Force projects to use asset db v2. If this isn't done a dialog box asking to do so blocks automation.
This commit is contained in:
Родитель
667ad06b71
Коммит
12979b34f9
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@ -21,3 +21,4 @@ EditorSettings:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AssetPipelineMode: 1
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@ -19,3 +19,4 @@ EditorSettings:
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m_UserGeneratedProjectSuffix:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_AssetPipelineMode: 1
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@ -21,3 +21,4 @@ EditorSettings:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AssetPipelineMode: 1
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@ -20,3 +20,4 @@ EditorSettings:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AssetPipelineMode: 1
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@ -20,3 +20,4 @@ EditorSettings:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AssetPipelineMode: 1
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@ -24,3 +24,4 @@ EditorSettings:
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m_EnableTextureStreamingInPlayMode: 1
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m_AsyncShaderCompilation: 1
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m_ShowLightmapResolutionOverlay: 1
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m_AssetPipelineMode: 1
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@ -19,3 +19,4 @@ EditorSettings:
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m_UserGeneratedProjectSuffix:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_AssetPipelineMode: 1
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@ -24,3 +24,4 @@ EditorSettings:
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m_EnableTextureStreamingInPlayMode: 1
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m_AsyncShaderCompilation: 1
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m_ShowLightmapResolutionOverlay: 1
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m_AssetPipelineMode: 1
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@ -24,3 +24,4 @@ EditorSettings:
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m_EnableTextureStreamingInPlayMode: 1
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m_AsyncShaderCompilation: 1
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m_ShowLightmapResolutionOverlay: 1
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m_AssetPipelineMode: 1
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@ -20,3 +20,4 @@ EditorSettings:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AssetPipelineMode: 1
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@ -20,3 +20,4 @@ EditorSettings:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AssetPipelineMode: 1
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