net: use timers._unrefActive for internal timeouts

This commit is contained in:
Timothy J Fontaine 2013-05-17 15:07:28 -07:00
Родитель f46ad012bc
Коммит a846d9388c
2 изменённых файлов: 54 добавлений и 7 удалений

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@ -307,7 +307,7 @@ Socket.prototype.listen = function() {
Socket.prototype.setTimeout = function(msecs, callback) {
if (msecs > 0 && !isNaN(msecs) && isFinite(msecs)) {
timers.enroll(this, msecs);
timers.active(this);
timers._unrefActive(this);
if (callback) {
this.once('timeout', callback);
}
@ -481,7 +481,7 @@ function onread(buffer, offset, length) {
var self = handle.owner;
assert(handle === self._handle, 'handle != self._handle');
timers.active(self);
timers._unrefActive(self);
var end = offset + length;
debug('onread', process._errno, offset, length, end);
@ -612,7 +612,7 @@ Socket.prototype._write = function(data, encoding, cb) {
this._pendingData = null;
this._pendingEncoding = '';
timers.active(this);
timers._unrefActive(this);
if (!this._handle) {
this._destroy(new Error('This socket is closed.'), cb);
@ -702,7 +702,7 @@ function afterWrite(status, handle, req) {
return;
}
timers.active(self);
timers._unrefActive(self);
if (self !== process.stderr && self !== process.stdout)
debug('afterWrite call cb');
@ -783,7 +783,7 @@ Socket.prototype.connect = function(options, cb) {
self.once('connect', cb);
}
timers.active(this);
timers._unrefActive(this);
self._connecting = true;
self.writable = true;
@ -814,7 +814,7 @@ Socket.prototype.connect = function(options, cb) {
self._destroy();
});
} else {
timers.active(self);
timers._unrefActive(self);
addressType = addressType || 4;
@ -861,7 +861,7 @@ function afterConnect(status, handle, req, readable, writable) {
if (status == 0) {
self.readable = readable;
self.writable = writable;
timers.active(self);
timers._unrefActive(self);
self.emit('connect');

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@ -0,0 +1,47 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var common = require('../common');
var assert = require('assert');
var net = require('net');
var server = net.createServer(function (c) {
c.write('hello');
c.unref();
});
server.listen(common.PORT);
server.unref();
var timedout = false;
[8, 5, 3, 6, 2, 4].forEach(function (T) {
var socket = net.createConnection(common.PORT, 'localhost');
socket.setTimeout(T * 1000, function () {
console.log(process._getActiveHandles());
timedout = true;
socket.destroy();
});
socket.unref();
});
process.on('exit', function () {
assert.strictEqual(timedout, false, 'Socket timeout should not hold loop open');
});