UnityVolumeRendering/Assets/TopicManager.cs

29 строки
724 B
C#

using System.Collections;
using System.Collections.Generic;
using Unity.DigitalTwins.Annotation;
using Unity.DigitalTwins.Common;
using UnityEngine;
public class TopicManager : MonoBehaviour
{
public static TopicManager Instance { get; private set; }
AnnotationRepository m_AnnotationRepository;
void Awake()
{
if (Instance != null && Instance != this)
{
Destroy(this);
return;
}
Instance = this;
}
public void Setup(IScene scene, IServiceHttpClient service, CloudConfiguration cloudConfiguration)
{
m_AnnotationRepository = new AnnotationRepository(scene, service, cloudConfiguration);
}
}