Merge branch 'main' of github.com:Unity-Technologies/UnityRenderStreaming into feat/stability-project-develop-upgrade-render-streaming

This commit is contained in:
Brian Harrison 2024-01-30 13:58:05 -07:00
Родитель 3054b3bc0c 5f331f414b
Коммит 3cc7496c84
6 изменённых файлов: 15 добавлений и 14 удалений

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@ -3,7 +3,7 @@
test_platforms:
- name: win
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.large
---
@ -33,7 +33,7 @@ promote_dry_run:
name: Promote Dry Run to Production
agent:
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.large
variables:
UPMCI_PROMOTION: 1
@ -62,7 +62,7 @@ promote:
name: Promote to Production
agent:
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.large
variables:
UPMCI_PROMOTION: 1

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@ -362,7 +362,7 @@ publish_dry_run_{{ packagename }}:
name: Publish Dry Run {{ package_displayname }}
agent:
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.large
commands:
- npm install upm-ci-utils@{{ upm.package_version }} -g --registry {{ upm.registry_url }}
@ -389,7 +389,7 @@ publish_{{ packagename }}:
name: Publish {{ package_displayname }}
agent:
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.large
commands:
- npm install upm-ci-utils@{{ upm.package_version }} -g --registry {{ upm.registry_url }}

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@ -11,7 +11,7 @@ prepack_{{ project.name }}_{{ editor.version }}:
name: Pre-Pack {{ project.packagename }} {{ editor.version }} - Primed Artifacts
agent:
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.large
commands:
- pip install unity-downloader-cli --index-url {{ intra_pypi_url }} --upgrade
@ -114,7 +114,7 @@ publish_{{ project.name }}:
name: Publish {{ project.packagename }}
agent:
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.large
commands:
- npm install upm-ci-utils@{{ upm.package_version }} -g --registry {{ upm.registry_url }}
@ -143,7 +143,7 @@ publish_dryrun_{{ project.name }}:
name: Publish Dry Run {{ project.packagename }}
agent:
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.large
commands:
- npm install upm-ci-utils@{{ upm.package_version }} -g --registry {{ upm.registry_url }}

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@ -1,7 +1,7 @@
platforms:
- name: win
type: Unity::VM
image: package-ci/win10:v1.21.0-1103459
image: package-ci/win10:v4
flavor: b1.xlarge
pack_command: pack_webapp.cmd
test_command: test_webapp.cmd

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@ -46,18 +46,18 @@ namespace Unity.RenderStreaming
public string ArgumentName { get; }
/// <summary>
///
///
/// </summary>
public bool Defined => m_defined;
/// <summary>
///
///
/// </summary>
public readonly bool Required;
/// <summary>
///
///
/// </summary>
public T Value => m_value;
@ -212,10 +212,10 @@ namespace Unity.RenderStreaming
list.Add(arguments[startIndex + 1]);
i = startIndex + 2;
}
if (list.Count == 0 && required)
if (list.Count == 0)
{
argumentValue = null;
return false;
return !required;
}
argumentValue = list.ToArray();
return true;

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@ -19,6 +19,7 @@ namespace Unity.RenderStreaming.RuntimeTest
Assert.That(CommandLineParser.TryParse(arguments), Is.True);
Assert.That((string)CommandLineParser.SignalingUrl, Is.Null);
Assert.That((int?)CommandLineParser.PollingInterval, Is.Null);
Assert.That((string[])CommandLineParser.IceServerUrls, Is.Null);
}
[Test]