Граф коммитов

  • 416fb36308 [UUM-73033] Fix Color Lookup causing GC.Alloc every frame Seungwon Oh 2024-08-22 10:12:10 +0000
  • 6ed7b6cbec [Fix] UUM-76816 - RenderGraph Error's when resizing the sceneview Kristin Lague 2024-08-21 11:08:59 +0000
  • 7f3174c103 [UUM-70329] Set the 'Maximum Shadows on Screen' limit to 65536. Myeongseon Kim 2024-08-21 11:08:58 +0000
  • d96b8ac038 [UUM-76115] Fix display of Shader Graph shortcuts in context menus Joseph Savell 2024-08-21 11:08:55 +0000
  • 2d92d9a18b [SpeedTree] Fix UUM-77419: (.st9) asset incorrectly using leaf-facing, rendering broken Volkan Ilbeyli 2024-08-21 11:08:53 +0000
  • 22164a0217 [VFX] Position Circle Feedback Paul Demeulenaere 2024-08-20 20:45:19 +0000
  • fc267ad41d
    Merge pull request #8093 from Unity-Technologies/internal/master UnityAljosha 2024-08-20 14:44:08 +0200
  • 6171b1d217
    Merge pull request #8092 from Unity-Technologies/internal/2022.3/staging UnityAljosha 2024-08-20 14:40:21 +0200
  • 344fe7e962
    Delete all unused CI configs (#8089) Théo Penavaire 2024-08-20 14:01:51 +0200
  • cbcd64bd33 Tryfix editor location for ppv2 osx ci/cleanup-2024-08-19 Théo Penavaire 2024-08-20 13:28:49 +0200
  • d74b088100
    [21.3] Remove unused CI configs (#8091) Théo Penavaire 2024-08-20 10:51:42 +0200
  • 59c1645db3
    [22.3] Remove unused CI configs (#8090) Théo Penavaire 2024-08-20 10:51:15 +0200
  • e2855e1a89 Fix ppv2 osx Théo Penavaire 2024-08-20 10:49:35 +0200
  • 92378cffbd RenderGraph - Add Unit Test Yohann Vaast 2024-08-19 19:38:09 +0000
  • b8bb7ca357 [UUM-74314][6000] Fix UUM-74314 Kenny Tan 2024-08-19 19:38:07 +0000
  • d0d08f4682 Simplify postprocessing jobs Théo Penavaire 2024-08-19 18:54:58 +0200
  • 8b1835a405 Add model for ppv2 osx jobs Théo Penavaire 2024-08-19 18:23:51 +0200
  • 9b4b958e42 Use correct bokken images across the board 2021.3/ci/cleanup Théo Penavaire 2024-08-19 18:03:45 +0200
  • e6580fadd7 Use correct images across the board 2022.3/ci/cleanup Théo Penavaire 2024-08-19 18:01:07 +0200
  • ce51dd3d5c Use correct bokken images across the board Théo Penavaire 2024-08-19 17:58:01 +0200
  • bfc1ca767f Update all agents to latest Théo Penavaire 2024-08-19 17:47:20 +0200
  • 84186b6a96 Update all agents to latest Théo Penavaire 2024-08-19 17:46:27 +0200
  • 4c063823d3 Fix template jobs Théo Penavaire 2024-08-19 17:35:05 +0200
  • 30e080c03b Update pack agent Théo Penavaire 2024-08-19 17:32:21 +0200
  • aba2c64bcc Fix template pipelines Théo Penavaire 2024-08-19 17:30:59 +0200
  • 2b2f30945a Tryfix template jobs Théo Penavaire 2024-08-19 16:59:51 +0200
  • 810ee7434c Fix CUSTOM_REVISION var Théo Penavaire 2024-08-19 16:29:11 +0200
  • 316ffebba9 Remove unused CI configs Théo Penavaire 2024-08-19 16:22:49 +0200
  • 6d300f97b8 Remove unused CI configs Théo Penavaire 2024-08-19 16:19:27 +0200
  • 727f50c460 Fix wrong merge Théo Penavaire 2024-08-19 16:14:46 +0200
  • 20adba83d0 Merge branch 'master' into ci/cleanup-2024-08-19 Théo Penavaire 2024-08-19 16:11:57 +0200
  • 8b77e46b74 Override CUSTOM-REVISION setter Théo Penavaire 2024-08-19 16:05:53 +0200
  • e506efbd53 Delete all unused CI configs Théo Penavaire 2024-08-19 15:51:27 +0200
  • 3163bf4d3a
    [CI] [trunk] Updated editor to 16ab843503b1033c14ea1590bd2c1922b6ac1e8a noreply@unity3d.com 2024-08-16 21:36:17 +0000
  • 65c617d56c
    [CI] [trunk] Updated editor to b26a29229761f19f970e317e1293a20ce58aed3c noreply@unity3d.com 2024-08-15 21:36:35 +0000
  • 974b52411e
    [CI] [trunk] Updated editor to 987fc056da9f5838f095e2a8f365bab2ced7e858 noreply@unity3d.com 2024-08-14 21:54:25 +0000
  • 7631afa419 2021.3: Fixed an issue where glClientWaitSync: Expected application to have kicked everything Shiva Prakash Kannan 2024-08-19 12:44:33 +0000
  • 4c8ad67660 [Port] [2021.3] [UUM-76270] Fix resize and scrolling behavior of Custom Function node's body field Reach Platform Support 2024-08-19 12:44:30 +0000
  • 614ea4022a [CI] [2021.3] Updated editor to baf0527bd9dd4ba10d8e6919b28a95fc7d9a99be noreply@unity3d.com 2024-08-17 21:35:55 +0000
  • 497d960f29 [CI] [2022.3] Updated editor to 3fea9237d581a5de5feb42b6b9704b0f5c93de63 noreply@unity3d.com 2024-08-17 21:35:49 +0000
  • 8ea1c90ae3 [CI] [trunk] Updated editor to 16ab843503b1033c14ea1590bd2c1922b6ac1e8a noreply@unity3d.com 2024-08-16 21:36:17 +0000
  • b68f44a70b [CI] [trunk] Updated editor to b26a29229761f19f970e317e1293a20ce58aed3c noreply@unity3d.com 2024-08-15 21:36:35 +0000
  • 82d535ebbc Fixed broken link in SRP Core - Render Requests Richard Horton 2024-08-15 21:22:00 +0000
  • 943c743553 [Port] [2022.3] [HDRP] Fix NaNs and clamping in PCSS Myeongseon Kim 2024-08-15 16:36:23 +0000
  • cd0e347e58 [SpeedTree] backport-2022.3: Fix camera facing leaf effect Volkan Ilbeyli 2024-08-15 10:13:04 +0000
  • 6f3aaef1ea Platform/webgpu/fix urp ssao Brendan Duncan 2024-08-14 23:10:41 +0000
  • e5f8365f55 [CI] [trunk] Updated editor to 987fc056da9f5838f095e2a8f365bab2ced7e858 noreply@unity3d.com 2024-08-14 21:54:25 +0000
  • 8dc605f711 Improve URP RenderGraph sample code - Remove copy from custom post processing feature template Aljosha Demeulemeester 2024-08-13 14:02:09 +0000
  • e60c788904 [UUM-76570] Fix color picker causing main preview to stop updating Joseph Savell 2024-08-13 14:02:08 +0000
  • 974286fed4 [URP] Fixed Forward+ always blending reflection probes regardless of setting Justin Schwartz 2024-08-13 11:20:49 +0000
  • 1d19a9443e [UUM-76008] Fix Graph Inspector not updating when precision is changed from context menu Joseph Savell 2024-08-12 15:24:09 +0000
  • 7a67a14f17 [CI] [trunk] Updated editor to 03b607439bcd2f3887b4a8094dac0afa43e9f570 noreply@unity3d.com 2024-08-10 21:38:11 +0000
  • c0dff4a7c5 [CI] [2022.3] Updated editor to 2b25e7f30d668dae5c3287c5861f7816d39b389b noreply@unity3d.com 2024-08-10 21:36:11 +0000
  • 88feb9c00c [CI] [2021.3] Updated editor to 949ff0183ec4e980a8f77ce9a5d2ad41353d74fa noreply@unity3d.com 2024-08-10 21:36:10 +0000
  • 33c7c50f29 Land final improvements to unified baker. Pema Malling 2024-08-09 17:05:12 +0000
  • 46bb87db24 Fixed XR missing copy depth pass when running in RenderGraph. Thomas Zeng 2024-08-09 13:21:55 +0000
  • 3fae7bb2ce [Port] [2022.3] [Vulkan][URP] Fix linear fog rendering artifacts on Adreno GPUs with Vulkan Reach Platform Support 2024-08-09 11:16:33 +0000
  • fb54ac2a0c Disable depth priming when MSAA is enabled Mikkel Simonsen 2024-08-08 23:39:26 +0000
  • 121de4a30c [Port] [2022.3] Fix shader warnings from HDRP TAA shader on Metal Reach Platform Support 2024-08-08 16:45:01 +0000
  • 79ff2b942f 2022.3: Fixed an issue where glClientWaitSync: Expected application to have kicked everything Shiva Prakash Kannan 2024-08-08 16:45:00 +0000
  • 535369ee85 [2022.3][ShaderGraph] Variant Limit bug fix Esmeralda Salamone 2024-08-08 16:45:00 +0000
  • 613f65f834
    Merge pull request #8088 from Unity-Technologies/internal/2022.3/staging UnityAljosha 2024-08-08 17:38:53 +0200
  • 96f722042c [ShaderGraph] Variant Limit bug fix Esmeralda Salamone 2024-08-08 13:37:15 +0000
  • b7ef1c42cd [2021.3][ShaderGraph] Variant Limit bug fix Esmeralda Salamone 2024-08-08 08:21:24 +0000
  • 959fe9d052 [APV] Fix seams and leaks with Rendering Layers Maxime Grange 2024-08-08 01:47:10 +0000
  • 4ebbfd4ab1 Fix a freeze when the Camera farClipPlane is set to Infinity Yohann Vaast 2024-08-07 21:27:31 +0000
  • f002845ccb Fixed XR isLastCamera check. Thomas Zeng 2024-08-07 21:27:30 +0000
  • b9d7075257 [Vulkan][URP] Fix linear fog rendering artifacts on Adreno GPUs with Vulkan Xiao Lei 2024-08-07 05:19:02 +0000
  • 1f0f19d25d [Backport][2022.3][SRPF] Use FNV-1a 32 for caching and resource hashcode in Render Graph Kirill Titov 2024-08-06 18:53:59 +0000
  • b99b67e8d9 Fix the urp rendergraph full screen render feature. Aljosha Demeulemeester 2024-08-05 19:42:11 +0000
  • 02d13b8b1e [UUM-66399] Make BlitTexture(RenderTargetIdentifier) be affected by PostProcessing. SeungChan Jeong 2024-08-05 11:18:07 +0000
  • 5db5c9d744 [UUM-70478] [2021.3] Backport fixes for HDRP mipmap debug views Olof Aviron-Violet 2024-08-05 09:15:02 +0000
  • 7054d580b1 [UUM-76270] Fix resize and scrolling behavior of Custom Function node's body field Joseph Savell 2024-08-04 04:24:48 +0000
  • 6947727c53 [content automatically redacted] touching PlatformDependent folder David Rogers 2024-08-04 04:24:46 +0000
  • 1fc84d6ac0 [CI] [trunk] Updated editor to 3f18fed4b248e972f98ca4a176fc1a711404c195 noreply@unity3d.com 2024-08-03 21:37:23 +0000
  • e6addf1efd [CI] [2021.3] Updated editor to 7fd313c8730f737ac9e6847e7a9d23ccfc9b3e37 noreply@unity3d.com 2024-08-03 21:36:11 +0000
  • 1d9fe90fd5 [CI] [2022.3] Updated editor to 4aa4519c4fdf5be423ca675bbbbf68f8a499183f noreply@unity3d.com 2024-08-03 21:36:06 +0000
  • 3d310cd7c0 Fix for DOCATT-4888, Shader Graph window updates. Patrick Bayne 2024-08-03 17:51:07 +0000
  • 00a903fbb0 [2022.3][UUM-75876] Proper fix for sprite masks missing in normals Kenny Tan 2024-08-01 20:33:01 +0000
  • c20f67e4df Render Graph Errors in Rendering Debugger Rose Hirigoyen 2024-08-01 14:06:08 +0000
  • ef6ecf6d13 [UUM-75008] [UUM-73695] Enable HDR on visionOS Matt Schoen 2024-08-01 14:06:08 +0000
  • bdbd1426e8 [VFX] Compatibility between Flipbook type and Vector2 Gabriel de la Cruz 2024-08-01 14:06:08 +0000
  • 6e8327eb32 Render Graph - Fix error when a pass is culled Yohann Vaast 2024-08-01 03:22:10 +0000
  • 22efce8ce5 Fixed offscreen UI scaling Antoine Lelièvre 2024-07-31 10:02:15 +0000
  • 163ba9586b UUM-74914: Fix console warning appearing when enabling a lighting debug view in URP Yvain Raeymaekers 2024-07-31 10:02:13 +0000
  • 9b117d17b3 [SRPF] Use FNV-1a 32 for caching and resource hashcode in Render Graph Kirill Titov 2024-07-31 10:02:07 +0000
  • af8114de8a [UUM-75876][6000] Fix sprite mask not stenciling out normals in non-rendergraph pipeline Kenny Tan 2024-07-30 17:04:53 +0000
  • 47abdc4d23 Fixed SSMS slider not visible when volumetric fog is disabled Antoine Lelièvre 2024-07-30 17:04:51 +0000
  • 1dd3b8a9f6 Fix columns headers on DebugUI.Foldout. Alex Vázquez 2024-07-29 14:14:10 +0000
  • 34437b71a3 Only call MakeEditable on SG reimports triggered by a version upgrade. Andrés Valencia 2024-07-29 14:14:08 +0000
  • 08d11974ba Disable WaveOps in STP Setup Pass Gregory Mitrano 2024-07-28 21:55:49 +0000
  • 03262a3a39 [CI] [trunk] Updated editor to e9f6042ac4432639ae7feb6cda484d7996ce7736 noreply@unity3d.com 2024-07-27 21:37:15 +0000
  • 27f5a4060e [CI] [2022.3] Updated editor to c68b42b464ed6fde9fa4d04d3197ef1f281d895e noreply@unity3d.com 2024-07-27 21:35:51 +0000
  • 73088af6a7 [CI] [2021.3] Updated editor to 264f0abb72bba8e4bc8d242cbf60bced1fd4cead noreply@unity3d.com 2024-07-27 21:35:46 +0000
  • 16f49f5b1d [UUM-76529] Fix error log when moving property nodes in a Shader Graph with no target Joseph Savell 2024-07-27 04:27:31 +0000
  • b7e2209fe1 [SG] Sample Bug Fixes Ben Cloward 2024-07-27 04:27:26 +0000
  • add427bff7 [UUM-70119] Fix render texture corruption when using HDR Seungwon Oh 2024-07-26 19:44:50 +0000
  • c66468218c [UUM-73236] [URP] Set no-op matrix for empty shadow-rendering. Andrés Valencia 2024-07-26 19:44:49 +0000
  • 0911416e04 Using the current folder to create the Global Settings Asset Alex Vázquez 2024-07-26 13:06:34 +0000
  • 2d9f51be8f Update Template for Unity 6 template/hdrp-blank Kristin 2024-07-26 09:46:09 +0200