[CHORE] Release/1.0.0 sin fixes (#70)
* Ignoring Visual Studio csproj and sln files * Upgrading to Unity 2019.1.9f1 * Removing unused packages
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@ -32,8 +32,10 @@ bld/
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# Visual Studio 2015/2017 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# Autogenerated VS solution and project files
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*.csproj
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*.sln
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# Visual Studio 2017 auto generated files
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Generated\ Files/
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@ -1,16 +1,11 @@
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{
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"dependencies": {
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"com.unity.ads": "2.0.8",
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"com.unity.analytics": "3.2.2",
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"com.unity.code-analysis": "0.0.1-preview.3",
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"com.unity.collab-proxy": "1.2.15",
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"com.unity.package-manager-doctools": "1.1.0-preview.1",
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"com.unity.package-manager-ui": "2.1.2",
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"com.unity.purchasing": "2.0.1",
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"com.unity.render-pipelines.high-definition": "5.7.2-preview",
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"com.unity.textmeshpro": "1.3.0",
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"com.unity.textmeshpro": "2.0.1",
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"com.unity.webrtc": "0.1.0-preview",
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"com.unity.xr.legacyinputhelpers": "1.0.0",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.assetbundle": "1.0.0",
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@ -79,6 +79,7 @@ PlayerSettings:
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usePlayerLog: 1
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bakeCollisionMeshes: 0
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forceSingleInstance: 0
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useFlipModelSwapchain: 1
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resizableWindow: 0
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useMacAppStoreValidation: 0
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macAppStoreCategory: public.app-category.games
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@ -1,2 +1,2 @@
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m_EditorVersion: 2019.1.0f2
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m_EditorVersionWithRevision: 2019.1.0f2 (292b93d75a2c)
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m_EditorVersion: 2019.1.9f1
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m_EditorVersionWithRevision: 2019.1.9f1 (d5f1b37da199)
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