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# ce-server # `ce-server`
This repo houses a Windows server for Cheat Engine. It allows you to remotely use some Cheat Engine functionality without running the entire Cheat Engine on the host machine. This repo houses a Windows server for Cheat Engine. It allows you to remotely use some Cheat Engine functionality without running the entire Cheat Engine on the host machine.
## Usage
1. Launch this server
2. In Cheat Engine, open the Process List window and click "Network" at the bottom.
3. Enter the host name/IP and port and click "Connect".
4. In the Process List window, use the Windows tab to select a process.
## Features ## Features
Currently, this server supports basic Cheat Engine functionality such as reading, writing and scanning memory. Currently, this server supports basic Cheat Engine functionality such as reading, writing and scanning memory.
Here is an incomplete list of what it can do: Here is an incomplete list of what it can do:
- Enumerate processes, modules and memory regions
- Read/write/scan memory (including compression)
- Enumerate processes, modules and memory regions
- Read/write/scan memory
Here is an incomplete list of what it can **not** do: Here is an incomplete list of what it can **not** do:
- Debug - Debug
- Use the speed hack - Use the speed hack
- Create, pause or resume threads - Create, pause or resume threads
@ -19,7 +29,5 @@ Here is an incomplete list of what it can **not** do:
- Make you a sandwich - Make you a sandwich
## Building ## Building
Install the Rust toolchain (see [rustup](https://rustup.rs/)) and run `cargo build --release`, which will build a release binary in the `target/release` folder.
## License Install the Rust toolchain (see [rustup](https://rustup.rs/)) and run `cargo build --release`, which will build a release binary in the `target/release` folder.
Currently I do not wish to license this code, which means all rights are reserved. However, you may compile this tool for your personal use.