149 строки
3.7 KiB
C#
149 строки
3.7 KiB
C#
// MIT License
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// Copyright (c) 2016 Geometry Gym Pty Ltd
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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// and associated documentation files (the "Software"), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all copies or substantial
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// portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
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// LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Text;
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using System.Reflection;
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using System.IO;
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using Rhino.Geometry;
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namespace GeometryGym.Ifc
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{
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public partial class IfcStructuralLoadLinearForce
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{
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public Vector3d LinearForce
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{
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get { return new Vector3d(mLinearForceX, mLinearForceY, mLinearForceZ); }
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set
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{
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if (value.IsValid)
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{
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mLinearForceX = value.X;
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mLinearForceY = value.Y;
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mLinearForceZ = value.Z;
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}
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else
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mLinearForceX = mLinearForceY = mLinearForceZ = 0;
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}
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}
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public Vector3d LinearMoment
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{
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get { return new Vector3d(mLinearMomentX, mLinearMomentY, mLinearMomentZ); }
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set
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{
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if (value.IsValid)
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{
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mLinearMomentX = value.X;
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mLinearMomentY = value.Y;
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mLinearMomentZ = value.Z;
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}
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else
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mLinearMomentX = mLinearMomentY = mLinearMomentZ = 0;
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}
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}
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}
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public partial class IfcStructuralLoadPlanarForce
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{
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public Vector3d PlanarForce
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{
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get { return new Vector3d(mPlanarForceX, mPlanarForceY, mPlanarForceZ); }
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set
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{
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if (value.IsValid)
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{
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mPlanarForceX = value.X;
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mPlanarForceY = value.Y;
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mPlanarForceZ = value.Z;
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}
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else
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mPlanarForceX = mPlanarForceY = mPlanarForceZ = 0;
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}
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}
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}
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public partial class IfcStructuralLoadSingleDisplacement
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{
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public Vector3d Displacement
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{
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get { return new Vector3d(mDisplacementX, mDisplacementY, mDisplacementZ); }
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set
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{
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if (value.IsValid)
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{
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mDisplacementX = value.X;
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mDisplacementY = value.Y;
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mDisplacementZ = value.Z;
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}
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else
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mDisplacementX = mDisplacementY = mDisplacementZ = 0;
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}
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}
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public Vector3d RotationalDisplacement
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{
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get { return new Vector3d(mRotationalDisplacementRX, mRotationalDisplacementRY, mRotationalDisplacementRZ); }
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set
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{
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if (value.IsValid)
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{
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mRotationalDisplacementRX = value.X;
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mRotationalDisplacementRY = value.Y;
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mRotationalDisplacementRZ = value.Z;
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}
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else
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mRotationalDisplacementRX = mRotationalDisplacementRY = mRotationalDisplacementRZ = 0;
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}
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}
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}
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public partial class IfcStructuralLoadSingleForce
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{
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public Vector3d Force
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{
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get { return new Vector3d(ForceX, ForceY, ForceZ); }
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set
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{
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if (value.IsValid)
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{
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mForceX = value.X;
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mForceY = value.Y;
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mForceZ = value.Z;
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}
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else
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mForceX = mForceY = mForceZ = 0;
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}
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}
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public Vector3d Moment
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{
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get { return new Vector3d(MomentX, MomentY, MomentZ); }
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set
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{
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if (value.IsValid)
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{
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mMomentX = value.X;
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mMomentY = value.Y;
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mMomentZ = value.Z;
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}
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else
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mMomentX = mMomentY = mMomentZ = 0;
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}
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}
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}
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}
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