Merge pull request #5 from Unity-Technologies/update-packages
Update packages
This commit is contained in:
Коммит
88b993e4a7
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@ -54,5 +54,5 @@ Material:
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- _QueueControl: 0
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- _QueueOffset: 0
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m_Colors:
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- _Color: {r: 0.20155449, g: 0.3200159, b: 0.4056604, a: 1}
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- _Color: {r: 0.21380165, g: 0.113978855, b: 0.3207547, a: 1}
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m_BuildTextureStacks: []
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: a4a82014270aac543bb000d5b2792294
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guid: f8b8f25366b2ab245be88d44c0f7cd43
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 8717ed820040fc94db5fa060ae597605
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guid: 75ff85cb80df2b7428a6b72d3abb4120
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 7bd10f9332ca1cb4bafe2ca35dbe8845
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guid: 012e5c859c9beda4e908633ad7833dc9
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 1c7b705e35c9b344789f899e38dab325
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guid: 17381b7978e919f449b1d2e8b0348126
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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@ -64,7 +64,6 @@ namespace Unity.Physics.Authoring
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});
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AddComponent<PhysicsRootBaked>(entity);
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AddComponent<PhysicsCollider>(entity);
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AddBuffer<PhysicsColliderKeyEntityPair>(entity);
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}
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if (authoring.MotionType == BodyMotionType.Static || IsStatic())
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@ -114,7 +114,6 @@ namespace Unity.Physics.Authoring
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});
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AddComponent<PhysicsRootBaked>(entity);
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AddComponent<PhysicsCollider>(entity);
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AddBuffer<PhysicsColliderKeyEntityPair>(entity);
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}
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}
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@ -185,7 +185,7 @@ namespace Unity.Physics.Authoring
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height = props.Height;
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}
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internal CapsuleGeometryAuthoring GetCapsuleProperties()
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public CapsuleGeometryAuthoring GetCapsuleProperties()
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{
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GetCylindricalProperties(
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m_Capsule, out var center, out var height, out var radius, out var orientationEuler, m_ShapeType != ShapeType.Capsule
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@ -610,7 +610,7 @@ namespace Unity.Physics.Authoring
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SyncSphereProperties();
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}
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internal void SetCapsule(CapsuleGeometryAuthoring geometry)
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public void SetCapsule(CapsuleGeometryAuthoring geometry)
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{
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m_ShapeType = ShapeType.Capsule;
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m_PrimitiveCenter = geometry.Center;
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