buffer: add comment explaining buffer alignment

Avoids alignment issues (unaligned loads/stores) on ARM. Originally
added in commit 285d8c6.

Fixes #3030.
This commit is contained in:
Ben Noordhuis 2013-06-27 03:18:41 +02:00
Родитель 2a8c5ddc46
Коммит cf6acf2a1a
1 изменённых файлов: 2 добавлений и 2 удалений

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@ -199,8 +199,8 @@ function Buffer(subject, encoding, offset) {
if (!pool || pool.length - pool.used < this.length) allocPool();
this.parent = pool;
this.offset = pool.used;
pool.used += this.length;
if (pool.used & 7) pool.used = (pool.used + 8) & ~7;
// Align on 8 byte boundary to avoid alignment issues on ARM.
pool.used = (pool.used + this.length + 7) & ~7;
} else {
// Zero-length buffer