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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraAsyncGPUReadbackExample/AVProLiveCameraAsyncGPUReadbackExample.cs b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraAsyncGPUReadbackExample/AVProLiveCameraAsyncGPUReadbackExample.cs
new file mode 100644
index 0000000..38487a6
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraAsyncGPUReadbackExample/AVProLiveCameraAsyncGPUReadbackExample.cs
@@ -0,0 +1,306 @@
+using OpenCVForUnity.CoreModule;
+using OpenCVForUnity.ImgprocModule;
+using OpenCVForUnity.UnityUtils;
+using RenderHeads.Media.AVProLiveCamera;
+using UnityEngine;
+using UnityEngine.Experimental.Rendering;
+using UnityEngine.Rendering;
+using UnityEngine.SceneManagement;
+using UnityEngine.UI;
+
+namespace AVProWithOpenCVForUnityExample
+{
+ ///
+ /// AVProLiveCamera AsyncGPUReadback Example
+ /// An example of converting an AVProLiveCamera image frame to an OpenCV Mat using AsyncGPUReadback.
+ ///
+ public class AVProLiveCameraAsyncGPUReadbackExample : MonoBehaviour
+ {
+ public AVProLiveCamera _camera;
+ private AVProLiveCameraDevice _device;
+
+ private int _frameWidth;
+ private int _frameHeight;
+ private uint _lastFrame;
+
+ private bool _graphicsFormatIsFormatSupported;
+
+ ///
+ /// The texture.
+ ///
+ Texture2D texture;
+
+ ///
+ /// The rgba mat.
+ ///
+ Mat rgbaMat;
+
+ ///
+ /// The m sepia kernel.
+ ///
+ Mat mSepiaKernel;
+
+ ///
+ /// The m size0.
+ ///
+ Size mSize0;
+
+ ///
+ /// The m intermediate mat.
+ ///
+ Mat mIntermediateMat;
+
+ public enum modeType
+ {
+ original,
+ sepia,
+ pixelize,
+ }
+
+ ///
+ /// The mode.
+ ///
+ modeType mode;
+
+
+ ///
+ /// The original mode toggle.
+ ///
+ public Toggle originalModeToggle;
+
+
+ ///
+ /// The sepia mode toggle.
+ ///
+ public Toggle sepiaModeToggle;
+
+
+ ///
+ /// The pixelize mode toggle.
+ ///
+ public Toggle pixelizeModeToggle;
+
+ // Use this for initialization
+ void Start()
+ {
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+
+ // sepia
+ mSepiaKernel = new Mat(4, 4, CvType.CV_32F);
+ mSepiaKernel.put(0, 0, /* R */0.189f, 0.769f, 0.393f, 0f);
+ mSepiaKernel.put(1, 0, /* G */0.168f, 0.686f, 0.349f, 0f);
+ mSepiaKernel.put(2, 0, /* B */0.131f, 0.534f, 0.272f, 0f);
+ mSepiaKernel.put(3, 0, /* A */0.000f, 0.000f, 0.000f, 1f);
+
+
+ // pixelize
+ mIntermediateMat = new Mat();
+ mSize0 = new Size();
+ }
+
+ void Update()
+ {
+ if (_camera != null)
+ _device = _camera.Device;
+
+ if (_device != null && _device.IsActive && !_device.IsPaused && _device.OutputTexture != null)
+ {
+ if (_device.CurrentWidth != _frameWidth || _device.CurrentHeight != _frameHeight)
+ {
+ CreateBuffer(_device.CurrentWidth, _device.CurrentHeight);
+ }
+
+ uint lastFrame = AVProLiveCameraPlugin.GetLastFrame(_device.DeviceIndex);
+
+ // Reset _lastFrame at the timing when the camera is reset.
+ if (lastFrame < _lastFrame)
+ _lastFrame = 0;
+
+ if (lastFrame != _lastFrame)
+ {
+ _lastFrame = lastFrame;
+
+ //Debug.Log("FrameReady " + lastFrame);
+
+ if (_graphicsFormatIsFormatSupported)
+ {
+ AsyncGPUReadback.Request(_device.OutputTexture, 0, TextureFormat.RGBA32, (request) => { OnCompleteReadback(request, lastFrame); });
+ }
+ }
+ }
+ }
+
+ void OnCompleteReadback(AsyncGPUReadbackRequest request, long frameIndex)
+ {
+
+ if (request.hasError)
+ {
+ Debug.Log("GPU readback error detected. " + frameIndex);
+
+ }
+ else if (request.done)
+ {
+ //Debug.Log("Start GPU readback done. "+frameIndex);
+
+ //Debug.Log("Thread.CurrentThread.ManagedThreadId " + Thread.CurrentThread.ManagedThreadId);
+
+ MatUtils.copyToMat(request.GetData(), rgbaMat);
+
+ Core.flip(rgbaMat, rgbaMat, 0);
+
+
+ if (mode == modeType.original)
+ {
+
+ }
+ else if (mode == modeType.sepia)
+ {
+
+ Core.transform(rgbaMat, rgbaMat, mSepiaKernel);
+
+ }
+ else if (mode == modeType.pixelize)
+ {
+
+ Imgproc.resize(rgbaMat, mIntermediateMat, mSize0, 0.1, 0.1, Imgproc.INTER_NEAREST);
+ Imgproc.resize(mIntermediateMat, rgbaMat, rgbaMat.size(), 0.0, 0.0, Imgproc.INTER_NEAREST);
+
+ }
+
+
+ Imgproc.putText(rgbaMat, "AVPro With OpenCV for Unity Example", new Point(50, rgbaMat.rows() / 2), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar(255, 0, 0, 255), 5, Imgproc.LINE_AA, false);
+ Imgproc.putText(rgbaMat, "W:" + rgbaMat.width() + " H:" + rgbaMat.height() + " SO:" + Screen.orientation, new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
+
+ //Convert Mat to Texture2D
+ Utils.matToTexture2D(rgbaMat, texture);
+
+ //Debug.Log("End GPU readback done. " + frameIndex);
+
+ }
+ }
+
+ private void CreateBuffer(int width, int height)
+ {
+ _frameWidth = width;
+ _frameHeight = height;
+
+ texture = new Texture2D(_frameWidth, _frameHeight, TextureFormat.RGBA32, false, false);
+
+ rgbaMat = new Mat(texture.height, texture.width, CvType.CV_8UC4);
+
+
+ gameObject.GetComponent().material.mainTexture = texture;
+
+ gameObject.transform.localScale = new Vector3(texture.width, texture.height, 1);
+ Debug.Log("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);
+
+ float widthScale = (float)Screen.width / width;
+ float heightScale = (float)Screen.height / height;
+ if (widthScale < heightScale)
+ {
+ Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
+ }
+ else
+ {
+ Camera.main.orthographicSize = height / 2;
+ }
+
+
+ _graphicsFormatIsFormatSupported = SystemInfo.IsFormatSupported(_device.OutputTexture.graphicsFormat, FormatUsage.ReadPixels);
+
+ if (!_graphicsFormatIsFormatSupported)
+ {
+ Imgproc.rectangle(rgbaMat, new OpenCVForUnity.CoreModule.Rect(0, 0, rgbaMat.width(), rgbaMat.height()), new Scalar(0, 0, 0, 255), -1);
+ Imgproc.putText(rgbaMat, _device.OutputTexture.graphicsFormat + " is not supported for AsyncGPUReadback.", new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
+
+ Utils.matToTexture2D(rgbaMat, texture);
+ }
+ }
+
+ private void FreeBuffer()
+ {
+ if (texture)
+ {
+ Texture2D.DestroyImmediate(texture);
+ texture = null;
+ }
+
+ if (rgbaMat != null)
+ rgbaMat.Dispose();
+ }
+
+ void OnDestroy()
+ {
+ AsyncGPUReadback.WaitAllRequests();
+
+ FreeBuffer();
+
+ if (mSepiaKernel != null)
+ {
+ mSepiaKernel.Dispose();
+ mSepiaKernel = null;
+ }
+
+ if (mIntermediateMat != null)
+ {
+ mIntermediateMat.Dispose();
+ mIntermediateMat = null;
+ }
+ }
+
+ ///
+ /// Raises the back button event.
+ ///
+ public void OnBackButton()
+ {
+ SceneManager.LoadScene("AVProWithOpenCVForUnityExample");
+ }
+
+ ///
+ /// Raises the original mode toggle event.
+ ///
+ public void OnOriginalModeToggle()
+ {
+
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ }
+
+ ///
+ /// Raises the sepia mode toggle event.
+ ///
+ public void OnSepiaModeToggle()
+ {
+
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ }
+
+ ///
+ /// Raises the pixelize mode toggle event.
+ ///
+ public void OnPixelizeModeToggle()
+ {
+
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+ }
+ }
+}
\ No newline at end of file
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new file mode 100644
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraAsyncGPUReadbackExample/AVProLiveCameraAsyncGPUReadbackExample.unity.meta b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraAsyncGPUReadbackExample/AVProLiveCameraAsyncGPUReadbackExample.unity.meta
new file mode 100644
index 0000000..4efa0c6
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraAsyncGPUReadbackExample/AVProLiveCameraAsyncGPUReadbackExample.unity.meta
@@ -0,0 +1,2 @@
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example.meta b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example.meta
new file mode 100644
index 0000000..103c831
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.cs b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.cs
new file mode 100644
index 0000000..1cd0adc
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.cs
@@ -0,0 +1,295 @@
+using OpenCVForUnity.CoreModule;
+using OpenCVForUnity.ImgprocModule;
+using OpenCVForUnity.UnityUtils;
+using RenderHeads.Media.AVProLiveCamera;
+using System.Runtime.InteropServices;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+using UnityEngine.UI;
+
+namespace AVProWithOpenCVForUnityExample
+{
+ ///
+ /// AVProLiveCamera GetFrameAsColor32 Example
+ /// An example of converting an AVProLiveCamera image frame to an OpenCV Mat using GetFrameAsColor32.
+ ///
+ public class AVProLiveCameraGetFrameAsColor32Example : MonoBehaviour
+ {
+ public AVProLiveCamera _camera;
+ private AVProLiveCameraDevice _device;
+
+ private Color32[] _frameData;
+ private int _frameWidth;
+ private int _frameHeight;
+ private GCHandle _frameHandle;
+ private System.IntPtr _framePointer;
+ private uint _lastFrame;
+
+ ///
+ /// The texture.
+ ///
+ Texture2D texture;
+
+ ///
+ /// The rgba mat.
+ ///
+ Mat rgbaMat;
+
+ ///
+ /// The m sepia kernel.
+ ///
+ Mat mSepiaKernel;
+
+ ///
+ /// The m size0.
+ ///
+ Size mSize0;
+
+ ///
+ /// The m intermediate mat.
+ ///
+ Mat mIntermediateMat;
+
+ public enum modeType
+ {
+ original,
+ sepia,
+ pixelize,
+ }
+
+ ///
+ /// The mode.
+ ///
+ modeType mode;
+
+
+ ///
+ /// The original mode toggle.
+ ///
+ public Toggle originalModeToggle;
+
+
+ ///
+ /// The sepia mode toggle.
+ ///
+ public Toggle sepiaModeToggle;
+
+
+ ///
+ /// The pixelize mode toggle.
+ ///
+ public Toggle pixelizeModeToggle;
+
+ // Use this for initialization
+ void Start()
+ {
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+
+ // sepia
+ mSepiaKernel = new Mat(4, 4, CvType.CV_32F);
+ mSepiaKernel.put(0, 0, /* R */0.189f, 0.769f, 0.393f, 0f);
+ mSepiaKernel.put(1, 0, /* G */0.168f, 0.686f, 0.349f, 0f);
+ mSepiaKernel.put(2, 0, /* B */0.131f, 0.534f, 0.272f, 0f);
+ mSepiaKernel.put(3, 0, /* A */0.000f, 0.000f, 0.000f, 1f);
+
+
+ // pixelize
+ mIntermediateMat = new Mat();
+ mSize0 = new Size();
+ }
+
+ void Update()
+ {
+ if (_camera != null)
+ _device = _camera.Device;
+
+ if (_device != null && _device.IsActive && !_device.IsPaused)
+ {
+ if (_device.CurrentWidth != _frameWidth || _device.CurrentHeight != _frameHeight)
+ {
+ CreateBuffer(_device.CurrentWidth, _device.CurrentHeight);
+ }
+
+ uint lastFrame = AVProLiveCameraPlugin.GetLastFrame(_device.DeviceIndex);
+
+ // Reset _lastFrame at the timing when the camera is reset.
+ if (lastFrame < _lastFrame)
+ _lastFrame = 0;
+
+ if (lastFrame != _lastFrame)
+ {
+ _lastFrame = lastFrame;
+
+ bool result = AVProLiveCameraPlugin.GetFrameAsColor32(_device.DeviceIndex, _framePointer, _frameWidth, _frameHeight);
+
+ if (result)
+ {
+
+ MatUtils.copyToMat(_frameData, rgbaMat);
+
+
+ if (mode == modeType.original)
+ {
+
+ }
+ else if (mode == modeType.sepia)
+ {
+
+ Core.transform(rgbaMat, rgbaMat, mSepiaKernel);
+
+ }
+ else if (mode == modeType.pixelize)
+ {
+
+ Imgproc.resize(rgbaMat, mIntermediateMat, mSize0, 0.1, 0.1, Imgproc.INTER_NEAREST);
+ Imgproc.resize(mIntermediateMat, rgbaMat, rgbaMat.size(), 0.0, 0.0, Imgproc.INTER_NEAREST);
+
+ }
+
+
+ Imgproc.putText(rgbaMat, "AVPro With OpenCV for Unity Example", new Point(50, rgbaMat.rows() / 2), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar(255, 0, 0, 255), 5, Imgproc.LINE_AA, false);
+ Imgproc.putText(rgbaMat, "W:" + rgbaMat.width() + " H:" + rgbaMat.height() + " SO:" + Screen.orientation, new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
+
+ //Convert Mat to Texture2D
+ Utils.matToTexture2D(rgbaMat, texture);
+
+ }
+ }
+ }
+ }
+
+ private void CreateBuffer(int width, int height)
+ {
+ // Free buffer if it's diffarent size
+ if (_frameHandle.IsAllocated && _frameData != null)
+ {
+ if (_frameData.Length != width * height)
+ {
+ FreeBuffer();
+ }
+ }
+
+ if (_frameData == null)
+ {
+ _frameWidth = width;
+ _frameHeight = height;
+ _frameData = new Color32[_frameWidth * _frameHeight];
+ _frameHandle = GCHandle.Alloc(_frameData, GCHandleType.Pinned);
+ _framePointer = _frameHandle.AddrOfPinnedObject();
+
+ texture = new Texture2D(_frameWidth, _frameHeight, TextureFormat.RGBA32, false, false);
+
+ rgbaMat = new Mat(texture.height, texture.width, CvType.CV_8UC4);
+
+
+ gameObject.GetComponent().material.mainTexture = texture;
+
+ gameObject.transform.localScale = new Vector3(texture.width, texture.height, 1);
+ Debug.Log("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);
+
+ float widthScale = (float)Screen.width / width;
+ float heightScale = (float)Screen.height / height;
+ if (widthScale < heightScale)
+ {
+ Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
+ }
+ else
+ {
+ Camera.main.orthographicSize = height / 2;
+ }
+
+ }
+ }
+
+ private void FreeBuffer()
+ {
+ if (_frameHandle.IsAllocated)
+ {
+ _framePointer = System.IntPtr.Zero;
+ _frameHandle.Free();
+ _frameData = null;
+ }
+
+ if (texture)
+ {
+ Texture2D.DestroyImmediate(texture);
+ texture = null;
+ }
+
+ if (rgbaMat != null)
+ rgbaMat.Dispose();
+ }
+
+ void OnDestroy()
+ {
+ FreeBuffer();
+
+ if (mSepiaKernel != null)
+ {
+ mSepiaKernel.Dispose();
+ mSepiaKernel = null;
+ }
+
+ if (mIntermediateMat != null)
+ {
+ mIntermediateMat.Dispose();
+ mIntermediateMat = null;
+ }
+ }
+
+ ///
+ /// Raises the back button event.
+ ///
+ public void OnBackButton()
+ {
+ SceneManager.LoadScene("AVProWithOpenCVForUnityExample");
+ }
+
+ ///
+ /// Raises the original mode toggle event.
+ ///
+ public void OnOriginalModeToggle()
+ {
+
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ }
+
+ ///
+ /// Raises the sepia mode toggle event.
+ ///
+ public void OnSepiaModeToggle()
+ {
+
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ }
+
+ ///
+ /// Raises the pixelize mode toggle event.
+ ///
+ public void OnPixelizeModeToggle()
+ {
+
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.cs.meta b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.cs.meta
new file mode 100644
index 0000000..d44cc42
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.cs.meta
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.unity b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.unity
new file mode 100644
index 0000000..af8dde6
--- /dev/null
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.unity.meta b/Assets/AVProWithOpenCVForUnityExample/AVProLiveCameraGetFrameAsColor32Example/AVProLiveCameraGetFrameAsColor32Example.unity.meta
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new file mode 100644
index 0000000..7172d63
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.cs b/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.cs
new file mode 100644
index 0000000..b7a335c
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.cs
@@ -0,0 +1,352 @@
+using OpenCVForUnity.CoreModule;
+using OpenCVForUnity.ImgprocModule;
+using OpenCVForUnity.UnityUtils;
+using RenderHeads.Media.AVProVideo;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Experimental.Rendering;
+using UnityEngine.Rendering;
+using UnityEngine.SceneManagement;
+using UnityEngine.UI;
+
+namespace AVProWithOpenCVForUnityExample
+{
+ ///
+ /// AVProVideo AsyncGPUReadback Example
+ /// An example of converting an AVProVideo image frame to an OpenCV Mat using AsyncGPUReadback.
+ ///
+ public class AVProVideoAsyncGPUReadbackExample : MonoBehaviour
+ {
+
+ ///
+ /// The media player.
+ ///
+ public MediaPlayer mediaPlayer;
+
+ private int _lastFrame;
+
+ private bool _graphicsFormatIsFormatSupported;
+
+ ///
+ /// The texture.
+ ///
+ Texture2D texture;
+
+ ///
+ /// The rgba mat.
+ ///
+ Mat rgbaMat;
+
+ ///
+ /// The m sepia kernel.
+ ///
+ Mat mSepiaKernel;
+
+ ///
+ /// The m size0.
+ ///
+ Size mSize0;
+
+ ///
+ /// The m intermediate mat.
+ ///
+ Mat mIntermediateMat;
+
+ public enum modeType
+ {
+ original,
+ sepia,
+ pixelize,
+ }
+
+ ///
+ /// The mode.
+ ///
+ modeType mode;
+
+
+ ///
+ /// The original mode toggle.
+ ///
+ public Toggle originalModeToggle;
+
+
+ ///
+ /// The sepia mode toggle.
+ ///
+ public Toggle sepiaModeToggle;
+
+
+ ///
+ /// The pixelize mode toggle.
+ ///
+ public Toggle pixelizeModeToggle;
+
+
+ // Use this for initialization
+ void Start()
+ {
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+
+ // sepia
+ mSepiaKernel = new Mat(4, 4, CvType.CV_32F);
+ mSepiaKernel.put(0, 0, /* R */0.189f, 0.769f, 0.393f, 0f);
+ mSepiaKernel.put(1, 0, /* G */0.168f, 0.686f, 0.349f, 0f);
+ mSepiaKernel.put(2, 0, /* B */0.131f, 0.534f, 0.272f, 0f);
+ mSepiaKernel.put(3, 0, /* A */0.000f, 0.000f, 0.000f, 1f);
+
+
+ // pixelize
+ mIntermediateMat = new Mat();
+ mSize0 = new Size();
+
+
+ mediaPlayer.Events.AddListener(OnVideoEvent);
+
+ //
+ ReadbackSupport();
+ //
+ }
+
+ //
+ public void ReadbackSupport()
+ {
+ var read_formats = System.Enum.GetValues(typeof(GraphicsFormat)).Cast()
+ .Where(f => SystemInfo.IsFormatSupported(f, FormatUsage.ReadPixels))
+ .ToArray();
+ Debug.Log("AsyncGPUReadbackSupportedGraphicsFormats:\n" + string.Join("\n", read_formats));
+ }
+ //
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ if (texture != null)
+ {
+ IMediaControl control = mediaPlayer.Control;
+
+ int lastFrame = control.GetCurrentTimeFrames();
+
+ // Reset _lastFrame at the timing when the video is reset.
+ if (lastFrame < _lastFrame)
+ _lastFrame = 0;
+
+ if (lastFrame != _lastFrame)
+ {
+ _lastFrame = lastFrame;
+
+ //Debug.Log("FrameReady " + lastFrame);
+
+ if (_graphicsFormatIsFormatSupported)
+ {
+ AsyncGPUReadback.Request(mediaPlayer.TextureProducer.GetTexture(), 0, TextureFormat.RGBA32, (request) => { OnCompleteReadback(request, lastFrame); });
+ }
+ }
+ }
+
+ }
+
+ void OnCompleteReadback(AsyncGPUReadbackRequest request, long frameIndex)
+ {
+
+ if (request.hasError)
+ {
+ Debug.Log("GPU readback error detected. " + frameIndex);
+
+ }
+ else if (request.done)
+ {
+ //Debug.Log("Start GPU readback done. "+frameIndex);
+
+ //Debug.Log("Thread.CurrentThread.ManagedThreadId " + Thread.CurrentThread.ManagedThreadId);
+
+ MatUtils.copyToMat(request.GetData(), rgbaMat);
+
+ //Core.flip(rgbaMat, rgbaMat, 0);
+
+
+ if (mode == modeType.original)
+ {
+
+ }
+ else if (mode == modeType.sepia)
+ {
+
+ Core.transform(rgbaMat, rgbaMat, mSepiaKernel);
+
+ }
+ else if (mode == modeType.pixelize)
+ {
+
+ Imgproc.resize(rgbaMat, mIntermediateMat, mSize0, 0.1, 0.1, Imgproc.INTER_NEAREST);
+ Imgproc.resize(mIntermediateMat, rgbaMat, rgbaMat.size(), 0.0, 0.0, Imgproc.INTER_NEAREST);
+
+ }
+
+
+ Imgproc.putText(rgbaMat, "AVPro With OpenCV for Unity Example", new Point(50, rgbaMat.rows() / 2), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar(255, 0, 0, 255), 5, Imgproc.LINE_AA, false);
+ Imgproc.putText(rgbaMat, "W:" + rgbaMat.width() + " H:" + rgbaMat.height() + " SO:" + Screen.orientation, new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
+
+ //Convert Mat to Texture2D
+ Utils.matToTexture2D(rgbaMat, texture);
+
+ //Debug.Log("End GPU readback done. " + frameIndex);
+
+ }
+ }
+
+ // Callback function to handle events
+ public void OnVideoEvent(MediaPlayer mp, MediaPlayerEvent.EventType et,
+ ErrorCode errorCode)
+ {
+ switch (et)
+ {
+ case MediaPlayerEvent.EventType.ReadyToPlay:
+ mediaPlayer.Control.Play();
+ break;
+ case MediaPlayerEvent.EventType.FirstFrameReady:
+ Debug.Log("First frame ready");
+ OnNewMediaReady();
+ break;
+ case MediaPlayerEvent.EventType.FinishedPlaying:
+ mediaPlayer.Control.Rewind();
+ break;
+ }
+ Debug.Log("Event: " + et.ToString());
+ }
+
+ ///
+ /// Raises the new media ready event.
+ ///
+ private void OnNewMediaReady()
+ {
+ IMediaInfo info = mediaPlayer.Info;
+
+ Debug.Log("GetVideoWidth " + info.GetVideoWidth() + " GetVideoHeight() " + info.GetVideoHeight());
+
+ // Create a texture the same resolution as our video
+ if (texture != null)
+ {
+ Texture2D.Destroy(texture);
+ texture = null;
+ }
+
+ texture = new Texture2D(info.GetVideoWidth(), info.GetVideoHeight(), TextureFormat.RGBA32, false);
+
+ rgbaMat = new Mat(texture.height, texture.width, CvType.CV_8UC4);
+
+
+ gameObject.GetComponent().material.mainTexture = texture;
+
+ gameObject.transform.localScale = new Vector3(texture.width, texture.height, 1);
+ Debug.Log("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);
+
+ float width = texture.width;
+ float height = texture.height;
+
+ float widthScale = (float)Screen.width / width;
+ float heightScale = (float)Screen.height / height;
+ if (widthScale < heightScale)
+ {
+ Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
+ }
+ else
+ {
+ Camera.main.orthographicSize = height / 2;
+ }
+
+
+ _graphicsFormatIsFormatSupported = SystemInfo.IsFormatSupported(mediaPlayer.TextureProducer.GetTexture().graphicsFormat, FormatUsage.ReadPixels);
+
+ if (!_graphicsFormatIsFormatSupported)
+ {
+ Imgproc.rectangle(rgbaMat, new OpenCVForUnity.CoreModule.Rect(0, 0, rgbaMat.width(), rgbaMat.height()), new Scalar(0, 0, 0, 255), -1);
+ Imgproc.putText(rgbaMat, mediaPlayer.TextureProducer.GetTexture().graphicsFormat + " is not supported for AsyncGPUReadback.", new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
+
+ Utils.matToTexture2D(rgbaMat, texture);
+ }
+ }
+
+ ///
+ /// Raises the destroy event.
+ ///
+ void OnDestroy()
+ {
+ AsyncGPUReadback.WaitAllRequests();
+
+ if (texture != null)
+ {
+ Texture2D.Destroy(texture);
+ texture = null;
+ }
+
+ if (mSepiaKernel != null)
+ {
+ mSepiaKernel.Dispose();
+ mSepiaKernel = null;
+ }
+
+ if (mIntermediateMat != null)
+ {
+ mIntermediateMat.Dispose();
+ mIntermediateMat = null;
+ }
+ }
+
+ ///
+ /// Raises the back button event.
+ ///
+ public void OnBackButton()
+ {
+ SceneManager.LoadScene("AVProWithOpenCVForUnityExample");
+ }
+
+ ///
+ /// Raises the original mode toggle event.
+ ///
+ public void OnOriginalModeToggle()
+ {
+
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ }
+
+ ///
+ /// Raises the sepia mode toggle event.
+ ///
+ public void OnSepiaModeToggle()
+ {
+
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ }
+
+ ///
+ /// Raises the pixelize mode toggle event.
+ ///
+ public void OnPixelizeModeToggle()
+ {
+
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+ }
+ }
+}
diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.cs.meta b/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.cs.meta
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.unity b/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.unity
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.unity.meta b/Assets/AVProWithOpenCVForUnityExample/AVProVideoAsyncGPUReadbackExample/AVProVideoAsyncGPUReadbackExample.unity.meta
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample.meta b/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample.meta
new file mode 100644
index 0000000..ce4634c
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.cs b/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.cs
new file mode 100644
index 0000000..9f25b17
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.cs
@@ -0,0 +1,293 @@
+using OpenCVForUnity.CoreModule;
+using OpenCVForUnity.ImgprocModule;
+using OpenCVForUnity.UnityUtils;
+using RenderHeads.Media.AVProVideo;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+using UnityEngine.UI;
+
+namespace AVProWithOpenCVForUnityExample
+{
+ ///
+ /// AVProVideo ExtractFrame Example
+ /// An example of converting an AVProVideo image frame to an OpenCV Mat using ExtractFrame.
+ ///
+ public class AVProVideoExtractFrameExample : MonoBehaviour
+ {
+
+ private const int TARGET_FRAME_NUMBER = 100;
+ private float _timeSeconds = 0f;
+ public bool _accurateSeek = false;
+ public int _timeoutMs = 250;
+
+ ///
+ /// The media player.
+ ///
+ public MediaPlayer mediaPlayer;
+
+ ///
+ /// The texture.
+ ///
+ Texture2D texture;
+
+ ///
+ /// The rgba mat.
+ ///
+ Mat rgbaMat;
+
+ ///
+ /// The m sepia kernel.
+ ///
+ Mat mSepiaKernel;
+
+ ///
+ /// The m size0.
+ ///
+ Size mSize0;
+
+ ///
+ /// The m intermediate mat.
+ ///
+ Mat mIntermediateMat;
+
+ public enum modeType
+ {
+ original,
+ sepia,
+ pixelize,
+ }
+
+ ///
+ /// The mode.
+ ///
+ modeType mode;
+
+
+ ///
+ /// The original mode toggle.
+ ///
+ public Toggle originalModeToggle;
+
+
+ ///
+ /// The sepia mode toggle.
+ ///
+ public Toggle sepiaModeToggle;
+
+
+ ///
+ /// The pixelize mode toggle.
+ ///
+ public Toggle pixelizeModeToggle;
+
+
+ // Use this for initialization
+ void Start()
+ {
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+
+ // sepia
+ mSepiaKernel = new Mat(4, 4, CvType.CV_32F);
+ mSepiaKernel.put(0, 0, /* R */0.189f, 0.769f, 0.393f, 0f);
+ mSepiaKernel.put(1, 0, /* G */0.168f, 0.686f, 0.349f, 0f);
+ mSepiaKernel.put(2, 0, /* B */0.131f, 0.534f, 0.272f, 0f);
+ mSepiaKernel.put(3, 0, /* A */0.000f, 0.000f, 0.000f, 1f);
+
+
+ // pixelize
+ mIntermediateMat = new Mat();
+ mSize0 = new Size();
+
+
+ mediaPlayer.Events.AddListener(OnVideoEvent);
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ if (texture != null)
+ {
+
+ //Convert AVPro's Texture to Texture2D
+ mediaPlayer.ExtractFrame(texture, _timeSeconds, _accurateSeek, _timeoutMs);
+
+ //Convert Texture2D to Mat
+ Utils.texture2DToMat(texture, rgbaMat);
+
+
+ if (mode == modeType.original)
+ {
+
+ }
+ else if (mode == modeType.sepia)
+ {
+
+ Core.transform(rgbaMat, rgbaMat, mSepiaKernel);
+
+ }
+ else if (mode == modeType.pixelize)
+ {
+
+ Imgproc.resize(rgbaMat, mIntermediateMat, mSize0, 0.1, 0.1, Imgproc.INTER_NEAREST);
+ Imgproc.resize(mIntermediateMat, rgbaMat, rgbaMat.size(), 0.0, 0.0, Imgproc.INTER_NEAREST);
+
+ }
+
+
+ Imgproc.putText(rgbaMat, "AVPro With OpenCV for Unity Example", new Point(50, rgbaMat.rows() / 2), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar(255, 0, 0, 255), 5, Imgproc.LINE_AA, false);
+ Imgproc.putText(rgbaMat, "ExtractFrame: " + TARGET_FRAME_NUMBER + "( " + _timeSeconds + "sec )", new Point(50, rgbaMat.rows() / 2 + 60), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar(0, 0, 255, 255), 5, Imgproc.LINE_AA, false);
+ Imgproc.putText(rgbaMat, "W:" + rgbaMat.width() + " H:" + rgbaMat.height() + " SO:" + Screen.orientation, new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
+
+ //Convert Mat to Texture2D
+ Utils.matToTexture2D(rgbaMat, texture);
+
+ }
+
+ }
+
+ // Callback function to handle events
+ public void OnVideoEvent(MediaPlayer mp, MediaPlayerEvent.EventType et,
+ ErrorCode errorCode)
+ {
+ switch (et)
+ {
+ case MediaPlayerEvent.EventType.ReadyToPlay:
+ mediaPlayer.Control.Play();
+ mediaPlayer.Control.Pause();
+ break;
+ case MediaPlayerEvent.EventType.FirstFrameReady:
+ Debug.Log("First frame ready");
+ OnNewMediaReady();
+ break;
+ case MediaPlayerEvent.EventType.FinishedPlaying:
+ mediaPlayer.Control.Rewind();
+ break;
+ }
+ Debug.Log("Event: " + et.ToString());
+ }
+
+ ///
+ /// Raises the new media ready event.
+ ///
+ private void OnNewMediaReady()
+ {
+ IMediaInfo info = mediaPlayer.Info;
+
+ Debug.Log("GetVideoWidth " + info.GetVideoWidth() + " GetVideoHeight() " + info.GetVideoHeight());
+
+ // Create a texture the same resolution as our video
+ if (texture != null)
+ {
+ Texture2D.Destroy(texture);
+ texture = null;
+ }
+
+ texture = new Texture2D(info.GetVideoWidth(), info.GetVideoHeight(), TextureFormat.RGBA32, false);
+
+ rgbaMat = new Mat(texture.height, texture.width, CvType.CV_8UC4);
+
+
+ gameObject.GetComponent().material.mainTexture = texture;
+
+ gameObject.transform.localScale = new Vector3(texture.width, texture.height, 1);
+ Debug.Log("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);
+
+ float width = texture.width;
+ float height = texture.height;
+
+ float widthScale = (float)Screen.width / width;
+ float heightScale = (float)Screen.height / height;
+ if (widthScale < heightScale)
+ {
+ Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
+ }
+ else
+ {
+ Camera.main.orthographicSize = height / 2;
+ }
+
+
+ _timeSeconds = 1f / info.GetVideoFrameRate() * TARGET_FRAME_NUMBER;
+ }
+
+ ///
+ /// Raises the destroy event.
+ ///
+ void OnDestroy()
+ {
+ if (texture != null)
+ {
+ Texture2D.Destroy(texture);
+ texture = null;
+ }
+
+ if (mSepiaKernel != null)
+ {
+ mSepiaKernel.Dispose();
+ mSepiaKernel = null;
+ }
+
+ if (mIntermediateMat != null)
+ {
+ mIntermediateMat.Dispose();
+ mIntermediateMat = null;
+ }
+ }
+
+ ///
+ /// Raises the back button event.
+ ///
+ public void OnBackButton()
+ {
+ SceneManager.LoadScene("AVProWithOpenCVForUnityExample");
+ }
+
+ ///
+ /// Raises the original mode toggle event.
+ ///
+ public void OnOriginalModeToggle()
+ {
+
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ }
+
+ ///
+ /// Raises the sepia mode toggle event.
+ ///
+ public void OnSepiaModeToggle()
+ {
+
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ }
+
+ ///
+ /// Raises the pixelize mode toggle event.
+ ///
+ public void OnPixelizeModeToggle()
+ {
+
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+ }
+ }
+}
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/ExtractFrameExample.cs.meta b/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.cs.meta
similarity index 100%
rename from Assets/AVProWithOpenCVForUnityExample/Scripts/ExtractFrameExample.cs.meta
rename to Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.cs.meta
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scenes/ExtractFrameExample.unity b/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.unity
similarity index 64%
rename from Assets/AVProWithOpenCVForUnityExample/Scenes/ExtractFrameExample.unity
rename to Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.unity
index 60da4b2..b6beaa7 100644
--- a/Assets/AVProWithOpenCVForUnityExample/Scenes/ExtractFrameExample.unity
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.unity
@@ -13,7 +13,7 @@ OcclusionCullingSettings:
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m_Fog: 0
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m_FogMode: 3
@@ -39,30 +39,30 @@ RenderSettings:
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m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
+ m_UseRadianceAmbientProbe: 0
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diff --git a/Assets/AVProWithOpenCVForUnityExample/Scenes/ExtractFrameExample.unity.meta b/Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.unity.meta
similarity index 100%
rename from Assets/AVProWithOpenCVForUnityExample/Scenes/ExtractFrameExample.unity.meta
rename to Assets/AVProWithOpenCVForUnityExample/AVProVideoExtractFrameExample/AVProVideoExtractFrameExample.unity.meta
diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample.meta b/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample.meta
new file mode 100644
index 0000000..6ce5be6
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diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.cs b/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.cs
new file mode 100644
index 0000000..96fb6ab
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.cs
@@ -0,0 +1,300 @@
+using OpenCVForUnity.CoreModule;
+using OpenCVForUnity.ImgprocModule;
+using OpenCVForUnity.UnityUtils;
+using RenderHeads.Media.AVProVideo;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+using UnityEngine.UI;
+
+namespace AVProWithOpenCVForUnityExample
+{
+ ///
+ /// AVProVideo GetReadableTexture Example
+ /// An example of converting an AVProVideo image frame to an OpenCV Mat using GetReadableTexture.
+ ///
+ public class AVProVideoGetReadableTextureExample : MonoBehaviour
+ {
+
+ ///
+ /// The media player.
+ ///
+ public MediaPlayer mediaPlayer;
+
+ private int _lastFrame;
+
+ ///
+ /// The texture.
+ ///
+ Texture2D texture;
+
+ ///
+ /// The rgba mat.
+ ///
+ Mat rgbaMat;
+
+ ///
+ /// The m sepia kernel.
+ ///
+ Mat mSepiaKernel;
+
+ ///
+ /// The m size0.
+ ///
+ Size mSize0;
+
+ ///
+ /// The m intermediate mat.
+ ///
+ Mat mIntermediateMat;
+
+ public enum modeType
+ {
+ original,
+ sepia,
+ pixelize,
+ }
+
+ ///
+ /// The mode.
+ ///
+ modeType mode;
+
+
+ ///
+ /// The original mode toggle.
+ ///
+ public Toggle originalModeToggle;
+
+
+ ///
+ /// The sepia mode toggle.
+ ///
+ public Toggle sepiaModeToggle;
+
+
+ ///
+ /// The pixelize mode toggle.
+ ///
+ public Toggle pixelizeModeToggle;
+
+
+ // Use this for initialization
+ void Start()
+ {
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+
+ // sepia
+ mSepiaKernel = new Mat(4, 4, CvType.CV_32F);
+ mSepiaKernel.put(0, 0, /* R */0.189f, 0.769f, 0.393f, 0f);
+ mSepiaKernel.put(1, 0, /* G */0.168f, 0.686f, 0.349f, 0f);
+ mSepiaKernel.put(2, 0, /* B */0.131f, 0.534f, 0.272f, 0f);
+ mSepiaKernel.put(3, 0, /* A */0.000f, 0.000f, 0.000f, 1f);
+
+
+ // pixelize
+ mIntermediateMat = new Mat();
+ mSize0 = new Size();
+
+
+ mediaPlayer.Events.AddListener(OnVideoEvent);
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ if (texture != null)
+ {
+ IMediaControl control = mediaPlayer.Control;
+
+ int lastFrame = control.GetCurrentTimeFrames();
+
+ // Reset _lastFrame at the timing when the video is reset.
+ if (lastFrame < _lastFrame)
+ _lastFrame = 0;
+
+ if (lastFrame != _lastFrame)
+ {
+ _lastFrame = lastFrame;
+
+ //Debug.Log("FrameReady " + lastFrame);
+
+
+ //Convert AVPro's Texture to Texture2D
+ Helper.GetReadableTexture(mediaPlayer.TextureProducer.GetTexture(), mediaPlayer.TextureProducer.RequiresVerticalFlip(), Helper.GetOrientation(mediaPlayer.Info.GetTextureTransform()), texture);
+
+ //Convert Texture2D to Mat
+ Utils.texture2DToMat(texture, rgbaMat);
+
+
+ if (mode == modeType.original)
+ {
+
+ }
+ else if (mode == modeType.sepia)
+ {
+
+ Core.transform(rgbaMat, rgbaMat, mSepiaKernel);
+
+ }
+ else if (mode == modeType.pixelize)
+ {
+
+ Imgproc.resize(rgbaMat, mIntermediateMat, mSize0, 0.1, 0.1, Imgproc.INTER_NEAREST);
+ Imgproc.resize(mIntermediateMat, rgbaMat, rgbaMat.size(), 0.0, 0.0, Imgproc.INTER_NEAREST);
+
+ }
+
+
+ Imgproc.putText(rgbaMat, "AVPro With OpenCV for Unity Example", new Point(50, rgbaMat.rows() / 2), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar(255, 0, 0, 255), 5, Imgproc.LINE_AA, false);
+ Imgproc.putText(rgbaMat, "W:" + rgbaMat.width() + " H:" + rgbaMat.height() + " SO:" + Screen.orientation, new Point(5, rgbaMat.rows() - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar(255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
+
+ //Convert Mat to Texture2D
+ Utils.matToTexture2D(rgbaMat, texture);
+ }
+ }
+
+ }
+
+ // Callback function to handle events
+ public void OnVideoEvent(MediaPlayer mp, MediaPlayerEvent.EventType et,
+ ErrorCode errorCode)
+ {
+ switch (et)
+ {
+ case MediaPlayerEvent.EventType.ReadyToPlay:
+ mediaPlayer.Control.Play();
+ break;
+ case MediaPlayerEvent.EventType.FirstFrameReady:
+ Debug.Log("First frame ready");
+ OnNewMediaReady();
+ break;
+ case MediaPlayerEvent.EventType.FinishedPlaying:
+ mediaPlayer.Control.Rewind();
+ break;
+ }
+ Debug.Log("Event: " + et.ToString());
+ }
+
+ ///
+ /// Raises the new media ready event.
+ ///
+ private void OnNewMediaReady()
+ {
+ IMediaInfo info = mediaPlayer.Info;
+
+ Debug.Log("GetVideoWidth " + info.GetVideoWidth() + " GetVideoHeight() " + info.GetVideoHeight());
+
+ // Create a texture the same resolution as our video
+ if (texture != null)
+ {
+ Texture2D.Destroy(texture);
+ texture = null;
+ }
+
+ texture = new Texture2D(info.GetVideoWidth(), info.GetVideoHeight(), TextureFormat.RGBA32, false);
+
+ rgbaMat = new Mat(texture.height, texture.width, CvType.CV_8UC4);
+
+
+ gameObject.GetComponent().material.mainTexture = texture;
+
+ gameObject.transform.localScale = new Vector3(texture.width, texture.height, 1);
+ Debug.Log("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);
+
+ float width = texture.width;
+ float height = texture.height;
+
+ float widthScale = (float)Screen.width / width;
+ float heightScale = (float)Screen.height / height;
+ if (widthScale < heightScale)
+ {
+ Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
+ }
+ else
+ {
+ Camera.main.orthographicSize = height / 2;
+ }
+
+ }
+
+ ///
+ /// Raises the destroy event.
+ ///
+ void OnDestroy()
+ {
+ if (texture != null)
+ {
+ Texture2D.Destroy(texture);
+ texture = null;
+ }
+
+ if (mSepiaKernel != null)
+ {
+ mSepiaKernel.Dispose();
+ mSepiaKernel = null;
+ }
+
+ if (mIntermediateMat != null)
+ {
+ mIntermediateMat.Dispose();
+ mIntermediateMat = null;
+ }
+ }
+
+ ///
+ /// Raises the back button event.
+ ///
+ public void OnBackButton()
+ {
+ SceneManager.LoadScene("AVProWithOpenCVForUnityExample");
+ }
+
+ ///
+ /// Raises the original mode toggle event.
+ ///
+ public void OnOriginalModeToggle()
+ {
+
+ if (originalModeToggle.isOn)
+ {
+ mode = modeType.original;
+ }
+ }
+
+ ///
+ /// Raises the sepia mode toggle event.
+ ///
+ public void OnSepiaModeToggle()
+ {
+
+ if (sepiaModeToggle.isOn)
+ {
+ mode = modeType.sepia;
+ }
+ }
+
+ ///
+ /// Raises the pixelize mode toggle event.
+ ///
+ public void OnPixelizeModeToggle()
+ {
+
+ if (pixelizeModeToggle.isOn)
+ {
+ mode = modeType.pixelize;
+ }
+ }
+ }
+}
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/GetReadableTextureExample.cs.meta b/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.cs.meta
similarity index 100%
rename from Assets/AVProWithOpenCVForUnityExample/Scripts/GetReadableTextureExample.cs.meta
rename to Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.cs.meta
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scenes/GetReadableTextureExample.unity b/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.unity
similarity index 64%
rename from Assets/AVProWithOpenCVForUnityExample/Scenes/GetReadableTextureExample.unity
rename to Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.unity
index 5109c9d..1d7477f 100644
--- a/Assets/AVProWithOpenCVForUnityExample/Scenes/GetReadableTextureExample.unity
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.unity
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diff --git a/Assets/AVProWithOpenCVForUnityExample/Scenes/GetReadableTextureExample.unity.meta b/Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.unity.meta
similarity index 100%
rename from Assets/AVProWithOpenCVForUnityExample/Scenes/GetReadableTextureExample.unity.meta
rename to Assets/AVProWithOpenCVForUnityExample/AVProVideoGetReadableTextureExample/AVProVideoGetReadableTextureExample.unity.meta
diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProWithOpenCVForUnityExample.cs b/Assets/AVProWithOpenCVForUnityExample/AVProWithOpenCVForUnityExample.cs
new file mode 100644
index 0000000..cbf6621
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/AVProWithOpenCVForUnityExample.cs
@@ -0,0 +1,97 @@
+using System.Collections;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+using UnityEngine.UI;
+
+namespace AVProWithOpenCVForUnityExample
+{
+ public class AVProWithOpenCVForUnityExample : MonoBehaviour
+ {
+
+ [Header("UI")]
+ public Text exampleTitle;
+ public Text versionInfo;
+ public ScrollRect scrollRect;
+ private static float verticalNormalizedPosition = 1f;
+
+ void Awake()
+ {
+ //QualitySettings.vSyncCount = 0;
+ //Application.targetFrameRate = 60;
+ }
+
+ IEnumerator Start()
+ {
+
+ exampleTitle.text = "AVProWithOpenCVForUnity Example " + Application.version;
+
+ versionInfo.text = OpenCVForUnity.CoreModule.Core.NATIVE_LIBRARY_NAME + " " + OpenCVForUnity.UnityUtils.Utils.getVersion() + " (" + OpenCVForUnity.CoreModule.Core.VERSION + ")";
+ versionInfo.text += " / UnityEditor " + Application.unityVersion;
+ versionInfo.text += " / ";
+#if UNITY_EDITOR
+ versionInfo.text += "Editor";
+#elif UNITY_STANDALONE_WIN
+ versionInfo.text += "Windows";
+#elif UNITY_STANDALONE_OSX
+ versionInfo.text += "Mac OSX";
+#elif UNITY_STANDALONE_LINUX
+ versionInfo.text += "Linux";
+#elif UNITY_ANDROID
+ versionInfo.text += "Android";
+#elif UNITY_IOS
+ versionInfo.text += "iOS";
+#elif UNITY_WSA
+ versionInfo.text += "WSA";
+#elif UNITY_WEBGL
+ versionInfo.text += "WebGL";
+#endif
+ versionInfo.text += " ";
+#if ENABLE_MONO
+ versionInfo.text += "Mono";
+#elif ENABLE_IL2CPP
+ versionInfo.text += "IL2CPP";
+#elif ENABLE_DOTNET
+ versionInfo.text += ".NET";
+#endif
+
+ scrollRect.verticalNormalizedPosition = verticalNormalizedPosition;
+
+ yield break;
+ }
+
+ public void OnScrollRectValueChanged()
+ {
+ verticalNormalizedPosition = scrollRect.verticalNormalizedPosition;
+ }
+
+ public void OnShowLicenseButton()
+ {
+ SceneManager.LoadScene("ShowLicense");
+ }
+
+ public void OnAVProVideoGetReadableTextureExampleButton()
+ {
+ SceneManager.LoadScene("AVProVideoGetReadableTextureExample");
+ }
+
+ public void OnAVProVideoAsyncGPUReadbackExampleButton()
+ {
+ SceneManager.LoadScene("AVProVideoAsyncGPUReadbackExample");
+ }
+
+ public void OnAVProVideoExtractFrameExampleButton()
+ {
+ SceneManager.LoadScene("AVProVideoExtractFrameExample");
+ }
+
+ public void OnAVProLiveCameraGetFrameAsColor32ExampleButton()
+ {
+ SceneManager.LoadScene("AVProLiveCameraGetFrameAsColor32Example");
+ }
+
+ public void OnAVProLiveCameraAsyncGPUReadbackExampleButton()
+ {
+ SceneManager.LoadScene("AVProLiveCameraAsyncGPUReadbackExample");
+ }
+ }
+}
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/AVProWithOpenCVForUnityExample.cs.meta b/Assets/AVProWithOpenCVForUnityExample/AVProWithOpenCVForUnityExample.cs.meta
similarity index 100%
rename from Assets/AVProWithOpenCVForUnityExample/Scripts/AVProWithOpenCVForUnityExample.cs.meta
rename to Assets/AVProWithOpenCVForUnityExample/AVProWithOpenCVForUnityExample.cs.meta
diff --git a/Assets/AVProWithOpenCVForUnityExample/AVProWithOpenCVForUnityExample.unity b/Assets/AVProWithOpenCVForUnityExample/AVProWithOpenCVForUnityExample.unity
new file mode 100644
index 0000000..6379ec9
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- If you do not agree to this license, do not download, install,\r\n copy or use
- the software.\r\n\r\n\r\n License Agreement\r\n For
- Open Source Computer Vision Library\r\n\r\nCopyright (C) 2000-2008, Intel Corporation,
- all rights reserved.\r\nCopyright (C) 2008-2011, Willow Garage Inc., all rights
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- \ derived from this software without specific prior written permission.\r\n\r\nThis
- software is provided by the copyright holders and contributors \"as is\" and\r\nany
- express or implied warranties, including, but not limited to, the implied\r\nwarranties
- of merchantability and fitness for a particular purpose are disclaimed.\r\nIn
- no event shall the Intel Corporation or contributors be liable for any direct,\r\nindirect,
- incidental, special, exemplary, or consequential damages\r\n(including, but not
- limited to, procurement of substitute goods or services;\r\nloss of use, data,
- or profits; or business interruption) however caused\r\nand on any theory of liability,
- whether in contract, strict liability,\r\nor tort (including negligence or otherwise)
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diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/AVProWithOpenCVForUnityExample.cs b/Assets/AVProWithOpenCVForUnityExample/Scripts/AVProWithOpenCVForUnityExample.cs
deleted file mode 100644
index ff3e2cf..0000000
--- a/Assets/AVProWithOpenCVForUnityExample/Scripts/AVProWithOpenCVForUnityExample.cs
+++ /dev/null
@@ -1,52 +0,0 @@
-using UnityEngine;
-using System.Collections;
-
-#if UNITY_5_3 || UNITY_5_3_OR_NEWER
-using UnityEngine.SceneManagement;
-#endif
-
-namespace AVProWithOpenCVForUnityExample
-{
- public class AVProWithOpenCVForUnityExample : MonoBehaviour
- {
-
- // Use this for initialization
- void Start ()
- {
-
- }
-
- // Update is called once per frame
- void Update ()
- {
-
- }
-
- public void OnShowLicenseButton ()
- {
- #if UNITY_5_3 || UNITY_5_3_OR_NEWER
- SceneManager.LoadScene ("ShowLicense");
-#else
- Application.LoadLevel ("ShowLicense");
-#endif
- }
-
- public void OnGetReadableTextureExample ()
- {
- #if UNITY_5_3 || UNITY_5_3_OR_NEWER
- SceneManager.LoadScene ("GetReadableTextureExample");
- #else
- Application.LoadLevel ("GetReadableTextureExample");
- #endif
- }
-
- public void OnExtractFrameExample ()
- {
- #if UNITY_5_3 || UNITY_5_3_OR_NEWER
- SceneManager.LoadScene ("ExtractFrameExample");
- #else
- Application.LoadLevel ("ExtractFrameExample");
- #endif
- }
- }
-}
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/ExtractFrameExample.cs b/Assets/AVProWithOpenCVForUnityExample/Scripts/ExtractFrameExample.cs
deleted file mode 100644
index 13ad748..0000000
--- a/Assets/AVProWithOpenCVForUnityExample/Scripts/ExtractFrameExample.cs
+++ /dev/null
@@ -1,292 +0,0 @@
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-using OpenCVForUnity.CoreModule;
-using OpenCVForUnity.ImgprocModule;
-using OpenCVForUnity.UnityUtils;
-
-#if UNITY_5_3 || UNITY_5_3_OR_NEWER
-using UnityEngine.SceneManagement;
-#endif
-
-using RenderHeads.Media.AVProVideo;
-using OpenCVForUnity;
-
-namespace AVProWithOpenCVForUnityExample
-{
- public class ExtractFrameExample : MonoBehaviour
- {
-
- private const int NumFrames = 16;
- public bool _accurateSeek = false;
- public int _timeoutMs = 250;
- private float _timeStepSeconds;
- private int _frameIndex = -1;
-
- ///
- /// The media player.
- ///
- public MediaPlayer mediaPlayer;
-
- ///
- /// The target texture.
- ///
- Texture2D targetTexture;
-
- ///
- /// The texture.
- ///
- Texture2D texture;
-
- ///
- /// The colors.
- ///
- Color32[] colors;
-
- ///
- /// The rgba mat.
- ///
- Mat rgbaMat;
-
- ///
- /// The m sepia kernel.
- ///
- Mat mSepiaKernel;
-
- ///
- /// The m size0.
- ///
- Size mSize0;
-
- ///
- /// The m intermediate mat.
- ///
- Mat mIntermediateMat;
-
- public enum modeType
- {
- original,
- sepia,
- pixelize,
- }
-
- ///
- /// The mode.
- ///
- modeType mode;
-
-
- ///
- /// The original mode toggle.
- ///
- public Toggle originalModeToggle;
-
-
- ///
- /// The sepia mode toggle.
- ///
- public Toggle sepiaModeToggle;
-
-
- ///
- /// The pixelize mode toggle.
- ///
- public Toggle pixelizeModeToggle;
-
-
- // Use this for initialization
- void Start ()
- {
- if (originalModeToggle.isOn) {
- mode = modeType.original;
- }
- if (sepiaModeToggle.isOn) {
- mode = modeType.sepia;
- }
- if (pixelizeModeToggle.isOn) {
- mode = modeType.pixelize;
- }
-
- // sepia
- mSepiaKernel = new Mat (4, 4, CvType.CV_32F);
- mSepiaKernel.put (0, 0, /* R */0.189f, 0.769f, 0.393f, 0f);
- mSepiaKernel.put (1, 0, /* G */0.168f, 0.686f, 0.349f, 0f);
- mSepiaKernel.put (2, 0, /* B */0.131f, 0.534f, 0.272f, 0f);
- mSepiaKernel.put (3, 0, /* A */0.000f, 0.000f, 0.000f, 1f);
-
-
- // pixelize
- mIntermediateMat = new Mat ();
- mSize0 = new Size ();
-
-
- mediaPlayer.Events.AddListener (OnVideoEvent);
- }
-
- // Update is called once per frame
- void Update ()
- {
-
- if (texture != null) {
-
- //Convert AVPro's Texture to Texture2D
- float timeSeconds = _frameIndex * _timeStepSeconds;
- mediaPlayer.ExtractFrame (targetTexture, timeSeconds, _accurateSeek, _timeoutMs);
-
- //Convert Texture2D to Mat
- Utils.texture2DToMat (targetTexture, rgbaMat);
-
-
- if (mode == modeType.original) {
-
- } else if (mode == modeType.sepia) {
-
- Core.transform (rgbaMat, rgbaMat, mSepiaKernel);
-
- } else if (mode == modeType.pixelize) {
-
- Imgproc.resize (rgbaMat, mIntermediateMat, mSize0, 0.1, 0.1, Imgproc.INTER_NEAREST);
- Imgproc.resize (mIntermediateMat, rgbaMat, rgbaMat.size (), 0.0, 0.0, Imgproc.INTER_NEAREST);
-
- }
-
-
- Imgproc.putText (rgbaMat, "AVPro With OpenCV for Unity Example", new Point (50, rgbaMat.rows () / 2), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar (255, 0, 0, 255), 5, Imgproc.LINE_AA, false);
- Imgproc.putText (rgbaMat, "ExtractFrame: " + timeSeconds, new Point (50, rgbaMat.rows () / 2 + 60), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar (0, 0, 255, 255), 5, Imgproc.LINE_AA, false);
- Imgproc.putText (rgbaMat, "W:" + rgbaMat.width () + " H:" + rgbaMat.height () + " SO:" + Screen.orientation, new Point (5, rgbaMat.rows () - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar (255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
-
- //Convert Mat to Texture2D
- Utils.matToTexture2D (rgbaMat, texture, colors);
-
- }
-
- }
-
- // Callback function to handle events
- public void OnVideoEvent (MediaPlayer mp, MediaPlayerEvent.EventType et,
- ErrorCode errorCode)
- {
- switch (et) {
- case MediaPlayerEvent.EventType.ReadyToPlay:
- mediaPlayer.Control.Play ();
- mediaPlayer.Control.Pause ();
- break;
- case MediaPlayerEvent.EventType.FirstFrameReady:
- Debug.Log ("First frame ready");
- OnNewMediaReady ();
- break;
- case MediaPlayerEvent.EventType.FinishedPlaying:
- mediaPlayer.Control.Rewind ();
- break;
- }
- Debug.Log ("Event: " + et.ToString ());
- }
-
- ///
- /// Raises the new media ready event.
- ///
- private void OnNewMediaReady ()
- {
- IMediaInfo info = mediaPlayer.Info;
-
- Debug.Log ("GetVideoWidth " + info.GetVideoWidth () + " GetVideoHeight() " + info.GetVideoHeight ());
-
- // Create a texture the same resolution as our video
- if (targetTexture != null) {
- Texture2D.Destroy (targetTexture);
- targetTexture = null;
- }
- if (texture != null) {
- Texture2D.Destroy (texture);
- texture = null;
- }
-
- targetTexture = new Texture2D (info.GetVideoWidth (), info.GetVideoHeight (), TextureFormat.ARGB32, false);
-
- texture = new Texture2D (info.GetVideoWidth (), info.GetVideoHeight (), TextureFormat.RGBA32, false);
-
- colors = new Color32[texture.width * texture.height];
-
- rgbaMat = new Mat (texture.height, texture.width, CvType.CV_8UC4);
-
-
- gameObject.GetComponent ().material.mainTexture = texture;
-
-
- _timeStepSeconds = (mediaPlayer.Info.GetDurationMs () / 1000f) / (float)NumFrames;
- _frameIndex = Random.Range (0, NumFrames);
-
- }
-
- ///
- /// Raises the destroy event.
- ///
- void OnDestroy ()
- {
- if (targetTexture != null) {
- Texture2D.Destroy (targetTexture);
- targetTexture = null;
- }
-
- if (texture != null) {
- Texture2D.Destroy (texture);
- texture = null;
- }
-
- if (mSepiaKernel != null) {
- mSepiaKernel.Dispose ();
- mSepiaKernel = null;
- }
-
- if (mIntermediateMat != null) {
- mIntermediateMat.Dispose ();
- mIntermediateMat = null;
- }
- }
-
- ///
- /// Raises the back button event.
- ///
- public void OnBackButton ()
- {
- #if UNITY_5_3 || UNITY_5_3_OR_NEWER
- SceneManager.LoadScene ("AVProWithOpenCVForUnityExample");
- #else
- Application.LoadLevel ("AVProWithOpenCVForUnityExample");
- #endif
- }
-
- ///
- /// Raises the original mode toggle event.
- ///
- public void OnOriginalModeToggle ()
- {
-
- if (originalModeToggle.isOn) {
- mode = modeType.original;
- }
- }
-
- ///
- /// Raises the sepia mode toggle event.
- ///
- public void OnSepiaModeToggle ()
- {
-
- if (sepiaModeToggle.isOn) {
- mode = modeType.sepia;
- }
- }
-
- ///
- /// Raises the pixelize mode toggle event.
- ///
- public void OnPixelizeModeToggle ()
- {
-
- if (pixelizeModeToggle.isOn) {
- mode = modeType.pixelize;
- }
- }
- }
-}
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/GetReadableTextureExample.cs b/Assets/AVProWithOpenCVForUnityExample/Scripts/GetReadableTextureExample.cs
deleted file mode 100644
index 1b3d1a0..0000000
--- a/Assets/AVProWithOpenCVForUnityExample/Scripts/GetReadableTextureExample.cs
+++ /dev/null
@@ -1,279 +0,0 @@
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-using OpenCVForUnity.CoreModule;
-using OpenCVForUnity.ImgprocModule;
-using OpenCVForUnity.UnityUtils;
-
-#if UNITY_5_3 || UNITY_5_3_OR_NEWER
-using UnityEngine.SceneManagement;
-#endif
-
-using RenderHeads.Media.AVProVideo;
-using OpenCVForUnity;
-
-namespace AVProWithOpenCVForUnityExample
-{
- public class GetReadableTextureExample : MonoBehaviour
- {
-
- ///
- /// The media player.
- ///
- public MediaPlayer mediaPlayer;
-
- ///
- /// The target texture.
- ///
- Texture2D targetTexture;
-
- ///
- /// The texture.
- ///
- Texture2D texture;
-
- ///
- /// The colors.
- ///
- Color32[] colors;
-
- ///
- /// The rgba mat.
- ///
- Mat rgbaMat;
-
- ///
- /// The m sepia kernel.
- ///
- Mat mSepiaKernel;
-
- ///
- /// The m size0.
- ///
- Size mSize0;
-
- ///
- /// The m intermediate mat.
- ///
- Mat mIntermediateMat;
-
- public enum modeType
- {
- original,
- sepia,
- pixelize,
- }
-
- ///
- /// The mode.
- ///
- modeType mode;
-
-
- ///
- /// The original mode toggle.
- ///
- public Toggle originalModeToggle;
-
-
- ///
- /// The sepia mode toggle.
- ///
- public Toggle sepiaModeToggle;
-
-
- ///
- /// The pixelize mode toggle.
- ///
- public Toggle pixelizeModeToggle;
-
-
- // Use this for initialization
- void Start ()
- {
- if (originalModeToggle.isOn) {
- mode = modeType.original;
- }
- if (sepiaModeToggle.isOn) {
- mode = modeType.sepia;
- }
- if (pixelizeModeToggle.isOn) {
- mode = modeType.pixelize;
- }
-
- // sepia
- mSepiaKernel = new Mat (4, 4, CvType.CV_32F);
- mSepiaKernel.put (0, 0, /* R */0.189f, 0.769f, 0.393f, 0f);
- mSepiaKernel.put (1, 0, /* G */0.168f, 0.686f, 0.349f, 0f);
- mSepiaKernel.put (2, 0, /* B */0.131f, 0.534f, 0.272f, 0f);
- mSepiaKernel.put (3, 0, /* A */0.000f, 0.000f, 0.000f, 1f);
-
-
- // pixelize
- mIntermediateMat = new Mat ();
- mSize0 = new Size ();
-
-
- mediaPlayer.Events.AddListener (OnVideoEvent);
- }
-
- // Update is called once per frame
- void Update ()
- {
-
- if (texture != null) {
-
- //Convert AVPro's Texture to Texture2D
- Helper.GetReadableTexture (mediaPlayer.TextureProducer.GetTexture (), mediaPlayer.TextureProducer.RequiresVerticalFlip (), targetTexture);
-
- //Convert Texture2D to Mat
- Utils.texture2DToMat (targetTexture, rgbaMat);
-
-
- if (mode == modeType.original) {
-
- } else if (mode == modeType.sepia) {
-
- Core.transform (rgbaMat, rgbaMat, mSepiaKernel);
-
- } else if (mode == modeType.pixelize) {
-
- Imgproc.resize (rgbaMat, mIntermediateMat, mSize0, 0.1, 0.1, Imgproc.INTER_NEAREST);
- Imgproc.resize (mIntermediateMat, rgbaMat, rgbaMat.size (), 0.0, 0.0, Imgproc.INTER_NEAREST);
-
- }
-
-
- Imgproc.putText (rgbaMat, "AVPro With OpenCV for Unity Example", new Point (50, rgbaMat.rows () / 2), Imgproc.FONT_HERSHEY_SIMPLEX, 2.0, new Scalar (255, 0, 0, 255), 5, Imgproc.LINE_AA, false);
- Imgproc.putText (rgbaMat, "W:" + rgbaMat.width () + " H:" + rgbaMat.height () + " SO:" + Screen.orientation, new Point (5, rgbaMat.rows () - 10), Imgproc.FONT_HERSHEY_SIMPLEX, 1.0, new Scalar (255, 255, 255, 255), 2, Imgproc.LINE_AA, false);
-
- //Convert Mat to Texture2D
- Utils.matToTexture2D (rgbaMat, texture, colors);
-
- }
-
- }
-
- // Callback function to handle events
- public void OnVideoEvent (MediaPlayer mp, MediaPlayerEvent.EventType et,
- ErrorCode errorCode)
- {
- switch (et) {
- case MediaPlayerEvent.EventType.ReadyToPlay:
- mediaPlayer.Control.Play ();
- break;
- case MediaPlayerEvent.EventType.FirstFrameReady:
- Debug.Log ("First frame ready");
- OnNewMediaReady ();
- break;
- case MediaPlayerEvent.EventType.FinishedPlaying:
- mediaPlayer.Control.Rewind ();
- break;
- }
- Debug.Log ("Event: " + et.ToString ());
- }
-
- ///
- /// Raises the new media ready event.
- ///
- private void OnNewMediaReady ()
- {
- IMediaInfo info = mediaPlayer.Info;
-
- Debug.Log ("GetVideoWidth " + info.GetVideoWidth () + " GetVideoHeight() " + info.GetVideoHeight ());
-
- // Create a texture the same resolution as our video
- if (targetTexture != null) {
- Texture2D.Destroy (targetTexture);
- targetTexture = null;
- }
- if (texture != null) {
- Texture2D.Destroy (texture);
- texture = null;
- }
-
- targetTexture = new Texture2D (info.GetVideoWidth (), info.GetVideoHeight (), TextureFormat.ARGB32, false);
-
- texture = new Texture2D (info.GetVideoWidth (), info.GetVideoHeight (), TextureFormat.RGBA32, false);
-
- colors = new Color32[texture.width * texture.height];
-
- rgbaMat = new Mat (texture.height, texture.width, CvType.CV_8UC4);
-
-
- gameObject.GetComponent ().material.mainTexture = texture;
-
- }
-
- ///
- /// Raises the destroy event.
- ///
- void OnDestroy ()
- {
- if (targetTexture != null) {
- Texture2D.Destroy (targetTexture);
- targetTexture = null;
- }
-
- if (texture != null) {
- Texture2D.Destroy (texture);
- texture = null;
- }
-
- if (mSepiaKernel != null) {
- mSepiaKernel.Dispose ();
- mSepiaKernel = null;
- }
-
- if (mIntermediateMat != null) {
- mIntermediateMat.Dispose ();
- mIntermediateMat = null;
- }
- }
-
- ///
- /// Raises the back button event.
- ///
- public void OnBackButton ()
- {
- #if UNITY_5_3 || UNITY_5_3_OR_NEWER
- SceneManager.LoadScene ("AVProWithOpenCVForUnityExample");
- #else
- Application.LoadLevel ("AVProWithOpenCVForUnityExample");
- #endif
- }
-
- ///
- /// Raises the original mode toggle event.
- ///
- public void OnOriginalModeToggle ()
- {
-
- if (originalModeToggle.isOn) {
- mode = modeType.original;
- }
- }
-
- ///
- /// Raises the sepia mode toggle event.
- ///
- public void OnSepiaModeToggle ()
- {
-
- if (sepiaModeToggle.isOn) {
- mode = modeType.sepia;
- }
- }
-
- ///
- /// Raises the pixelize mode toggle event.
- ///
- public void OnPixelizeModeToggle ()
- {
-
- if (pixelizeModeToggle.isOn) {
- mode = modeType.pixelize;
- }
- }
- }
-}
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/ShowLicense.cs b/Assets/AVProWithOpenCVForUnityExample/Scripts/ShowLicense.cs
deleted file mode 100644
index b78d5c6..0000000
--- a/Assets/AVProWithOpenCVForUnityExample/Scripts/ShowLicense.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using UnityEngine;
-using System.Collections;
-
-#if UNITY_5_3 || UNITY_5_3_OR_NEWER
-using UnityEngine.SceneManagement;
-#endif
-
-namespace AVProWithOpenCVForUnityExample
-{
- public class ShowLicense : MonoBehaviour
- {
-
- // Use this for initialization
- void Start ()
- {
-
- }
-
- // Update is called once per frame
- void Update ()
- {
-
- }
-
- public void OnBackButton ()
- {
- #if UNITY_5_3 || UNITY_5_3_OR_NEWER
- SceneManager.LoadScene ("AVProWithOpenCVForUnityExample");
- #else
- Application.LoadLevel ("AVProWithOpenCVForUnityExample");
-#endif
- }
- }
-}
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils.meta b/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils.meta
new file mode 100644
index 0000000..5d03336
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d3b818f28800a7a408c688131a45a833
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils/FpsMonitor.cs b/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils/FpsMonitor.cs
new file mode 100644
index 0000000..cd552ad
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils/FpsMonitor.cs
@@ -0,0 +1,214 @@
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace AVProWithOpenCVForUnityExample
+{
+ // v1.0.1
+ public class FpsMonitor : MonoBehaviour
+ {
+ int tick = 0;
+ float elapsed = 0;
+ float fps = 0;
+
+ public enum Alignment
+ {
+ LeftTop,
+ RightTop,
+ LeftBottom,
+ RightBottom,
+ }
+
+ public Alignment alignment = Alignment.RightTop;
+
+ const float GUI_WIDTH = 75f;
+ const float GUI_HEIGHT = 30f;
+ const float MARGIN_X = 10f;
+ const float MARGIN_Y = 10f;
+ const float INNER_X = 8f;
+ const float INNER_Y = 5f;
+ const float GUI_CONSOLE_HEIGHT = 50f;
+
+ public Vector2 offset = new Vector2(MARGIN_X, MARGIN_Y);
+ public bool boxVisible = true;
+ public float boxWidth = GUI_WIDTH;
+ public float boxHeight = GUI_HEIGHT;
+ public Vector2 padding = new Vector2(INNER_X, INNER_Y);
+ public float consoleHeight = GUI_CONSOLE_HEIGHT;
+
+ GUIStyle console_labelStyle;
+
+ float x, y;
+ Rect outer;
+ Rect inner;
+
+ float console_x, console_y;
+ Rect console_outer;
+ Rect console_inner;
+
+ int oldScrWidth;
+ int oldScrHeight;
+
+ Dictionary outputDict = new Dictionary();
+
+ protected string _consoleText = null;
+ public virtual string consoleText
+ {
+ get { return _consoleText; }
+ set
+ {
+ _consoleText = value;
+ toast_time = -1;
+ }
+ }
+
+ int toast_time = -1;
+
+ // Use this for initialization
+ void Start()
+ {
+ console_labelStyle = new GUIStyle();
+ console_labelStyle.fontSize = 32;
+ console_labelStyle.fontStyle = FontStyle.Normal;
+ console_labelStyle.wordWrap = true;
+ console_labelStyle.normal.textColor = Color.white;
+
+ oldScrWidth = Screen.width;
+ oldScrHeight = Screen.height;
+ LocateGUI();
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+ tick++;
+ elapsed += Time.deltaTime;
+ if (elapsed >= 1f)
+ {
+ fps = tick / elapsed;
+ tick = 0;
+ elapsed = 0;
+ }
+
+ if (toast_time > 0)
+ {
+ toast_time = toast_time - 1;
+ }
+ }
+
+ void OnGUI()
+ {
+ if (oldScrWidth != Screen.width || oldScrHeight != Screen.height)
+ {
+ LocateGUI();
+ }
+ oldScrWidth = Screen.width;
+ oldScrHeight = Screen.height;
+
+ if (boxVisible)
+ {
+ GUI.Box(outer, "");
+ }
+
+ GUILayout.BeginArea(inner);
+ {
+ GUILayout.BeginVertical();
+ GUILayout.Label("fps : " + fps.ToString("F1"));
+ foreach (KeyValuePair pair in outputDict)
+ {
+ GUILayout.Label(pair.Key + " : " + pair.Value);
+ }
+ GUILayout.EndVertical();
+ }
+ GUILayout.EndArea();
+
+ if (!string.IsNullOrEmpty(consoleText))
+ {
+ if (toast_time != 0) {
+ if (boxVisible)
+ {
+ GUI.Box(console_outer, "");
+ }
+
+ GUILayout.BeginArea(console_inner);
+ {
+ GUILayout.BeginVertical();
+ GUILayout.Label(consoleText, console_labelStyle);
+ GUILayout.EndVertical();
+ }
+ GUILayout.EndArea();
+ }
+ }
+ }
+
+ public void Add(string key, string value)
+ {
+ if (outputDict.ContainsKey(key))
+ {
+ outputDict[key] = value;
+ }
+ else
+ {
+ outputDict.Add(key, value);
+ }
+ }
+
+ public void Remove(string key)
+ {
+ outputDict.Remove(key);
+ }
+
+ public void Clear()
+ {
+ outputDict.Clear();
+ }
+
+ public void LocateGUI()
+ {
+ x = GetAlignedX(alignment, boxWidth);
+ y = GetAlignedY(alignment, boxHeight);
+ outer = new Rect(x, y, boxWidth, boxHeight);
+ inner = new Rect(x + padding.x, y + padding.y, boxWidth, boxHeight);
+
+ console_x = GetAlignedX(Alignment.LeftBottom, Screen.width);
+ console_y = GetAlignedY(Alignment.LeftBottom, consoleHeight);
+ console_outer = new Rect(console_x, console_y, Screen.width - offset.x * 2, consoleHeight);
+ console_inner = new Rect(console_x + padding.x, console_y + padding.y, Screen.width - offset.x * 2 - padding.x, consoleHeight);
+ }
+
+ public void Toast(string message, int time = 120)
+ {
+ _consoleText = message;
+ toast_time = (time < 60) ? 60 : time;
+ }
+
+ float GetAlignedX(Alignment anchor, float w)
+ {
+ switch (anchor)
+ {
+ default:
+ case Alignment.LeftTop:
+ case Alignment.LeftBottom:
+ return offset.x;
+
+ case Alignment.RightTop:
+ case Alignment.RightBottom:
+ return Screen.width - w - offset.x;
+ }
+ }
+
+ float GetAlignedY(Alignment anchor, float h)
+ {
+ switch (anchor)
+ {
+ default:
+ case Alignment.LeftTop:
+ case Alignment.RightTop:
+ return offset.y;
+
+ case Alignment.LeftBottom:
+ case Alignment.RightBottom:
+ return Screen.height - h - offset.y;
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils/FpsMonitor.cs.meta b/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils/FpsMonitor.cs.meta
new file mode 100644
index 0000000..f116a73
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/Scripts/Utils/FpsMonitor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b3afd8b9824360045957f5329d104d6d
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/AVProWithOpenCVForUnityExample/ShowLicense.cs b/Assets/AVProWithOpenCVForUnityExample/ShowLicense.cs
new file mode 100644
index 0000000..219aa52
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/ShowLicense.cs
@@ -0,0 +1,26 @@
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+namespace AVProWithOpenCVForUnityExample
+{
+ public class ShowLicense : MonoBehaviour
+ {
+
+ // Use this for initialization
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+
+ public void OnBackButton()
+ {
+ SceneManager.LoadScene("AVProWithOpenCVForUnityExample");
+ }
+ }
+}
diff --git a/Assets/AVProWithOpenCVForUnityExample/Scripts/ShowLicense.cs.meta b/Assets/AVProWithOpenCVForUnityExample/ShowLicense.cs.meta
similarity index 100%
rename from Assets/AVProWithOpenCVForUnityExample/Scripts/ShowLicense.cs.meta
rename to Assets/AVProWithOpenCVForUnityExample/ShowLicense.cs.meta
diff --git a/Assets/AVProWithOpenCVForUnityExample/ShowLicense.unity b/Assets/AVProWithOpenCVForUnityExample/ShowLicense.unity
new file mode 100644
index 0000000..d3ab8fd
--- /dev/null
+++ b/Assets/AVProWithOpenCVForUnityExample/ShowLicense.unity
@@ -0,0 +1,1258 @@
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+ m_Text: "The following components are governed by the licenses indicated below:\n\n\n-
+ Big Buck Bunny\r\nCopyright (C) 2008 Blender Foundation | peach.blender.org\r\nSome
+ Rights Reserved. Creative Commons Attribution 3.0 license.\r\nhttp://www.bigbuckbunny.org/\n\n\n\n-
+ OpenCV : Apache 2.0\n\nhttps://github.com/opencv/opencv/blob/4.x/COPYRIGHT\n\n
+ Apache License\n Version 2.0, January
+ 2004\n http://www.apache.org/licenses/\n\n
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION\n\n 1. Definitions.\n\n
+ \"License\" shall mean the terms and conditions for use, reproduction,\n
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+ copyright owner that is granting the License.\n\n \"Legal Entity\" shall
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diff --git a/Assets/AVProWithOpenCVForUnityExample/Scenes/ShowLicense.unity.meta b/Assets/AVProWithOpenCVForUnityExample/ShowLicense.unity.meta
similarity index 100%
rename from Assets/AVProWithOpenCVForUnityExample/Scenes/ShowLicense.unity.meta
rename to Assets/AVProWithOpenCVForUnityExample/ShowLicense.unity.meta
diff --git a/Assets/StreamingAssets.meta b/Assets/StreamingAssets.meta
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new file mode 100644
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diff --git a/Assets/StreamingAssets/AVProWithOpenCVForUnityExample/BigBuckBunny_720p30.mp4 b/Assets/StreamingAssets/AVProWithOpenCVForUnityExample/BigBuckBunny_720p30.mp4
new file mode 100644
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diff --git a/README.md b/README.md
index 6cf65b7..6ab54ef 100644
--- a/README.md
+++ b/README.md
@@ -1,20 +1,34 @@
AVPro With OpenCV for Unity Example
====================
-Screen Shot
+Overview
-----
-![ScreenShot.PNG](ScreenShot.PNG)
-
+This example shows how to convert AVProVideo and AVProLiveCamera texture to OpenCV Mat using AsyncGPUReadback.
+- AVProVideoGetReadableTextureExample
+- AVProVideoAsyncGPUReadbackExample
+- AVProVideoExtractFrameExample
+- AVProLiveCameraGetFrameAsColor32Example
+- AVProLiveCameraAsyncGPUReadbackExample
Environment
-----
-[OpenCVForUnity](https://assetstore.unity.com/packages/tools/integration/opencv-for-unity-21088?aid=1011l4ehR) 2.1.0
-[UnityPlugin-AVProVideo](https://assetstore.unity.com/packages/tools/video/avpro-video-56355?aid=1011l4ehR)-Latest-Trial 1.5.12
+- Unity 2020.3.48f1+
+[OpenCVForUnity](https://assetstore.unity.com/packages/tools/integration/opencv-for-unity-21088?aid=1011l4ehR) 2.5.9+
+[UnityPlugin-AVProVideo](https://assetstore.unity.com/packages/tools/video/avpro-video-v3-core-desktop-edition-278895?aid=1011l4ehR) 2.9.3+ (Latest-Trial)
+[UnityPlugin-AVProLiveCamera](https://assetstore.unity.com/packages/tools/video/avpro-live-camera-3683?aid=1011l4ehR) 2.9.3+ (Latest-Trial)
Setup
-----
-* Create New Project. (AVProWithOpenCVForUnityExample)
-* Import OpenCVForUnity2.3.3 from AssetStore
-* Import UnityPlugin-AVProVideo-Latest-Trial.unitypackage
-* Import AVProWithOpenCVForUnityExample.unitypackage
+1. Download the latest release unitypackage. [AVProWithOpenCVForUnityExample.unitypackage](https://github.com/EnoxSoftware/AVProWithOpenCVForUnityExample/releases)
+1. Create New Project. (AVProWithOpenCVForUnityExample)
+1. Import OpenCVForUnity from AssetStore
+1. Import UnityPlugin-AVProVideo-Latest-Trial.unitypackage
+1. Import UnityPlugin-AVProLiveCamera-Latest-Trial.unitypackage
+1. Import AVProWithOpenCVForUnityExample.unitypackage
+1. Add the "Assets/AVProWithOpenCVForUnityExample/*.unity" files to the "Scenes In Build" list in the "Build Settings" window.
+1. Build and Deploy.
+
+Screen Shot
+-----
+![ScreenShot.PNG](ScreenShot.PNG)