Enabled Terrain performance tests.

This commit is contained in:
Felipe Lira 2019-05-02 16:33:16 +02:00
Родитель 1b0dc27fb9
Коммит 80ef9977c9
2 изменённых файлов: 10 добавлений и 4 удалений

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@ -66,14 +66,14 @@ public class RuntimePerformanceTests
[Version(version)]
public IEnumerator _007_Bandwidth()
{
yield return RunTestScene(PipelineDefine.LWRP, 6);
yield return RunTestScene(PipelineDefine.LWRP, 5);
}
[PerformanceUnityTest]
[Version(version)]
public IEnumerator _008_FillRate_Terrain()
{
yield return RunTestScene(PipelineDefine.LWRP, 7);
yield return RunTestScene(PipelineDefine.LWRP, 6);
}
[PerformanceUnityTest]
@ -115,14 +115,14 @@ public class RuntimePerformanceTests
[Version(version)]
public IEnumerator _107_Bandwidth()
{
yield return RunTestScene(PipelineDefine.Builtin, 6);
yield return RunTestScene(PipelineDefine.Builtin, 5);
}
[PerformanceUnityTest]
[Version(version)]
public IEnumerator _108_FillRate_Terrain()
{
yield return RunTestScene(PipelineDefine.Builtin, 7);
yield return RunTestScene(PipelineDefine.Builtin, 6);
}
IEnumerator RunTestScene(PipelineDefine pipeline, int testIndex)

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@ -26,6 +26,9 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Tests/Scenes/007 - Bandwidth.unity
guid: 23397338bcea048f99e05acffb1b23b9
- enabled: 1
path: Assets/Tests/Scenes/008 - FillRate (Terrain).unity
guid: 9f11773aac25a47ab924f6dddac25a70
- enabled: 1
path: Assets/Tests/Scenes/101 - FillRate (Lit Shader - Directional Light).unity
guid: 7969d6db2e7c2384f9767449fac89c25
@ -44,4 +47,7 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Tests/Scenes/107 - Bandwidth.unity
guid: 3d153dc45ae7d4126b0874cc0ad447ca
- enabled: 1
path: Assets/Tests/Scenes/108 - FillRate (Terrain).unity
guid: 6103c38a3d5384201874ac2402ee2d0b
m_configObjects: {}