TF2D editor: Changed button sizes

This commit is contained in:
Matias Lavik 2021-11-10 19:11:29 +01:00
Родитель b0124c585d
Коммит a72619d049
1 изменённых файлов: 4 добавлений и 4 удалений

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@ -110,7 +110,7 @@ namespace UnityVolumeRendering
}
// Add new rectangle
if (GUI.Button(new Rect(startX, startY + 100, 110.0f, 30.0f), "Add rectangle"))
if (GUI.Button(new Rect(startX, startY + 100, 150.0f, 30.0f), "Add rectangle"))
{
tf2d.AddBox(0.1f, 0.1f, 0.8f, 0.8f, Color.white, 0.5f);
needsRegenTexture = true;
@ -118,7 +118,7 @@ namespace UnityVolumeRendering
// Remove selected shape
if (selectedBoxIndex != -1)
{
if (GUI.Button(new Rect(startX, startY + 140, 110.0f, 30.0f), "Remove selected shape"))
if (GUI.Button(new Rect(startX, startY + 140, 150.0f, 30.0f), "Remove selected shape"))
{
tf2d.boxes.RemoveAt(selectedBoxIndex);
selectedBoxIndex = -1;
@ -126,13 +126,13 @@ namespace UnityVolumeRendering
}
}
if(GUI.Button(new Rect(startX, startY + 180, 110.0f, 30.0f), "Save"))
if(GUI.Button(new Rect(startX, startY + 180, 150.0f, 30.0f), "Save"))
{
string filepath = EditorUtility.SaveFilePanel("Save transfer function", "", "default.tf2d", "tf2d");
if(filepath != "")
TransferFunctionDatabase.SaveTransferFunction2D(tf2d, filepath);
}
if(GUI.Button(new Rect(startX, startY + 220, 110.0f, 30.0f), "Load"))
if(GUI.Button(new Rect(startX, startY + 220, 150.0f, 30.0f), "Load"))
{
string filepath = EditorUtility.OpenFilePanel("Save transfer function", "", "tf2d");
if(filepath != "")