Merged in UnnecessaryLogoutOnConnect (pull request #23)
Unnecessary logout that was called when connecting to perforce in the editor removed Approved-by: Jake Turner <jake@unity3d.com> Approved-by: Robert Jessop <robje@unity3d.com> Approved-by: Aras Pranckevicius <aras@unity3d.com>
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1becb7cc86
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@ -247,7 +247,6 @@ public:
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}
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else if (key == "end")
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{
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task.Logout();
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if (task.Reconnect())
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task.Login();
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}
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