UnityRenderStreaming/com.unity.renderstreaming/CHANGELOG.md

348 строки
8.3 KiB
Markdown
Исходник Постоянная ссылка Обычный вид История

# Changelog
All notable changes to com.unity.renderstreaming package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [3.1.0-exp.8] - 2023-11-30
### Changed
- Upgrade the version of WebRTC package `3.0.0-pre.7`.
## [3.1.0-exp.7] - 2023-08-09
### Added
- Added configurable logger to enable users to customize logging for their environment.
### Changed
- Upgrade the version of WebRTC package `3.0.0-pre.6`.
- Add `AudioStreamSender.loopback` property.
### Fixed
- Fixed error on HTTP signaling when using short polling interval.
- Fixed `SignalingManager` so that ICE server configurations aren't effected.
- Added a workaround to fix an issue where `InputField` wasn't worked when entering characters from browsers or a `Receiver` scene of package sample.
### Removed
- Removed Furioos Integration.
## [3.1.0-exp.6] - 2023-02-24
### Added
- Support Automatic Streaming.
- Support Render Streaming Wizard.
- Support Command line arguments.
- Add Render Streaming Settings in the Project Settings window.
### Changed
- Rename classes.
- `RenderStreaming` > `SignalingManager`
- Websocket is in default for signaling protocol instead of HTTP polling.
- Changed a unit of the HTTP polling interval, second to millisecond.
## [3.1.0-exp.5] - 2023-01-16
### Changed
- Upgrade the version of Input System package `1.4.4`.
- Upgrade the version of WebRTC package `3.0.0-pre.4`.
### Fixed
- Fix incorrect mouse position in full-screen web player sample.
2022-10-06 01:45:56 +03:00
## [3.1.0-exp.4] - 2022-10-06
### Added
- Added APIs to select codec for audio/video streaming.
- Added APIs to configure settings like bitrate for audio/video streaming.
### Changed
- Upgraded the version of Input System package `1.4.1`.
2022-10-06 01:45:56 +03:00
- Upgraded the version of WebRTC package `2.4.0-exp.11`.
- Merge features of three classes to `VideoStreamSender`.
- `MicrophoneStreamSender`
- `AudioStreamReceiver`
- `ScreenStreamSender`
- Improve user interface on the inspector window of components below.
- `VideoStreamSender`
- `VideoStreamReceiver`
- `AudioStreamSender`
- `AudioStreamReceiver`
### Fixed
- Reduce CPU loads of the rendering thread by updating WebRTC package.
- Fixed the crash when video resolutions higher than 1080p with hardware encoding.
### Removed
- No longer support Unity 2019.4.
## [3.1.0-exp.3] - 2022-03-01
### Changed
- Upgraded the version of Input System package `1.3.0`.
- Upgraded the version of WebRTC package `2.4.0-exp.6`.
- Added microphone device option for streaming audio in the "Bidirectional" sample.
- Integrate AR Foundation Sample (only use AR Foundation version 4.1.9, deprecated version 2.1)
### Fixed
- Fixed the worker thread is not closed when stopping the signaling client.
- Fixed keyboard input sending only sends one key at a time from browser.
- Fixed video flipped vertically when uging GLES/GLCore graphics API.
- Fixed the crach when encoding the high resolution on macOS using HWA.
- Fixed the gap of the input position between sender and receiver.
- Fixed the unexpected behaviour of input after using Gyro sample.
## [3.1.0-exp.2] - 2021-12-01
### Added
- Added audio streaming receiver.
- Added the `Multiplay` scene into samples.
- Added components for streaming.
- `MicrophoneStreamSender`
- `AudioStreamReceiver`
- `ScreenStreamSender`
- Added components for controlling user input.
- `InputSender`
- `InputReceiver`
### Changed
- Upgraded WebRTC package to `2.4.0-exp.4`.
- Upgraded Input System package to `1.0.2`.
- Renamed components.
- `CameraStreamer` -> `CameraStreamSender`
- `ReceiveVideoViewer` -> `VideoStreamReceiver`
- `WebCamStreamer` -> `WebCamStreamSender`
- `AudioStreamer` -> `AudioStreamSender`
- `InputSystemChannnelSender` -> `InputSender`
- `InputSystemChannnelReceiver` -> `InputReceiver`
- Improved controlling user input from browsers.
- Updated manual documents.
### Fixed
- Fixed resource leak of sender stream tracks.
2021-06-15 01:53:24 +03:00
## [3.1.0-exp.1] - 2021-06-15
### Added
- Android platform support
- Added the Menu scene into samples
2021-06-15 01:53:24 +03:00
### Changed
- Upgraded WebRTC package to `2.4.0-exp.3`.
2021-06-15 01:53:24 +03:00
- Added drop-down list UI for selecting the video capture device in the `Bidirectional` scene
- Changed the signaling process for exchanging SDPs
### Fixed
- Fixed errors when disposing the scene while streaming video
- Fixed the long processing time when disposing the signaling instance
## [3.0.1-preview] - 2021-03-04
2021-03-03 13:59:32 +03:00
### Fixed
- Fixed a script error when importing the package sample
### Changed
- `Camerastreamer` uses a `TargetTexture` on the `Camera` component if the `RenderTexture` is attached on the `Camera`.
## [3.0.0-preview] - 2021-03-02
Version 3.0.0 has a big change in the package design. This mainly addresses moving scripts from the sample folder to Package Manager.
### Added
- Supported iOS platform.
- Added new samples.
- Added a documentation for samples.
- Added components (`InputSystemChannelSender`, `InputSystemChannelReceiver`, `WebBrowserInputChannelReceiver`, `SingleConnection` and `Broadcast`).
### Changed
- Moved scripts from the sample folder to Package Manager.
- Upgrading WebRTC package to `2.3.3-preview`.
## [2.2.2-preview] - 2020-12-15
### Changed
- Updated unitypackage files of the package samples
## [2.2.1-preview] - 2020-11-19
### Added
- Added `ReceiveVideo` scene in the sample project
- Added documentation which explains how to customize webapp
### Changed
- Upgrading WebRTC to `2.2.1-preview`
### Fixed
- Fixed `NullPointerException` occurred when `UIController` instance is not attached `SimpleCameraController` component
- Fixed behavior of the editor menu
## [2.2.0-preview] - 2020-11-09
### Changed
- Upgrading WebRTC to `2.2.1-preview`
## [2.1.1-preview] - 2020-09-11
### Changed
- Upgrading WebRTC to `2.1.1-preview`
- Changed not to customize SDP to make stabilize bitrate of video streaming
- Erase Japanese documentation due to migrating to internal translation system
## [2.1.0-preview] - 2020-08-28
### Added
- Add a sample used Built-in Render Pipeline as graphics render pipeline
### Changed
- Upgrading WebRTC to `2.1.0-preview`
### Fixed
- Fixed the issue when pressing multiple buttons on a keyboard
## [2.0.2-preview] - 2020-05-14
### Changed
- Upgrading input system to `1.0.0`
- Upgrading WebRTC to `2.0.2-preview`
### Fixed
- Fix documents
## [2.0.1-preview] - 2020-05-01
2020-04-30 15:59:20 +03:00
### Fixed
- Fixed versioning issue
2020-04-30 15:59:20 +03:00
## [2.0.0-preview] - 2020-04-30
### Changed
- Upgrading input system to `1.0.0-preview.6`
- Upgrading WebRTC to `2.0.0-preview`
- Update URP/HDRP sample
## [1.2.2-preview] - 2020-03-06
### Fixed
- Fix build error when build standalone
## [1.2.1-preview] - 2020-02-28
2020-02-28 10:22:10 +03:00
### Changed
- Upgrading WebRTC to `1.1.1-preview`
2020-02-28 10:22:10 +03:00
## [1.2.0-preview] - 2020-02-25
### Added
- Adding `AudioStreamer` class
- Adding the flag to select encoder
### Changed
- Upgrading Unity version to `2019.3`
- Upgrading HDRP to `7.1.7`
- Upgrading input system to `1.0.0-preview.1`
- Upgrading WebRTC to `1.1.0-preview`
### Fixed
- Display the mouse pointer in the correct position
- Try downloading webserver from a known version if the current version doesn't exist
## [1.1.2-preview] - 2019-09-20
2019-09-20 13:53:52 +03:00
Fixed
- Fix image links for Japanese documentation on Unity website
2019-09-20 13:53:52 +03:00
## [1.1.1-preview] - 2019-09-14
### Fixed
- Fix image links for documentation on Unity website
## [1.1.0-preview] - 2019-09-13
### Added
- Adding menu to download web app
### Changed
- Upgrading input system to `0.9.4-preview`
- Upgrading HDRP to `5.16.1-preview`
- Adding keyboard event to reset camera position
## [1.0.0-preview] - 2019-08-22
### Added
- Eliminates the necessity of user interaction when installing an HDRP sample
- Adding a check to automatically set HDRP render pipeline settings on initial setup
### Changed
- Refactor `RenderStreamingHDRPAutomator` to use json instead of ScriptableObject
### Fixed
- Blit Render Texture using customRender instead of `Rendering.RenderPipeline.BeginCameraRendering`
## [0.2.0-preview] - 2019-07-30
### Changed
- Removed the direct dependency to HDRP package
### Added
- Added a unitypackage file containing an HDRP sample, and a menu editor to install it
## [0.1.0-preview] - 2019-07-22
- Initial Release
### Added
- Added a sample project which uses RenderStreaming tech.