This commit is contained in:
Brian Will 2023-06-12 17:17:37 -07:00
Родитель 9fbd22e039
Коммит a2bb3ea4e8
11 изменённых файлов: 20 добавлений и 3437 удалений

Просмотреть файл

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.18028352, g: 0.22571376, b: 0.30692244, a: 1}
m_IndirectSpecularColor: {r: 0.18028353, g: 0.22571383, b: 0.30692253, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -513,9 +513,8 @@ MonoBehaviour:
m_GameObject: {fileID: 1627595938}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 785bfd4bd06f48c43a6944bbef2356b1, type: 3}
m_Script: {fileID: 11500000, guid: ef895520aaf29426fa8555813c8412cd, type: 3}
m_Name:
m_EditorClassIdentifier:
rowTemplate: {fileID: 9197481963319205126, guid: 49aa4e12bb45cd148ad2463994726dc3,
type: 3}
Initialized: 0

Просмотреть файл

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
m_IndirectSpecularColor: {r: 0.18028353, g: 0.22571383, b: 0.30692253, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -300,7 +300,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 2
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
@ -310,7 +310,7 @@ MonoBehaviour:
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 1
m_SoftShadowQuality: 2
--- !u!1 &874799922 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1357867726654781249, guid: c0ce7b3c74021e840a5995cf136ee0fe,
@ -347,12 +347,20 @@ MonoBehaviour:
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
quality: 3
frameInfluence: 0.1
jitterScale: 1
mipBias: 0
varianceClampScale: 0.9
contrastAdaptiveSharpening: 0
--- !u!1 &1711564180
GameObject:
m_ObjectHideFlags: 0
@ -406,56 +414,3 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2030351118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2030351120}
- component: {fileID: 2030351119}
m_Layer: 0
m_Name: FloorSubScene
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &2030351119
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030351118}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45a335734b1572644a6a5d09d87adc65, type: 3}
m_Name:
m_EditorClassIdentifier:
_SceneAsset: {fileID: 102900000, guid: 6dd1bb6104b7672489ecb3228bfbcb90, type: 3}
_HierarchyColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
AutoLoadScene: 1
_SceneGUID:
Value:
x: 381361622
y: 1115061056
z: 574344856
w: 163364792
--- !u!4 &2030351120
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030351118}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

Разница между файлами не показана из-за своего большого размера Загрузить разницу

Просмотреть файл

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 5725067ced8384d3088a94201b204ad4
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Просмотреть файл

@ -697,7 +697,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 1336750971}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -1295,7 +1294,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 56193537}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -2429,7 +2427,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 780814449}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -3034,7 +3031,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 1110103479}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -3625,7 +3621,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 2123973863}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -3954,7 +3949,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 1000761868}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -4371,7 +4365,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 629709944}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -4960,7 +4953,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 487187772}
EnableCollision: 1
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -5290,7 +5282,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 1644420482}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -6150,7 +6141,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 534096495}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -6713,7 +6703,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 322180620}
EnableCollision: 0
RaiseImpulseEvents: 1
MaxImpulse:
x: Infinity
y: 0
@ -6815,7 +6804,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 465190218}
EnableCollision: 1
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -7407,7 +7395,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 1188811466}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -7821,7 +7808,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 0}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity
@ -7853,60 +7839,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2101594842
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2101594844}
- component: {fileID: 2101594843}
m_Layer: 0
m_Name: Simulation Validation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &2101594843
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2101594842}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac6bdfff8f25443fa08ae31c4ce351fa, type: 3}
m_Name:
m_EditorClassIdentifier:
EnableValidation: 0
ValidationTimeRange:
x: 0.25
y: 4
ValidateJointBehavior: 1
ValidateRigidBodiesAtRest: 0
LinearVelocityErrorTolerance: 0.005
AngularVelocityErrorTolerance: 0.01
PositionErrorTolerance: 0.05
OrientationErrorTolerance: 0.02
--- !u!4 &2101594844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2101594842}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2118711692
GameObject:
m_ObjectHideFlags: 0
@ -7942,7 +7874,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 686085655}
EnableCollision: 1
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity

Просмотреть файл

@ -1124,7 +1124,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &423069120
GameObject:
@ -2405,60 +2405,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 45, y: 0, z: 45}
--- !u!1 &1611407114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1611407116}
- component: {fileID: 1611407115}
m_Layer: 0
m_Name: Simulation Validation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1611407115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1611407114}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac6bdfff8f25443fa08ae31c4ce351fa, type: 3}
m_Name:
m_EditorClassIdentifier:
EnableValidation: 0
ValidationTimeRange:
x: 0.25
y: 4
ValidateJointBehavior: 1
ValidateRigidBodiesAtRest: 0
LinearVelocityErrorTolerance: 0.005
AngularVelocityErrorTolerance: 0.2
PositionErrorTolerance: 0.01
OrientationErrorTolerance: 0.1
--- !u!4 &1611407116
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1611407114}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.1080265, y: -6.2883453, z: -30.222397}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1867381777
GameObject:
m_ObjectHideFlags: 0

Просмотреть файл

@ -230,60 +230,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &554042859
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 554042861}
- component: {fileID: 554042860}
m_Layer: 0
m_Name: Simulation Validation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &554042860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 554042859}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac6bdfff8f25443fa08ae31c4ce351fa, type: 3}
m_Name:
m_EditorClassIdentifier:
EnableValidation: 0
ValidationTimeRange:
x: 0.25
y: 3
ValidateJointBehavior: 1
ValidateRigidBodiesAtRest: 0
LinearVelocityErrorTolerance: 0.005
AngularVelocityErrorTolerance: 0.01
PositionErrorTolerance: 0.01
OrientationErrorTolerance: 0.01
--- !u!4 &554042861
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 554042859}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.1080265, y: -6.2883453, z: -30.222397}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &613302045
PrefabInstance:
m_ObjectHideFlags: 0
@ -324,7 +270,7 @@ PrefabInstance:
- target: {fileID: 7682084060178167355, guid: ebfe93b387bf4a54989a6f911bdc11d1,
type: 3}
propertyPath: m_RootOrder
value: 5
value: 4
objectReference: {fileID: 0}
- target: {fileID: 7682084060178167355, guid: ebfe93b387bf4a54989a6f911bdc11d1,
type: 3}
@ -680,7 +626,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
ConnectedBody: {fileID: 1670375550}
EnableCollision: 0
RaiseImpulseEvents: 0
MaxImpulse:
x: Infinity
y: Infinity

Просмотреть файл

@ -1019,60 +1019,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &892956675
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 892956677}
- component: {fileID: 892956676}
m_Layer: 0
m_Name: Simulation Validation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &892956676
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892956675}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac6bdfff8f25443fa08ae31c4ce351fa, type: 3}
m_Name:
m_EditorClassIdentifier:
EnableValidation: 0
ValidationTimeRange:
x: 0.5
y: 2
ValidateJointBehavior: 1
ValidateRigidBodiesAtRest: 0
LinearVelocityErrorTolerance: 0.005
AngularVelocityErrorTolerance: 0.1
PositionErrorTolerance: 0.01
OrientationErrorTolerance: 0.02
--- !u!4 &892956677
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892956675}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 20.535793, y: -10.438924, z: 32.668446}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &939443129
PrefabInstance:
m_ObjectHideFlags: 0
@ -1113,7 +1059,7 @@ PrefabInstance:
- target: {fileID: 7682084060178167355, guid: ebfe93b387bf4a54989a6f911bdc11d1,
type: 3}
propertyPath: m_RootOrder
value: 6
value: 5
objectReference: {fileID: 0}
- target: {fileID: 7682084060178167355, guid: ebfe93b387bf4a54989a6f911bdc11d1,
type: 3}
@ -1588,7 +1534,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1300592159
GameObject:

Просмотреть файл

@ -123,60 +123,6 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &167063608
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 167063610}
- component: {fileID: 167063609}
m_Layer: 0
m_Name: Simulation Validation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &167063609
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167063608}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac6bdfff8f25443fa08ae31c4ce351fa, type: 3}
m_Name:
m_EditorClassIdentifier:
EnableValidation: 0
ValidationTimeRange:
x: 1
y: 2
ValidateJointBehavior: 1
ValidateRigidBodiesAtRest: 0
LinearVelocityErrorTolerance: 0.005
AngularVelocityErrorTolerance: 0.01
PositionErrorTolerance: 0.15
OrientationErrorTolerance: 0.1
--- !u!4 &167063610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167063608}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 34.288464, y: 0.047004223, z: 21.220373}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &243054284
GameObject:
m_ObjectHideFlags: 0

Просмотреть файл

@ -1446,7 +1446,7 @@ PrefabInstance:
- target: {fileID: 7682084060178167355, guid: ebfe93b387bf4a54989a6f911bdc11d1,
type: 3}
propertyPath: m_RootOrder
value: 11
value: 10
objectReference: {fileID: 0}
- target: {fileID: 7682084060178167355, guid: ebfe93b387bf4a54989a6f911bdc11d1,
type: 3}
@ -5316,60 +5316,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 45, z: 35}
--- !u!1 &1782764260
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1782764262}
- component: {fileID: 1782764261}
m_Layer: 0
m_Name: Simulation Validation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1782764261
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1782764260}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac6bdfff8f25443fa08ae31c4ce351fa, type: 3}
m_Name:
m_EditorClassIdentifier:
EnableValidation: 0
ValidationTimeRange:
x: 1
y: 3
ValidateJointBehavior: 1
ValidateRigidBodiesAtRest: 0
LinearVelocityErrorTolerance: 0.005
AngularVelocityErrorTolerance: 0.01
PositionErrorTolerance: 0.01
OrientationErrorTolerance: 0.01
--- !u!4 &1782764262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1782764260}
m_LocalRotation: {x: -0, y: -0, z: -0.0000000037252903, w: 1}
m_LocalPosition: {x: 26.509773, y: -2.2065744, z: 26.389553}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2090748528
GameObject:
m_ObjectHideFlags: 0

Просмотреть файл

@ -26,31 +26,6 @@ class Initialization
// don't modify the project when entering playmode
return;
}
// else: [InitializeOnLoadMethod]
static void AutoImportUnityPhysicsSamples()
{
if (Application.isPlaying)
{
// don't modify the project when entering playmode
return;
}
// else:
// Find Unity Physics package samples and auto-import them if not yet imported.
// Note: we are setting packageVersion to null here to ignore the version of the package.
foreach (var sample in Sample.FindByPackage("com.unity.physics", null))
{
if (!sample.isImported)
{
//sample.importPath = Application.dataPath + "/Authoring";
var success = sample.Import(Sample.ImportOptions.HideImportWindow | Sample.ImportOptions.OverridePreviousImports);
if (!success)
{
Debug.LogWarning("Failed to import Unity Physics package samples");
}
}
}
}
// Find Unity Physics package samples and auto-import them if not yet imported.
// Note: we are setting packageVersion to null here to ignore the version of the package.
@ -59,7 +34,8 @@ class Initialization
if (!sample.isImported)
{
//sample.importPath = Application.dataPath + "/Authoring";
var success = sample.Import(Sample.ImportOptions.HideImportWindow | Sample.ImportOptions.OverridePreviousImports);
var success = sample.Import(Sample.ImportOptions.HideImportWindow |
Sample.ImportOptions.OverridePreviousImports);
if (!success)
{
Debug.LogWarning("Failed to import Unity Physics package samples");