Add Sonarqube scanners (#336)
* Add sonarqube scanners * Sonarqube path fix * Add Yamato variables * Switch to prod key Co-authored-by: Amanda Trang <amanda.trang@unity3d.com>
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Коммит
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csharp:
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name: Sonarqube C# Scan
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agent:
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type: Unity::metal::macmini
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image: package-ci/mac
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flavor: m1.mac
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variables:
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PROJECT_PATH: tutorials/pick_and_place/PickAndPlaceProject
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SONARQUBE_PROJECT_KEY: ai-robotics-hub-csharp
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SONARQUBE_PROJECT_BASE_DIR: /Users/bokken/build/output/Unity-Technologies/Unity-Robotics-Hub/tutorials/pick_and_place/PickAndPlaceProject
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MSBUILD_SLN_PATH: ./tutorials/pick_and_place/PickAndPlaceProject/PickAndPlaceProject.sln
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PROJECT_ROOT: /Users/bokken/build/output/Unity-Technologies/Unity-Robotics-Hub/
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UNITY_VERSION: 2020.3.11f1
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commands:
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- npm install upm-ci-utils@stable -g --registry https://artifactory.prd.it.unity3d.com/artifactory/api/npm/upm-npm
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- unity-downloader-cli -u $UNITY_VERSION -c Editor
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- brew install mono corretto
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- curl https://github.com/SonarSource/sonar-scanner-msbuild/releases/download/5.2.1.31210/sonar-scanner-msbuild-5.2.1.31210-net46.zip -o sonar-scanner-msbuild-net46.zip -L
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- unzip sonar-scanner-msbuild-net46.zip -d ~/sonar-scanner-msbuild
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- chmod a+x ~/sonar-scanner-msbuild/sonar-scanner-4.6.1.2450/bin/sonar-scanner
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- .Editor/Unity.app/Contents/MacOS/Unity -projectPath $PROJECT_PATH -batchmode -quit -nographics -logFile - -executeMethod "UnityEditor.SyncVS.SyncSolution"
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- command: |
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cd $PROJECT_PATH
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for file in *.csproj; do sed -i.backup "s/^[[:blank:]]*<ReferenceOutputAssembly>false<\/ReferenceOutputAssembly>/<ReferenceOutputAssembly>true<\/ReferenceOutputAssembly>/g" $file; rm $file.backup; done
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cd $PROJECT_ROOT
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- mono ~/sonar-scanner-msbuild/SonarScanner.MSBuild.exe begin /k:$SONARQUBE_PROJECT_KEY /d:sonar.host.url=$SONARQUBE_ENDPOINT_URL_PRD /d:sonar.login=$SONARQUBE_TOKEN_PRD /d:sonar.projectBaseDir=$SONARQUBE_PROJECT_BASE_DIR
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- msbuild $MSBUILD_SLN_PATH
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- mono ~/sonar-scanner-msbuild/SonarScanner.MSBuild.exe end /d:sonar.login=$SONARQUBE_TOKEN_PRD
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triggers:
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cancel_old_ci: true
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expression: |
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((pull_request.target eq "main" OR pull_request.target eq "dev")
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AND NOT pull_request.push.changes.all match "**/*.md") OR
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(push.branch eq "main" OR push.branch eq "dev")
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standard:
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name: Sonarqube Standard Scan
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agent:
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type: Unity::metal::macmini
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image: package-ci/mac
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flavor: m1.mac
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variables:
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SONARQUBE_PROJECT_KEY: ai-robotics-hub-standard
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commands:
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- curl https://binaries.sonarsource.com/Distribution/sonar-scanner-cli/sonar-scanner-cli-4.6.2.2472-macosx.zip -o sonar-scanner-macosx.zip -L
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- unzip sonar-scanner-macosx.zip -d ~/sonar-scanner
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- ~/sonar-scanner/sonar-scanner-4.6.2.2472-macosx/bin/sonar-scanner -Dsonar.projectKey=$SONARQUBE_PROJECT_KEY -Dsonar.sources=. -Dsonar.host.url=$SONARQUBE_ENDPOINT_URL_PRD -Dsonar.login=$SONARQUBE_TOKEN_PRD
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triggers:
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cancel_old_ci: true
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expression: |
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((pull_request.target eq "main" OR pull_request.target eq "dev")
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AND NOT pull_request.push.changes.all match "**/*.md") OR
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(push.branch eq "main" OR push.branch eq "dev")
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14
CHANGELOG.md
14
CHANGELOG.md
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@ -6,18 +6,20 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) a
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## Unreleased
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Fixed the ROS-Unity Integration tutorial `robo_demo.launch` to be up-to-date with file paths, and updated Pick-and-Place Part 2 ROS Settings screenshot.
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Add the [Close Stale Issues](https://github.com/marketplace/actions/close-stale-issues) action
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Updated Pick-and-Place scripts for style conformity, updated custom msg formats and made according script and tutorial changes.
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### Upgrade Notes
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### Known Issues
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### Added
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Added Sonarqube scanners.
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Fixed the ROS-Unity Integration tutorial `robo_demo.launch` to be up-to-date with file paths, and updated Pick-and-Place Part 2 ROS Settings screenshot.
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Add the [Close Stale Issues](https://github.com/marketplace/actions/close-stale-issues) action
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Updated Pick-and-Place scripts for style conformity, updated custom msg formats and made according script and tutorial changes.
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### Changed
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### Deprecated
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