Move enum ExtrudeMethod to inside MeshTool class body to avoid type name conflicts.
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ee7ab3d134
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@ -1,15 +1,15 @@
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using UnityEngine;
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using System.Collections.Generic;
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public enum ExtrudeMethod
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{
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Vertical,
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MeshNormal
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}
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// Manipulation tool for displacing the vertices in a list of meshes
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public class MeshTool : MonoBehaviour
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{
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public enum ExtrudeMethod
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{
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Vertical,
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MeshNormal
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}
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public List<MeshFilter> m_Filters = new List<MeshFilter>();
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public float m_Radius = 1.5f;
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public float m_Power = 2.0f;
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