SRPBatcherBenchmark/Assets
arnaud 6227c1bdc9 fix lightdata so shadows are back in scene_hdbench1 2019-04-10 13:38:15 +02:00
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Material adding HDRP support and HD bench scene ( exact same as LW one ) 2018-11-09 15:12:34 +01:00
Scripts profiler is compatible with new SRP Batcher profiler marker names ( for DOC ) 2019-04-09 18:48:36 +02:00
Textures first project 2018-11-08 17:22:28 +01:00
HDRenderPipelineAsset.asset added HD pipeline asset 2019-01-25 17:10:25 +01:00
HDRenderPipelineAsset.asset.meta added HD pipeline asset 2019-01-25 17:10:25 +01:00
LightweightRenderPipelineAsset.asset first project 2018-11-08 17:22:28 +01:00
LightweightRenderPipelineAsset.asset.meta first project 2018-11-08 17:22:28 +01:00
Material.meta first project 2018-11-08 17:22:28 +01:00
Scripts.meta first project 2018-11-08 17:22:28 +01:00
Textures.meta first project 2018-11-08 17:22:28 +01:00
scene_hdbench1.unity fix lightdata so shadows are back in scene_hdbench1 2019-04-10 13:38:15 +02:00
scene_hdbench1.unity.meta adding HDRP support and HD bench scene ( exact same as LW one ) 2018-11-09 15:12:34 +01:00
scene_lwbench1.unity now profiler is SRPBatcherProfiler and MobileSwitcher GUI added 2019-02-13 16:25:43 +01:00
scene_lwbench1.unity.meta first project 2018-11-08 17:22:28 +01:00