2016-07-06 21:36:04 +03:00
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// --------------------------------------------------------------
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2016-07-06 21:34:33 +03:00
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//
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// Microsoft Edge fps-emitter
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// Copyright(c) Microsoft Corporation
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// All rights reserved.
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//
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// MIT License
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files(the ""Software""),
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// to deal in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies
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// of the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions :
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS
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// OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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2016-07-06 21:36:04 +03:00
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// --------------------------------------------------------------
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2016-06-29 23:49:18 +03:00
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'use strict'
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/* global performance */
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2016-07-06 00:19:35 +03:00
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var DEFAULT_UPDATE_INTERVAL = 1000
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2016-06-29 23:49:18 +03:00
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var raf = require('raf')
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var EE = require('events').EventEmitter
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var inherits = require('inherits')
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inherits(FpsEmitter, EE)
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2016-07-06 00:19:35 +03:00
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function FpsEmitter (interval) {
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2016-06-29 23:49:18 +03:00
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if (!(this instanceof FpsEmitter)) {
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2016-07-06 00:19:35 +03:00
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return new FpsEmitter(interval)
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2016-06-29 23:49:18 +03:00
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}
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EE.call(this)
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2016-07-06 00:19:35 +03:00
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this.setUpdateInterval(interval)
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2016-06-29 23:49:18 +03:00
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// avoid functions-within-functions, use bound functions for perf
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this.__onTimer = this.__onTimer.bind(this)
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this.__onRaf = this.__onRaf.bind(this)
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this.__fps = 0
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this.__total = 0
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this.__samples = 0
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2016-07-06 00:19:35 +03:00
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this.__lastSample = this.__lastSampleBatch = performance.now()
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2016-06-29 23:49:18 +03:00
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// it's possible for raf to be called twice in a frame, hence setInterval(..., 16)
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setInterval(this.__onTimer, 16)
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}
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FpsEmitter.prototype.__onTimer = function () {
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raf(this.__onRaf)
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}
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FpsEmitter.prototype.__onRaf = function () {
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// update the new timestamp and total intervals recorded
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var newTS = performance.now()
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2016-07-06 00:19:35 +03:00
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this.__samples++
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this.__total += newTS - this.__lastSample
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if (newTS - this.__lastSampleBatch >= this.__interval) {
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// calculate the rolling average
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var fps = 1000 / (this.__total / this.__samples)
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// clamp to 60, use ~~ as a fast Math.floor()
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fps = fps > 60 ? 60 : ~~fps
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if (this.__fps !== fps) {
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// emit when changed
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this.__fps = fps
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this.emit('update', fps)
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}
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// reset
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this.__total = 0
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this.__samples = 0
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this.__lastSampleBatch = newTS
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2016-06-29 23:49:18 +03:00
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}
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2016-07-06 00:19:35 +03:00
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this.__lastSample = newTS
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}
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FpsEmitter.prototype.setUpdateInterval = function (interval) {
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this.__interval = typeof interval === 'number' && interval > 0
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? interval : DEFAULT_UPDATE_INTERVAL
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2016-06-29 23:49:18 +03:00
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}
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FpsEmitter.prototype.get = function () {
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return this.__fps
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}
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module.exports = FpsEmitter
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