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README.md
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# ce-server
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# `ce-server`
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This repo houses a Windows server for Cheat Engine. It allows you to remotely use some Cheat Engine functionality without running the entire Cheat Engine on the host machine.
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This repo houses a Windows server for Cheat Engine. It allows you to remotely use some Cheat Engine functionality without running the entire Cheat Engine on the host machine.
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## Usage
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1. Launch this server
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2. In Cheat Engine, open the Process List window and click "Network" at the bottom.
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3. Enter the host name/IP and port and click "Connect".
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4. In the Process List window, use the Windows tab to select a process.
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## Features
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## Features
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Currently, this server supports basic Cheat Engine functionality such as reading, writing and scanning memory.
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Currently, this server supports basic Cheat Engine functionality such as reading, writing and scanning memory.
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Here is an incomplete list of what it can do:
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Here is an incomplete list of what it can do:
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- Enumerate processes, modules and memory regions
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- Read/write/scan memory (including compression)
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- Enumerate processes, modules and memory regions
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- Read/write/scan memory
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Here is an incomplete list of what it can **not** do:
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Here is an incomplete list of what it can **not** do:
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- Debug
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- Debug
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- Use the speed hack
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- Use the speed hack
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- Create, pause or resume threads
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- Create, pause or resume threads
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- Make you a sandwich
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- Make you a sandwich
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## Building
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## Building
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Install the Rust toolchain (see [rustup](https://rustup.rs/)) and run `cargo build --release`, which will build a release binary in the `target/release` folder.
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## License
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Install the Rust toolchain (see [rustup](https://rustup.rs/)) and run `cargo build --release`, which will build a release binary in the `target/release` folder.
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Currently I do not wish to license this code, which means all rights are reserved. However, you may compile this tool for your personal use.
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