43 строки
2.0 KiB
XML
43 строки
2.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk" ToolsVersion="15.0">
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<PropertyGroup>
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<TargetFramework>net471</TargetFramework>
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<RootDir>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)..\..\'))</RootDir>
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<PackageName>com.unity.git.api</PackageName>
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<RootNamespace>UnitTests</RootNamespace>
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<AssemblyName>Unit.Tests</AssemblyName>
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<PublishTo>$(RootDir)build\packages\</PublishTo>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Configurations>Debug;Release;ReleaseUnity;DebugUnity</Configurations>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DefineConstants>$(DefineConstants);NUNIT;TRACE;DEBUG</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugUnity|AnyCPU'">
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<DefineConstants>$(DefineConstants);TRACE;DEBUG;UNITY_EDITOR</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DefineConstants>$(DefineConstants);NUNIT</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseUnity|AnyCPU'">
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<DefineConstants>$(DefineConstants);UNITY_EDITOR</DefineConstants>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\common\properties.props" />
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<Import Project="$(SolutionDir)\common\tests.props" />
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<ItemGroup>
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<PackageReference Include="FluentAssertions" Version="5.7.0" />
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<PackageReference Include="NCrunch.Framework" Version="3.17.0" />
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<PackageReference Include="NSubstitute" Version="4.2.0" />
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<PackageReference Include="NUnit" Version="3.12.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\TestUtils\TestUtils.csproj" />
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<ProjectReference Include="..\..\src\com.unity.git.api\Api\Api.csproj" />
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</ItemGroup>
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</Project> |