diff --git a/Documentation~/index.md b/Documentation~/index.md index 3b08e292..4368e702 100644 --- a/Documentation~/index.md +++ b/Documentation~/index.md @@ -29,29 +29,30 @@ This allows devs to immediately see how things will look in-game while modelling ## Supported DCC Tools -| | Windows | Mac | Linux | -| --------------------| ------------------ | ------------------ |------------------- | -| Maya 2018 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Maya 2019 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Maya 2020 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Maya 2022 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Maya LT 2019 + | :white_check_mark: | | :x: | -| 3ds Max 2018 | :white_check_mark: | :x: | :x: | -| 3ds Max 2019 | :white_check_mark: | :x: | :x: | -| 3ds Max 2020 | :white_check_mark: | :x: | :x: | -| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | -| MotionBuilder 2017 | :white_check_mark: | :x: | :white_check_mark: | -| MotionBuilder 2018 | :white_check_mark: | :x: | :white_check_mark: | -| MotionBuilder 2019 | :white_check_mark: | :x: | :white_check_mark: | -| MotionBuilder 2020 | :white_check_mark: | :x: | :white_check_mark: | -| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Modo 12 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Modo 13 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Metasequoia 4.x | :white_check_mark: | :white_check_mark: | | +| | Windows | Mac | Linux | +|--------------------| ------------------ | ------------------ |------------------- | +| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya LT 2019 + | :heavy_check_mark: | | :x: | +| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | +| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | | Notes: * :white_check_mark: : Supported diff --git a/Documentation~/jp/index.md b/Documentation~/jp/index.md index be623d16..145d8173 100644 --- a/Documentation~/jp/index.md +++ b/Documentation~/jp/index.md @@ -25,29 +25,30 @@ MeshSync と MeshSyncDCCPlugin が連携することで、ゲーム上でどう ## サポートされている DCC ツール -| | Windows | Mac | Linux | -| --------------------| ------------------ | ------------------ |------------------- | -| Maya 2018 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Maya 2019 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Maya 2020 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Maya 2022 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Maya LT 2019 + | :white_check_mark: | | :x: | -| 3ds Max 2018 | :white_check_mark: | :x: | :x: | -| 3ds Max 2019 | :white_check_mark: | :x: | :x: | -| 3ds Max 2020 | :white_check_mark: | :x: | :x: | -| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | -| MotionBuilder 2017 | :white_check_mark: | :x: | :white_check_mark: | -| MotionBuilder 2018 | :white_check_mark: | :x: | :white_check_mark: | -| MotionBuilder 2019 | :white_check_mark: | :x: | :white_check_mark: | -| MotionBuilder 2020 | :white_check_mark: | :x: | :white_check_mark: | -| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Modo 12 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Modo 13 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Metasequoia 4.x | :white_check_mark: | :white_check_mark: | | +| | Windows | Mac | Linux | +|--------------------| ------------------ | ------------------ |------------------- | +| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya LT 2019 + | :heavy_check_mark: | | :x: | +| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | +| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | | メモ: * :white_check_mark: : 対応済み diff --git a/Readme.md b/Readme.md index 13414486..2697f0bb 100644 --- a/Readme.md +++ b/Readme.md @@ -19,16 +19,16 @@ This allows devs to immediately see how things will look in-game while modelling ## Features -| | Maya | 3ds Max | MotionBuilder | Blender | Modo | Metasequoia | -| --------------------| -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -| Polygon mesh sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Camera sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Light sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Double-sided Mesh | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| | Maya | 3ds Max | MotionBuilder | Blender | Modo | Metasequoia | +| --------------------| -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | +| Polygon mesh sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Camera sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Light sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Double-sided Mesh | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Negative Scale | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | | -| Multi UV | | :heavy_check_mark: | | :heavy_check_mark: | | | -| Scene Cache Export | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | :heavy_check_mark: | | -| Non-polygon shape | | | | | | | +| Multi UV | | :heavy_check_mark: | | :heavy_check_mark: | | | +| Scene Cache Export | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | :heavy_check_mark: | | +| Non-polygon shape | | | | | | | ### Caveats @@ -42,29 +42,30 @@ This allows devs to immediately see how things will look in-game while modelling ## Supported DCC Tools -| | Windows | Mac | Linux | -| --------------------| ------------------ | ------------------ |------------------- | -| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Maya LT 2019 + | :heavy_check_mark: | | :x: | -| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: | -| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: | -| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: | -| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | -| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: | -| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: | -| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: | -| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: | -| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | | +| | Windows | Mac | Linux | +|--------------------| ------------------ | ------------------ |------------------- | +| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya LT 2019 + | :heavy_check_mark: | | :x: | +| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | +| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | | Notes: * :heavy_check_mark: : Supported diff --git a/Readme_JP.md b/Readme_JP.md index 4968428c..2555911a 100644 --- a/Readme_JP.md +++ b/Readme_JP.md @@ -19,16 +19,16 @@ MeshSync と MeshSyncDCCPlugin が連携することで、ゲーム上でどう ## フィーチャー -| | Maya | 3ds Max | MotionBuilder | Blender | Modo | Metasequoia | -| -----------------------------| -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -| ポリゴンメッシュの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| カメラの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| ライトの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| 両面 (Double-sided) メッシュ | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| | Maya | 3ds Max | MotionBuilder | Blender | Modo | Metasequoia | +| -----------------------------| -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | -------------------- | +| ポリゴンメッシュの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| カメラの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| ライトの同期 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| 両面 (Double-sided) メッシュ | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | 負のスケール | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | | -| マルチ UV | | :heavy_check_mark: | | :heavy_check_mark: | | | -| Scene Cache を出力 | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | :heavy_check_mark: | | -| ポリゴン以外の形状データ | | | | | | | +| マルチ UV | | :heavy_check_mark: | | :heavy_check_mark: | | | +| Scene Cache を出力 | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | :heavy_check_mark: | | +| ポリゴン以外の形状データ | | | | | | | ### 注意 @@ -40,28 +40,30 @@ MeshSync と MeshSyncDCCPlugin が連携することで、ゲーム上でどう ## サポートされている DCC ツール -| | Windows | Mac | Linux | -| --------------------| ------------------ | ------------------ |------------------- | -| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Maya LT 2019 + | :heavy_check_mark: | | :x: | -| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: | -| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: | -| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: | -| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | -| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: | -| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: | -| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: | -| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: | -| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | -| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | -| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | | +| | Windows | Mac | Linux | +|--------------------| ------------------ | ------------------ |------------------- | +| Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Maya LT 2019 + | :heavy_check_mark: | | :x: | +| 3ds Max 2018 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2019 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2020 | :heavy_check_mark: | :x: | :x: | +| 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | +| MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: | +| Blender 2.83 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: | +| Modo 12 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Modo 13 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | +| Metasequoia 4.x | :heavy_check_mark: | :heavy_check_mark: | | メモ: * :heavy_check_mark: : 対応済み