readline: fix freeze if `keypress` event throws
`emitKeys` is a generator which emits `keypress` events in an infinite loop. But if `keypress` event handler throws, the error stops the loop, leaving generator in a broken state. So this patch restarts the generator when an error occures. PR-URL: https://github.com/nodejs/io.js/pull/2107 Reviewed-By: Christopher Monsanto <chris@monsan.to> Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
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@ -910,7 +910,15 @@ function emitKeypressEvents(stream) {
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var r = stream[KEYPRESS_DECODER].write(b);
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if (r) {
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for (var i = 0; i < r.length; i++) {
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stream[ESCAPE_DECODER].next(r[i]);
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try {
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stream[ESCAPE_DECODER].next(r[i]);
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} catch (err) {
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// if the generator throws (it could happen in the `keypress`
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// event), we need to restart it.
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stream[ESCAPE_DECODER] = emitKeys(stream);
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stream[ESCAPE_DECODER].next();
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throw err;
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}
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}
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}
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} else {
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@ -192,6 +192,24 @@ function isWarned(emitter) {
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assert.equal(callCount, 1);
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rli.close();
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// Regression test for repl freeze, #1968:
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// check that nothing fails if 'keypress' event throws.
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fi = new FakeInput();
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rli = new readline.Interface({ input: fi, output: fi, terminal: true });
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var keys = [];
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fi.on('keypress', function(key) {
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keys.push(key);
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if (key === 'X') {
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throw new Error('bad thing happened');
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}
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});
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try {
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fi.emit('data', 'fooX');
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} catch(e) { }
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fi.emit('data', 'bar');
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assert.equal(keys.join(''), 'fooXbar');
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rli.close();
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// calling readline without `new`
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fi = new FakeInput();
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rli = readline.Interface({ input: fi, output: fi, terminal: terminal });
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