Fix #1882 zlib Update 'availOutBefore' value, and test
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66a10b6e58
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59a5262041
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@ -303,7 +303,12 @@ Zlib.prototype._process = function() {
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if (availOutAfter === 0) {
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// Not actually done. Need to reprocess.
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// Also, update the availInBefore to the availInAfter value,
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// so that if we have to hit it a third (fourth, etc.) time,
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// it'll have the correct byte counts.
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inOff += (availInBefore - availInAfter);
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availInBefore = availInAfter;
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var newReq = self._binding.write(self._flush,
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chunk,
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inOff,
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Двоичный файл не отображается.
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@ -0,0 +1,48 @@
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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// test unzipping a file that was created with a non-node gzip lib,
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// piped in as fast as possible.
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var common = require('../common.js');
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var assert = require('assert');
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var zlib = require('zlib');
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var path = require('path');
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var gunzip = zlib.createGunzip();
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var fs = require('fs');
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var fixture = path.resolve(common.fixturesDir, 'person.jpg.gz');
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var unzippedFixture = path.resolve(common.fixturesDir, 'person.jpg');
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var outputFile = path.resolve(common.tmpDir, 'person.jpg');
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var expect = fs.readFileSync(unzippedFixture);
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var inp = fs.createReadStream(fixture);
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var out = fs.createWriteStream(outputFile);
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inp.pipe(gunzip).pipe(out);
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out.on('close', function() {
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var actual = fs.readFileSync(outputFile);
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assert.equal(actual.length, expect.length, 'length should match');
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for (var i = 0, l = actual.length; i < l; i++) {
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assert.equal(actual[i], expect[i], 'byte['+i+']');
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}
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});
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