renamed menu item script
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a19f5c248a
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2b6a318b3d
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@ -5,12 +5,12 @@ using UnityEngine.Perception.Randomization.Randomizers.SampleRandomizers;
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using UnityEngine.Perception.Randomization.Scenarios;
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using BackgroundObjectPlacementRandomizer = SynthDet.Randomizers.BackgroundObjectPlacementRandomizer;
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namespace SynthDet.MenuItems
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namespace SynthDet
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{
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public static class SynthDetCreateScenarioMenuItem
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public static class MenuItems
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{
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[MenuItem("SynthDet/Create Scenario")]
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static void CreateScenario()
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[MenuItem("SynthDet/Create Default Scenario")]
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static void CreateDefaultScenario()
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{
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var scenarioObj = new GameObject("Scenario");
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