net: use timers._unrefActive for internal timeouts
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Родитель
f46ad012bc
Коммит
a846d9388c
14
lib/net.js
14
lib/net.js
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@ -307,7 +307,7 @@ Socket.prototype.listen = function() {
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Socket.prototype.setTimeout = function(msecs, callback) {
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if (msecs > 0 && !isNaN(msecs) && isFinite(msecs)) {
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timers.enroll(this, msecs);
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timers.active(this);
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timers._unrefActive(this);
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if (callback) {
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this.once('timeout', callback);
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}
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@ -481,7 +481,7 @@ function onread(buffer, offset, length) {
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var self = handle.owner;
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assert(handle === self._handle, 'handle != self._handle');
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timers.active(self);
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timers._unrefActive(self);
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var end = offset + length;
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debug('onread', process._errno, offset, length, end);
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@ -612,7 +612,7 @@ Socket.prototype._write = function(data, encoding, cb) {
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this._pendingData = null;
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this._pendingEncoding = '';
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timers.active(this);
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timers._unrefActive(this);
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if (!this._handle) {
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this._destroy(new Error('This socket is closed.'), cb);
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@ -702,7 +702,7 @@ function afterWrite(status, handle, req) {
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return;
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}
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timers.active(self);
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timers._unrefActive(self);
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if (self !== process.stderr && self !== process.stdout)
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debug('afterWrite call cb');
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@ -783,7 +783,7 @@ Socket.prototype.connect = function(options, cb) {
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self.once('connect', cb);
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}
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timers.active(this);
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timers._unrefActive(this);
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self._connecting = true;
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self.writable = true;
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@ -814,7 +814,7 @@ Socket.prototype.connect = function(options, cb) {
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self._destroy();
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});
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} else {
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timers.active(self);
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timers._unrefActive(self);
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addressType = addressType || 4;
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@ -861,7 +861,7 @@ function afterConnect(status, handle, req, readable, writable) {
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if (status == 0) {
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self.readable = readable;
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self.writable = writable;
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timers.active(self);
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timers._unrefActive(self);
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self.emit('connect');
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@ -0,0 +1,47 @@
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var common = require('../common');
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var assert = require('assert');
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var net = require('net');
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var server = net.createServer(function (c) {
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c.write('hello');
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c.unref();
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});
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server.listen(common.PORT);
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server.unref();
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var timedout = false;
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[8, 5, 3, 6, 2, 4].forEach(function (T) {
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var socket = net.createConnection(common.PORT, 'localhost');
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socket.setTimeout(T * 1000, function () {
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console.log(process._getActiveHandles());
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timedout = true;
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socket.destroy();
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});
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socket.unref();
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});
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process.on('exit', function () {
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assert.strictEqual(timedout, false, 'Socket timeout should not hold loop open');
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});
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