UnityRenderStreaming/com.unity.renderstreaming/Editor/CameraStreamSenderEditor.cs

18 строки
447 B
C#

#if UNITY_EDITOR
using UnityEditor;
namespace Unity.RenderStreaming.Editor
{
[CustomEditor(typeof(CameraStreamSender))]
public class CameraStreamSenderEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
EditorGUILayout.HelpBox("If TargetTexture is attached on Camera, use that RenderTexture setting first.", MessageType.Info);
}
}
}
#endif