230 строки
8.0 KiB
C++
230 строки
8.0 KiB
C++
/*
|
|
* Copyright 2018-2019 Arm Limited
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef SPIRV_CROSS_PARSED_IR_HPP
|
|
#define SPIRV_CROSS_PARSED_IR_HPP
|
|
|
|
#include "spirv_common.hpp"
|
|
#include <stdint.h>
|
|
#include <unordered_map>
|
|
|
|
namespace SPIRV_CROSS_NAMESPACE
|
|
{
|
|
|
|
// This data structure holds all information needed to perform cross-compilation and reflection.
|
|
// It is the output of the Parser, but any implementation could create this structure.
|
|
// It is intentionally very "open" and struct-like with some helper functions to deal with decorations.
|
|
// Parser is the reference implementation of how this data structure should be filled in.
|
|
|
|
class ParsedIR
|
|
{
|
|
private:
|
|
// This must be destroyed after the "ids" vector.
|
|
std::unique_ptr<ObjectPoolGroup> pool_group;
|
|
|
|
public:
|
|
ParsedIR();
|
|
|
|
// Due to custom allocations from object pools, we cannot use a default copy constructor.
|
|
ParsedIR(const ParsedIR &other);
|
|
ParsedIR &operator=(const ParsedIR &other);
|
|
|
|
// Moves are unproblematic, but we need to implement it anyways, since MSVC 2013 does not understand
|
|
// how to default-implement these.
|
|
ParsedIR(ParsedIR &&other) SPIRV_CROSS_NOEXCEPT;
|
|
ParsedIR &operator=(ParsedIR &&other) SPIRV_CROSS_NOEXCEPT;
|
|
|
|
// Resizes ids, meta and block_meta.
|
|
void set_id_bounds(uint32_t bounds);
|
|
|
|
// The raw SPIR-V, instructions and opcodes refer to this by offset + count.
|
|
std::vector<uint32_t> spirv;
|
|
|
|
// Holds various data structures which inherit from IVariant.
|
|
SmallVector<Variant> ids;
|
|
|
|
// Various meta data for IDs, decorations, names, etc.
|
|
std::unordered_map<uint32_t, Meta> meta;
|
|
|
|
// Holds all IDs which have a certain type.
|
|
// This is needed so we can iterate through a specific kind of resource quickly,
|
|
// and in-order of module declaration.
|
|
SmallVector<uint32_t> ids_for_type[TypeCount];
|
|
|
|
// Special purpose lists which contain a union of types.
|
|
// This is needed so we can declare specialization constants and structs in an interleaved fashion,
|
|
// among other things.
|
|
// Constants can be of struct type, and struct array sizes can use specialization constants.
|
|
SmallVector<uint32_t> ids_for_constant_or_type;
|
|
SmallVector<uint32_t> ids_for_constant_or_variable;
|
|
|
|
// Declared capabilities and extensions in the SPIR-V module.
|
|
// Not really used except for reflection at the moment.
|
|
SmallVector<spv::Capability> declared_capabilities;
|
|
SmallVector<std::string> declared_extensions;
|
|
|
|
// Meta data about blocks. The cross-compiler needs to query if a block is either of these types.
|
|
// It is a bitset as there can be more than one tag per block.
|
|
enum BlockMetaFlagBits
|
|
{
|
|
BLOCK_META_LOOP_HEADER_BIT = 1 << 0,
|
|
BLOCK_META_CONTINUE_BIT = 1 << 1,
|
|
BLOCK_META_LOOP_MERGE_BIT = 1 << 2,
|
|
BLOCK_META_SELECTION_MERGE_BIT = 1 << 3,
|
|
BLOCK_META_MULTISELECT_MERGE_BIT = 1 << 4
|
|
};
|
|
using BlockMetaFlags = uint8_t;
|
|
SmallVector<BlockMetaFlags> block_meta;
|
|
std::unordered_map<uint32_t, uint32_t> continue_block_to_loop_header;
|
|
|
|
// Normally, we'd stick SPIREntryPoint in ids array, but it conflicts with SPIRFunction.
|
|
// Entry points can therefore be seen as some sort of meta structure.
|
|
std::unordered_map<uint32_t, SPIREntryPoint> entry_points;
|
|
uint32_t default_entry_point = 0;
|
|
|
|
struct Source
|
|
{
|
|
uint32_t version = 0;
|
|
bool es = false;
|
|
bool known = false;
|
|
bool hlsl = false;
|
|
|
|
Source() = default;
|
|
};
|
|
|
|
Source source;
|
|
|
|
spv::AddressingModel addressing_model = spv::AddressingModelMax;
|
|
spv::MemoryModel memory_model = spv::MemoryModelMax;
|
|
|
|
// Decoration handling methods.
|
|
// Can be useful for simple "raw" reflection.
|
|
// However, most members are here because the Parser needs most of these,
|
|
// and might as well just have the whole suite of decoration/name handling in one place.
|
|
void set_name(uint32_t id, const std::string &name);
|
|
const std::string &get_name(uint32_t id) const;
|
|
void set_decoration(uint32_t id, spv::Decoration decoration, uint32_t argument = 0);
|
|
void set_decoration_string(uint32_t id, spv::Decoration decoration, const std::string &argument);
|
|
bool has_decoration(uint32_t id, spv::Decoration decoration) const;
|
|
uint32_t get_decoration(uint32_t id, spv::Decoration decoration) const;
|
|
const std::string &get_decoration_string(uint32_t id, spv::Decoration decoration) const;
|
|
const Bitset &get_decoration_bitset(uint32_t id) const;
|
|
void unset_decoration(uint32_t id, spv::Decoration decoration);
|
|
|
|
// Decoration handling methods (for members of a struct).
|
|
void set_member_name(uint32_t id, uint32_t index, const std::string &name);
|
|
const std::string &get_member_name(uint32_t id, uint32_t index) const;
|
|
void set_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration, uint32_t argument = 0);
|
|
void set_member_decoration_string(uint32_t id, uint32_t index, spv::Decoration decoration,
|
|
const std::string &argument);
|
|
uint32_t get_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration) const;
|
|
const std::string &get_member_decoration_string(uint32_t id, uint32_t index, spv::Decoration decoration) const;
|
|
bool has_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration) const;
|
|
const Bitset &get_member_decoration_bitset(uint32_t id, uint32_t index) const;
|
|
void unset_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration);
|
|
|
|
void mark_used_as_array_length(uint32_t id);
|
|
uint32_t increase_bound_by(uint32_t count);
|
|
Bitset get_buffer_block_flags(const SPIRVariable &var) const;
|
|
|
|
void add_typed_id(Types type, uint32_t id);
|
|
void remove_typed_id(Types type, uint32_t id);
|
|
|
|
class LoopLock
|
|
{
|
|
public:
|
|
explicit LoopLock(uint32_t *counter);
|
|
LoopLock(const LoopLock &) = delete;
|
|
void operator=(const LoopLock &) = delete;
|
|
LoopLock(LoopLock &&other) SPIRV_CROSS_NOEXCEPT;
|
|
LoopLock &operator=(LoopLock &&other) SPIRV_CROSS_NOEXCEPT;
|
|
~LoopLock();
|
|
|
|
private:
|
|
uint32_t *lock;
|
|
};
|
|
|
|
// This must be held while iterating over a type ID array.
|
|
// It is undefined if someone calls set<>() while we're iterating over a data structure, so we must
|
|
// make sure that this case is avoided.
|
|
|
|
// If we have a hard lock, it is an error to call set<>(), and an exception is thrown.
|
|
// If we have a soft lock, we silently ignore any additions to the typed arrays.
|
|
// This should only be used for physical ID remapping where we need to create an ID, but we will never
|
|
// care about iterating over them.
|
|
LoopLock create_loop_hard_lock() const;
|
|
LoopLock create_loop_soft_lock() const;
|
|
|
|
template <typename T, typename Op>
|
|
void for_each_typed_id(const Op &op)
|
|
{
|
|
auto loop_lock = create_loop_hard_lock();
|
|
for (auto &id : ids_for_type[T::type])
|
|
{
|
|
if (ids[id].get_type() == static_cast<Types>(T::type))
|
|
op(id, get<T>(id));
|
|
}
|
|
}
|
|
|
|
template <typename T, typename Op>
|
|
void for_each_typed_id(const Op &op) const
|
|
{
|
|
auto loop_lock = create_loop_hard_lock();
|
|
for (auto &id : ids_for_type[T::type])
|
|
{
|
|
if (ids[id].get_type() == static_cast<Types>(T::type))
|
|
op(id, get<T>(id));
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void reset_all_of_type()
|
|
{
|
|
reset_all_of_type(static_cast<Types>(T::type));
|
|
}
|
|
|
|
void reset_all_of_type(Types type);
|
|
|
|
Meta *find_meta(uint32_t id);
|
|
const Meta *find_meta(uint32_t id) const;
|
|
|
|
const std::string &get_empty_string() const
|
|
{
|
|
return empty_string;
|
|
}
|
|
|
|
private:
|
|
template <typename T>
|
|
T &get(uint32_t id)
|
|
{
|
|
return variant_get<T>(ids[id]);
|
|
}
|
|
|
|
template <typename T>
|
|
const T &get(uint32_t id) const
|
|
{
|
|
return variant_get<T>(ids[id]);
|
|
}
|
|
|
|
mutable uint32_t loop_iteration_depth_hard = 0;
|
|
mutable uint32_t loop_iteration_depth_soft = 0;
|
|
std::string empty_string;
|
|
Bitset cleared_bitset;
|
|
};
|
|
} // namespace SPIRV_CROSS_NAMESPACE
|
|
|
|
#endif
|