domain: fix domain callback from MakeCallback

Since _tickCallback and _tickDomainCallback were both called from
MakeCallback, it was possible for a callback to be called that required
a domain directly to _tickCallback.

The fix was to implement process.usingDomains(). This will set all
applicable functions to their domain counterparts, and set a flag in cc
to let MakeCallback know domain callbacks always need to be checked.

Added test in own file. It's important that the test remains isolated.
This commit is contained in:
Trevor Norris 2013-03-25 22:32:41 -07:00 коммит произвёл isaacs
Родитель a80a132b38
Коммит f0b68892d4
4 изменённых файлов: 97 добавлений и 41 удалений

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@ -32,9 +32,8 @@ var endMethods = ['end', 'abort', 'destroy', 'destroySoon'];
// a few side effects.
events.usingDomains = true;
// replace tickers with domain specific implementation
process.nextTick = process._nextDomainTick;
process._tickCallback = process._tickDomainCallback;
// let the process know we're using domains
process._usingDomains();
exports.Domain = Domain;

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@ -102,7 +102,6 @@ Persistent<String> domain_symbol;
// declared in node_internals.h
Persistent<Object> process;
static Persistent<Function> process_tickDomainCallback;
static Persistent<Function> process_tickFromSpinner;
static Persistent<Function> process_tickCallback;
@ -134,6 +133,7 @@ static bool use_debug_agent = false;
static bool debug_wait_connect = false;
static int debug_port=5858;
static int max_stack_size = 0;
static bool using_domains = false;
// used by C++ modules as well
bool no_deprecation = false;
@ -899,6 +899,30 @@ Handle<Value> FromConstructorTemplate(Persistent<FunctionTemplate> t,
}
Handle<Value> UsingDomains(const Arguments& args) {
HandleScope scope;
if (using_domains)
return scope.Close(Undefined());
using_domains = true;
Local<Value> tdc_v = process->Get(String::New("_tickDomainCallback"));
Local<Value> ndt_v = process->Get(String::New("_nextDomainTick"));
if (!tdc_v->IsFunction()) {
fprintf(stderr, "process._tickDomainCallback assigned to non-function\n");
abort();
}
if (!ndt_v->IsFunction()) {
fprintf(stderr, "process._nextDomainTick assigned to non-function\n");
abort();
}
Local<Function> tdc = tdc_v.As<Function>();
Local<Function> ndt = ndt_v.As<Function>();
process->Set(String::New("_tickCallback"), tdc);
process->Set(String::New("nextTick"), ndt);
process_tickCallback = Persistent<Function>::New(tdc);
return Undefined();
}
Handle<Value>
MakeDomainCallback(const Handle<Object> object,
const Handle<Function> callback,
@ -906,17 +930,6 @@ MakeDomainCallback(const Handle<Object> object,
Handle<Value> argv[]) {
// TODO Hook for long stack traces to be made here.
// lazy load _tickDomainCallback
if (process_tickDomainCallback.IsEmpty()) {
Local<Value> cb_v = process->Get(String::New("_tickDomainCallback"));
if (!cb_v->IsFunction()) {
fprintf(stderr, "process._tickDomainCallback assigned to non-function\n");
abort();
}
Local<Function> cb = cb_v.As<Function>();
process_tickDomainCallback = Persistent<Function>::New(cb);
}
// lazy load domain specific symbols
if (enter_symbol.IsEmpty()) {
enter_symbol = NODE_PSYMBOL("enter");
@ -931,19 +944,22 @@ MakeDomainCallback(const Handle<Object> object,
TryCatch try_catch;
domain = domain_v->ToObject();
assert(!domain.IsEmpty());
if (domain->Get(disposed_symbol)->IsTrue()) {
// domain has been disposed of.
return Undefined();
}
enter = Local<Function>::Cast(domain->Get(enter_symbol));
assert(!enter.IsEmpty());
enter->Call(domain, 0, NULL);
bool has_domain = domain_v->IsObject();
if (has_domain) {
domain = domain_v->ToObject();
assert(!domain.IsEmpty());
if (domain->Get(disposed_symbol)->IsTrue()) {
// domain has been disposed of.
return Undefined();
}
enter = Local<Function>::Cast(domain->Get(enter_symbol));
assert(!enter.IsEmpty());
enter->Call(domain, 0, NULL);
if (try_catch.HasCaught()) {
FatalException(try_catch);
return Undefined();
if (try_catch.HasCaught()) {
FatalException(try_catch);
return Undefined();
}
}
Local<Value> ret = callback->Call(object, argc, argv);
@ -953,13 +969,15 @@ MakeDomainCallback(const Handle<Object> object,
return Undefined();
}
exit = Local<Function>::Cast(domain->Get(exit_symbol));
assert(!exit.IsEmpty());
exit->Call(domain, 0, NULL);
if (has_domain) {
exit = Local<Function>::Cast(domain->Get(exit_symbol));
assert(!exit.IsEmpty());
exit->Call(domain, 0, NULL);
if (try_catch.HasCaught()) {
FatalException(try_catch);
return Undefined();
if (try_catch.HasCaught()) {
FatalException(try_catch);
return Undefined();
}
}
if (tick_infobox.length == 0) {
@ -969,7 +987,7 @@ MakeDomainCallback(const Handle<Object> object,
}
// process nextTicks after call
process_tickDomainCallback->Call(process, 0, NULL);
process_tickCallback->Call(process, 0, NULL);
if (try_catch.HasCaught()) {
FatalException(try_catch);
@ -1033,10 +1051,8 @@ MakeCallback(const Handle<Object> object,
HandleScope scope;
Local<Function> callback = object->Get(symbol).As<Function>();
Local<Value> domain = object->Get(domain_symbol);
// has domain, off with you
if (!domain->IsNull() && !domain->IsUndefined())
if (using_domains)
return scope.Close(MakeDomainCallback(object, callback, argc, argv));
return scope.Close(MakeCallback(object, callback, argc, argv));
}
@ -2488,6 +2504,8 @@ Handle<Object> SetupProcessObject(int argc, char *argv[]) {
NODE_SET_METHOD(process, "binding", Binding);
NODE_SET_METHOD(process, "_usingDomains", UsingDomains);
// values use to cross communicate with processNextTick
Local<Object> info_box = Object::New();
info_box->SetIndexedPropertiesToExternalArrayData(&tick_infobox,

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@ -331,12 +331,12 @@
var index = 1;
var depth = 2;
process._tickCallback = _tickCallback;
process._tickFromSpinner = _tickFromSpinner;
// needs to be accessible from cc land
process._tickDomainCallback = _tickDomainCallback;
process.nextTick = nextTick;
// needs to be accessible from cc land
process._nextDomainTick = _nextDomainTick;
process._tickCallback = _tickCallback;
process._tickDomainCallback = _tickDomainCallback;
process._tickFromSpinner = _tickFromSpinner;
// the maximum number of times it'll process something like
// nextTick(function f(){nextTick(f)})

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@ -0,0 +1,39 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// Simple tests of most basic domain functionality.
var common = require('../common');
var assert = require('assert');
// timeouts call the callback directly from cc, so need to make sure the
// domain will be used regardless
setTimeout(function() {
var domain = require('domain');
var d = domain.create();
d.run(function() {
process.nextTick(function() {
console.trace('in nexttick', process.domain === d)
assert.equal(process.domain, d);
});
});
});