updated test to 2019.2+
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Родитель
446a549f90
Коммит
15f55754fe
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@ -3,12 +3,13 @@ using Unity.PerformanceTesting;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.Rendering.LWRP;
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using UnityEngine.TestTools;
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public class RuntimePerformanceTests
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{
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private static readonly int warmupFrames = 10;
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private static readonly int measureFrames = 200;
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public const string version = "0.2.0";
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public const string version = "0.3.0";
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public static readonly string[] sceneNames =
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{
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@ -27,98 +28,98 @@ public class RuntimePerformanceTests
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Builtin,
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};
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _001_FillRate_LitShader_DirectionalLight()
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{
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yield return RunTestScene(PipelineDefine.LWRP, 0);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _002_FillRate_LitShader_MultipleLights()
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{
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yield return RunTestScene(PipelineDefine.LWRP, 1);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _003_RealtimeShadows()
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{
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yield return RunTestScene(PipelineDefine.LWRP, 2);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _004_RealtimeCascadedShadows()
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{
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yield return RunTestScene(PipelineDefine.LWRP, 3);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _005_Batching()
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{
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yield return RunTestScene(PipelineDefine.LWRP, 4);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _007_Bandwidth()
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{
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yield return RunTestScene(PipelineDefine.LWRP, 5);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _008_FillRate_Terrain()
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{
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yield return RunTestScene(PipelineDefine.LWRP, 6);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _101_FillRate_LitShader_DirectionalLight()
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{
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yield return RunTestScene(PipelineDefine.Builtin, 0);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _102_FillRate_LitShader_MultipleLights()
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{
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yield return RunTestScene(PipelineDefine.Builtin, 1);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _103_RealtimeShadows()
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{
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yield return RunTestScene(PipelineDefine.Builtin, 2);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _104_RealtimeCascadedShadows()
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{
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yield return RunTestScene(PipelineDefine.Builtin, 3);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _105_Batching()
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{
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yield return RunTestScene(PipelineDefine.Builtin, 4);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _107_Bandwidth()
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{
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yield return RunTestScene(PipelineDefine.Builtin, 5);
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}
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[PerformanceUnityTest]
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[UnityTest, Performance]
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[Version(version)]
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public IEnumerator _108_FillRate_Terrain()
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{
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@ -1,16 +1,24 @@
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{
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"dependencies": {
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.ads": "2.0.8",
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"com.unity.analytics": "3.3.2",
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"com.unity.collab-proxy": "1.2.16",
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"com.unity.package-manager-ui": "2.1.2",
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"com.unity.ext.nunit": "1.0.0",
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"com.unity.ide.rider": "1.0.4",
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"com.unity.ide.visualstudio": "1.0.5",
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"com.unity.ide.vscode": "1.0.4",
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"com.unity.package-manager-ui": "2.2.0",
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"com.unity.purchasing": "2.0.6",
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"com.unity.render-pipelines.lightweight": "5.13.0",
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"com.unity.test-framework.performance": "0.1.49-preview",
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"com.unity.render-pipelines.lightweight": "6.5.2",
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"com.unity.test-framework": "1.0.11",
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"com.unity.test-framework.performance": "1.0.4-preview",
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"com.unity.textmeshpro": "2.0.0",
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"com.unity.timeline": "1.0.0",
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"com.unity.xr.legacyinputhelpers": "2.0.2",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.assetbundle": "1.0.0",
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"com.unity.modules.audio": "1.0.0",
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