86072385c6 | ||
---|---|---|
Assets | ||
Packages | ||
ProjectSettings | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
README.md |
README.md
HLODSystemDemo
HLODSystem is applied to 3DGameKit.
https://docs.google.com/document/d/1nHzYJ6KXgYUvIv1HjCGrx6tcSkhOezQfVkUC2zqcZXQ/edit?usp=sharing
Prerequisites
Unity
Unity Version: 2019.4.6f1
Git
You need Git Client which can work with GitHub. If you don't have Git installed on your machine, download and install it from Git Home.
Git LFS
This project has a file which is grater than 100MB. For handle these files, git-lfs required. Download and install it from Git LargeFileStore Home
Connecting to GitHub with SSH
To clone the project, your Git must be configured to work with SSH Authentication, as HLODSystem uses SSH Authentication to work with Git Submodules. Check this link to set up your git to use SSH to connect to GitHub.
Getting the project
Cloning
The project uses a number of other projects as dependencies, and they are included into it as Git Submodules. To have a fully working project, you should those submodules included into the project after you clone the project.
First, run the following command to clone the project:
$ git clone git@github.com:Unity-Technologies/HLODSystemDemo.git
After cloning is finished, navigate to the root folder of the project, and run the following command to initialize and clone all submodules:
$ git submodule update --init --recursive
License
Copyright (c) 2019 Unity Technologies ApS Licensed under the Unity Companion License for Unity-dependent projects see Unity Companion License. Unless expressly provided otherwise, the Software under this license is made available strictly on an “AS IS” BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions.