polishing
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@ -18,14 +18,14 @@ The project will now be listed in Unity Hub. If you see a warning regarding Unit
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3. In Unity Editor's ***Project*** window, find the **Scenes** folder and open the **SynthDet** Scene.
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<p align="center">
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<img src="images/SynthDetScene.PNG" width = "500"/>
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<img src="images/SynthDetScene.png" width = "500"/>
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</p>
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### Step 2: Generate data locally
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1. With the `SynthDet` Scene open, press the the **▷** (play) button located at the top middle section of the editor to run your simulation. The sample project quickly generates a collection of random images, which you can see in the ***Game*** view.
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<p align="center">
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<img src="images/play.PNG" width = "400"/>
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<img src="images/play.png" width = "400"/>
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</p>
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2. The `SynthDet` Scene continues for about one minute, then exits Play mode. Allow the Scene to run until it exits Play mode.
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@ -53,7 +53,7 @@ The `<URL-unity_simulation_bundle.zip>` address can be found at the same page li
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#### Linux build support
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To use Unity Simulation, your Unity installation needs to have Linux Build Support. If you did not check the related option when installing Unity, you can add the modules now.
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To use Unity Simulation, your Unity installation needs to have Linux Build Support. If you did not check the related option when installing Unity, you can add the module now.
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1. In Unity Hub, go the the ***Installs*** tab.
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2. Click on the options menu icon (...) for your desired Unity version, and then click ***Add Modules***.
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3. If the Linux Build Support (Mono) option is already checked, it means you have already installed this module. If not, check the option and click ***Done***.
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