NSubstitute.Elevated/source
Scott Bilas 0b14f20deb Avoid patching signed assemblies (which causes security violation), plus some cleanup
We probably will want to reenable patching of signed assemblies in the future, but it isn't important now. To get it working, will probably either have to do one of:

* Mess around with assembly loading/resolving callbacks to bypass the security check for patched assemblies, if possible
* While patching, adjust any references to patched assemblies to make them weak (remove public key)
* Restrict this functionality to only work on runtimes we can fully control (mono, possibly dotnetcore) - last resort
2018-11-21 15:53:12 +01:00
..
.idea/.idea.NSubstitute.Elevated Let's commit some Rider stuff 2018-11-21 11:55:26 +01:00
NSubstitute.Elevated Avoid patching signed assemblies (which causes security violation), plus some cleanup 2018-11-21 15:53:12 +01:00
Unity.Core Debug help 2018-11-21 15:46:21 +01:00
Unity.Core.Tests Various copy pastes from the other Unity.Core project to get in sync 2018-11-07 14:30:54 +01:00
.gitignore Let's commit some Rider stuff 2018-11-21 11:55:26 +01:00
NSubstitute.Elevated.sln Loads of iteration on tests, patcher, Core inclusion.. 2017-10-27 17:54:34 +02:00
NSubstitute.Elevated.sln.DotSettings Some nice vocab for our project 2018-11-07 14:28:27 +01:00
common.targets .NET 3.5 is way outdated, don't have to worry about it any more, seems .net standard 2 is what we want for unity and general 2018-11-21 15:48:31 +01:00