy(errnoException(errno, 'write'), req.cb);
return;
}
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timers.active(self);
self._pendingWriteReqs--;
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if (self._pendingWriteReqs == 0) {
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self.emit('drain');
}
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if (req.cb) req.cb();
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if (self._pendingWriteReqs == 0 && self._flags & FLAG_DESTROY_SOON) {
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self._destroy();
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}
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}
function connect(self, address, port, addressType, localAddress) {
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if (port) {
self.remotePort = port;
}
self.remoteAddress = address;
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// TODO return promise from Socket.prototype.connect which
// wraps _connectReq.
assert.ok(self._connecting);
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if (localAddress) {
var r;
if (addressType == 6) {
r = self._handle.bind6(localAddress);
} else {
r = self._handle.bind(localAddress);
}
if (r) {
self._destroy(errnoException(errno, 'bind'));
return;
}
}
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var connectReq;
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if (addressType == 6) {
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connectReq = self._handle.connect6(address, port);
} else if (addressType == 4) {
connectReq = self._handle.connect(address, port);
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} else {
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connectReq = self._handle.connect(address, afterConnect);
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}
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if (connectReq !== null) {
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connectReq.oncomplete = afterConnect;
} else {
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self._destroy(errnoException(errno, 'connect'));
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}
}
Socket.prototype.connect = function(options, cb) {
if (typeof options !== 'object') {
// Old API:
// connect(port, [host], [cb])
// connect(path, [cb]);
var args = normalizeConnectArgs(arguments);
return Socket.prototype.connect.apply(this, args);
}
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var self = this;
var pipe = !!options.path;
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if (this.destroyed || !this._handle) {
this._handle = pipe ? createPipe() : createTCP();
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initSocketHandle(this);
}
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if (typeof cb === 'function') {
self.on('connect', cb);
}
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timers.active(this);
self._connecting = true;
self.writable = true;
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if (pipe) {
connect(self, options.path);
} else if (!options.host) {
debug('connect: missing host');
connect(self, '127.0.0.1', options.port, 4);
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} else {
var host = options.host;
debug('connect: find host ' + host);
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require('dns').lookup(host, function(err, ip, addressType) {
// It's possible we were destroyed while looking this up.
// XXX it would be great if we could cancel the promise returned by
// the look up.
if (!self._connecting) return;
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if (err) {
// net.createConnection() creates a net.Socket object and
// immediately calls net.Socket.connect() on it (that's us).
// There are no event listeners registered yet so defer the
// error event to the next tick.
process.nextTick(function() {
self.emit('error', err);
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self._destroy();
});
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} else {
timers.active(self);
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addressType = addressType || 4;
// node_net.cc handles null host names graciously but user land
// expects remoteAddress to have a meaningful value
ip = ip || (addressType === 4 ? '127.0.0.1' : '0:0:0:0:0:0:0:1');
connect(self, ip, options.port, addressType, options.localAddress);
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}
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});
}
return self;
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};
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function afterConnect(status, handle, req, readable, writable) {
var self = handle.owner;
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// callback may come after call to destroy
if (self.destroyed) {
return;
}
assert.equal(handle, self._handle);
debug('afterConnect');
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assert.ok(self._connecting);
self._connecting = false;
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if (status == 0) {
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self.readable = readable;
self.writable = writable;
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timers.active(self);
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if (self.readable) {
handle.readStart();
}
if (self._connectQueue) {
debug('Drain the connect queue');
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var connectQueue = self._connectQueue;
for (var i = 0; i < connectQueue.length; i++) {
self._write.apply(self, connectQueue[i]);
}
self._connectQueueCleanUp();
}
self.emit('connect');
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if (self._flags & FLAG_SHUTDOWN_QUEUED) {
// end called before connected - call end now with no data
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self._flags &= ~FLAG_SHUTDOWN_QUEUED;
self.end();
}
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} else {
self._connectQueueCleanUp();
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self._destroy(errnoException(errno, 'connect'));
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}
}
function errnoException(errorno, syscall) {
// TODO make this more compatible with ErrnoException from src/node.cc
// Once all of Node is using this function the ErrnoException from
// src/node.cc should be removed.
var e = new Error(syscall + ' ' + errorno);
e.errno = e.code = errorno;
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e.syscall = syscall;
return e;
}
function Server(/* [ options, ] listener */) {
if (!(this instanceof Server)) return new Server(arguments[0], arguments[1]);
events.EventEmitter.call(this);
var self = this;
var options;
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if (typeof arguments[0] == 'function') {
options = {};
self.on('connection', arguments[0]);
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} else {
options = arguments[0] || {};
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if (typeof arguments[1] == 'function') {
self.on('connection', arguments[1]);
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}
}
this._connections = 0;
// when server is using slaves .connections is not reliable
// so null will be return if thats the case
Object.defineProperty(this, 'connections', {
get: function() {
if (self._usingSlaves) {
return null;
}
return self._connections;
},
set: function(val) {
return (self._connections = val);
},
configurable: true, enumerable: true
});
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this.allowHalfOpen = options.allowHalfOpen || false;
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this._handle = null;
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}
util.inherits(Server, events.EventEmitter);
exports.Server = Server;
function toNumber(x) { return (x = Number(x)) >= 0 ? x : false; }
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var createServerHandle = exports._createServerHandle =
function(address, port, addressType, fd) {
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var r = 0;
// assign handle in listen, and clean up if bind or listen fails
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var handle;
if (typeof fd === 'number' && fd >= 0) {
var tty_wrap = process.binding('tty_wrap');
var type = tty_wrap.guessHandleType(fd);
switch (type) {
case 'PIPE':
debug('listen pipe fd=' + fd);
// create a PipeWrap
handle = createPipe();
handle.open(fd);
handle.readable = true;
handle.writable = true;
break;
default:
// Not a fd we can listen on. This will trigger an error.
debug('listen invalid fd=' + fd + ' type=' + type);
handle = null;
break;
}
return handle;
} else if (port == -1 && addressType == -1) {
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handle = createPipe();
if (process.platform === 'win32') {
var instances = parseInt(process.env.NODE_PENDING_PIPE_INSTANCES);
if (!isNaN(instances)) {
handle.setPendingInstances(instances);
}
}
} else {
handle = createTCP();
}
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if (address || port) {
debug('bind to ' + address);
if (addressType == 6) {
r = handle.bind6(address, port);
} else {
r = handle.bind(address, port);
}
}
if (r) {
handle.close();
handle = null;
}
return handle;
};
Server.prototype._listen2 = function(address, port, addressType, backlog, fd) {
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var self = this;
var r = 0;
// If there is not yet a handle, we need to create one and bind.
// In the case of a server sent via IPC, we don't need to do this.
if (!self._handle) {
self._handle = createServerHandle(address, port, addressType, fd);
if (!self._handle) {
process.nextTick(function() {
self.emit('error', errnoException(errno, 'listen'));
});
return;
}
}
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self._handle.onconnection = onconnection;
self._handle.owner = self;
// Use a backlog of 512 entries. We pass 511 to the listen() call because
// the kernel does: backlogsize = roundup_pow_of_two(backlogsize + 1);
// which will thus give us a backlog of 512 entries.
r = self._handle.listen(backlog || 511);
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if (r) {
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self._handle.close();
self._handle = null;
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process.nextTick(function() {
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self.emit('error', errnoException(errno, 'listen'));
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});
return;
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}
// generate connection key, this should be unique to the connection
this._connectionKey = addressType + ':' + address + ':' + port;
process.nextTick(function() {
self.emit('listening');
});
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};
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function listen(self, address, port, addressType, backlog, fd) {
if (!cluster) cluster = require('cluster');
if (cluster.isWorker) {
cluster._getServer(self, address, port, addressType, fd, function(handle) {
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self._handle = handle;
self._listen2(address, port, addressType, backlog, fd);
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});
} else {
self._listen2(address, port, addressType, backlog, fd);
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}
}
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Server.prototype.listen = function() {
var self = this;
var lastArg = arguments[arguments.length - 1];
if (typeof lastArg == 'function') {
self.once('listening', lastArg);
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}
var port = toNumber(arguments[0]);
// The third optional argument is the backlog size.
// When the ip is omitted it can be the second argument.
var backlog = toNumber(arguments[1]) || toNumber(arguments[2]);
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var TCP = process.binding('tcp_wrap').TCP;
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if (arguments.length == 0 || typeof arguments[0] == 'function') {
// Don't bind(). OS will assign a port with INADDR_ANY.
// The port can be found with server.address()
listen(self, null, null, backlog);
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} else if (arguments[0] && typeof arguments[0] === 'object') {
var h = arguments[0];
if (h._handle) {
h = h._handle;
} else if (h.handle) {
h = h.handle;
}
if (h instanceof TCP) {
self._handle = h;
listen(self, null, -1, -1, backlog);
} else if (h.fd && typeof h.fd === 'number' && h.fd >= 0) {
listen(self, null, null, null, backlog, h.fd);
} else {
throw new Error('Invalid listen argument: ' + h);
}
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} else if (isPipeName(arguments[0])) {
// UNIX socket or Windows pipe.
var pipeName = self._pipeName = arguments[0];
listen(self, pipeName, -1, -1, backlog);
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} else if (typeof arguments[1] == 'undefined' ||
typeof arguments[1] == 'function' ||
typeof arguments[1] == 'number') {
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// The first argument is the port, no IP given.
listen(self, '0.0.0.0', port, 4, backlog);
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} else {
// The first argument is the port, the second an IP.
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require('dns').lookup(arguments[1], function(err, ip, addressType) {
if (err) {
self.emit('error', err);
} else {
listen(self, ip || '0.0.0.0', port, ip ? addressType : 4, backlog);
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}
});
}
return self;
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};
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Server.prototype.address = function() {
if (this._handle && this._handle.getsockname) {
return this._handle.getsockname();
} else if (this._pipeName) {
return this._pipeName;
} else {
return null;
}
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};
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function onconnection(clientHandle) {
var handle = this;
var self = handle.owner;
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debug('onconnection');
if (!clientHandle) {
self.emit('error', errnoException(errno, 'accept'));
return;
}
if (self.maxConnections && self._connections >= self.maxConnections) {
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clientHandle.close();
return;
}
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var socket = new Socket({
handle: clientHandle,
allowHalfOpen: self.allowHalfOpen
});
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socket.readable = socket.writable = true;
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socket.resume();
self._connections++;
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socket.server = self;
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DTRACE_NET_SERVER_CONNECTION(socket);
self.emit('connection', socket);
socket.emit('connect');
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}
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Server.prototype.close = function(cb) {
if (!this._handle) {
// Throw error. Follows net_legacy behaviour.
throw new Error('Not running');
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}
if (cb) {
this.once('close', cb);
}
this._handle.close();
this._handle = null;
this._emitCloseIfDrained();
// fetch new socket lists
if (this._usingSlaves) {
this._slaves.forEach(function(socketList) {
if (socketList.list.length === 0) return;
socketList.update();
});
}
return this;
};
Server.prototype._emitCloseIfDrained = function() {
var self = this;
if (self._handle || self._connections) return;
process.nextTick(function() {
self.emit('close');
});
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};
Server.prototype.listenFD = function(fd, type) {
throw new Error('This API is no longer supported. See child_process.fork');
};
// when sending a socket using fork IPC this function is executed
Server.prototype._setupSlave = function(socketList) {
if (!this._usingSlaves) {
this._usingSlaves = true;
this._slaves = [];
}
this._slaves.push(socketList);
};
// TODO: isIP should be moved to the DNS code. Putting it here now because
// this is what the legacy system did.
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// NOTE: This does not accept IPv6 with an IPv4 dotted address at the end,
// and it does not detect more than one double : in a string.
exports.isIP = function(input) {
if (!input) {
return 0;
} else if (/^(\d?\d?\d)\.(\d?\d?\d)\.(\d?\d?\d)\.(\d?\d?\d)$/.test(input)) {
var parts = input.split('.');
for (var i = 0; i < parts.length; i++) {
var part = parseInt(parts[i]);
if (part < 0 || 255 < part) {
return 0;
}
}
return 4;
} else if (/^::|^::1|^([a-fA-F0-9]{1,4}::?){1,7}([a-fA-F0-9]{1,4})$/.test(
input)) {
return 6;
} else {
return 0;
}
};
exports.isIPv4 = function(input) {
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return exports.isIP(input) === 4;
};
exports.isIPv6 = function(input) {
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return exports.isIP(input) === 6;
};
if (process.platform === 'win32') {
var simultaneousAccepts;
exports._setSimultaneousAccepts = function(handle) {
if (typeof handle === 'undefined') {
return;
}
if (typeof simultaneousAccepts === 'undefined') {
simultaneousAccepts = (process.env.NODE_MANY_ACCEPTS &&
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process.env.NODE_MANY_ACCEPTS !== '0');
}
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if (handle._simultaneousAccepts !== simultaneousAccepts) {
handle.setSimultaneousAccepts(simultaneousAccepts);
handle._simultaneousAccepts = simultaneousAccepts;
}
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};
} else {
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exports._setSimultaneousAccepts = function(handle) {};
}