Merge pull request #81 from unity/add-legacy-graphics-smoke-test
Add legacy graphics smoke test
This commit is contained in:
Коммит
32344e87a4
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GraphicsTests/LWRPSmokeTest/Assets/StreamingAssets/referenceimages-gamma-android-opengles3-daydream
Normal file
Двоичные данные
GraphicsTests/LWRPSmokeTest/Assets/StreamingAssets/referenceimages-gamma-android-opengles3-daydream
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Normal file
Двоичные данные
GraphicsTests/LWRPSmokeTest/Assets/StreamingAssets/referenceimages-gamma-android-opengles3-oculus
Normal file
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Normal file
Двоичные данные
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Normal file
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Двоичные данные
GraphicsTests/LegacySmokeTest/Assets/Plugins/Android/assets/oculussig_239deed505057ece
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Двоичные данные
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Двоичные данные
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Двоичные данные
GraphicsTests/LegacySmokeTest/Assets/Plugins/Android/assets/oculussig_HT7AK1A02783
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Двоичные данные
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GraphicsTests/LegacySmokeTest/Assets/Plugins/Android/assets/oculussig_ac314e77
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Двоичные данные
GraphicsTests/LegacySmokeTest/Assets/Plugins/Android/assets/oculussig_ac314e77
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Двоичные данные
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Двоичные данные
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Двоичные данные
GraphicsTests/LegacySmokeTest/Assets/ReferenceImages/Gamma/Android/OpenGLES3/daydream/SmokeTest.png
Normal file
Двоичные данные
GraphicsTests/LegacySmokeTest/Assets/ReferenceImages/Gamma/Android/OpenGLES3/daydream/SmokeTest.png
Normal file
Двоичный файл не отображается.
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Normal file
Двоичные данные
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Normal file
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Двоичные данные
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Normal file
Двоичные данные
GraphicsTests/LegacySmokeTest/Assets/StreamingAssets/referenceimages-gamma-android-opengles3-oculus
Normal file
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Двоичные данные
GraphicsTests/LegacySmokeTest/Assets/StreamingAssets/referenceimages-linear-windowsplayer-direct3d11-openvr
Normal file
Двоичные данные
GraphicsTests/LegacySmokeTest/Assets/StreamingAssets/referenceimages-linear-windowsplayer-direct3d11-openvr
Normal file
Двоичный файл не отображается.
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CRC: 1141566689
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using UnityEditor.TestTools.Graphics;
|
||||
using UnityEditor.TestTools.ConfigManager;
|
||||
|
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public static class Setup
|
||||
{
|
||||
public static void SetupAll()
|
||||
{
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new EnablePlatformPrebuildStep().Setup();
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ImageHandlingSetup.Setup();
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SetupGraphicsTestCases.Setup();
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"overrideReferences": true,
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"precompiledReferences": [
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"nunit.framework.dll"
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"autoReferenced": false,
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"defineConstraints": [
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"UNITY_INCLUDE_TESTS"
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"versionDefines": []
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using System;
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.TestTools;
|
||||
using UnityEngine.TestTools.Graphics;
|
||||
|
||||
public class SmokeTest
|
||||
{
|
||||
private string imageResultsPath;
|
||||
|
||||
[OneTimeSetUp()]
|
||||
public void CreateResultsDirectoryAsset()
|
||||
{
|
||||
// this asset should be created in the prebuild setup, the value comes from the -testResults cmdline parameter
|
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imageResultsPath = Resources.Load<TextAsset>("ResultsImagesDirectory")?.text;
|
||||
if (imageResultsPath == null)
|
||||
{
|
||||
imageResultsPath = string.Empty;
|
||||
}
|
||||
|
||||
// clean out any old screenshots
|
||||
foreach (var png in Directory.EnumerateFiles(Application.persistentDataPath, "*.png"))
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Delete(png);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("Exception thrown while attempting to delete file {0}: {1}", png, e);
|
||||
}
|
||||
}
|
||||
|
||||
var pngFiles = Directory.EnumerateFiles(Application.persistentDataPath, "*.png");
|
||||
if (Directory.EnumerateFiles(Application.persistentDataPath, "*.png").Any())
|
||||
{
|
||||
foreach (var pngFile in pngFiles)
|
||||
{
|
||||
Console.WriteLine("Failed to delete png file {0}", pngFile);
|
||||
}
|
||||
|
||||
throw new Exception("Failed to complete cleanup of png files in test setup.");
|
||||
}
|
||||
}
|
||||
|
||||
[UnityTest]
|
||||
[UseGraphicsTestCases]
|
||||
public IEnumerator TestAllScenes(GraphicsTestCase testCase)
|
||||
{
|
||||
SceneManager.LoadScene(testCase.ScenePath);
|
||||
|
||||
yield return SkipFrame(1);
|
||||
|
||||
var testSettings = GameObject.FindObjectOfType<GraphicsTestSettings>();
|
||||
|
||||
Assert.IsNotNull(testSettings, "No test settings script found, not a valid test");
|
||||
|
||||
Screen.SetResolution(testSettings.ImageComparisonSettings.TargetWidth, testSettings.ImageComparisonSettings.TargetHeight, false);
|
||||
|
||||
// need some time to update the resolution. Oculus desktop seems to need over a second for some reason.
|
||||
yield return SkipFrame(100);
|
||||
yield return new WaitForEndOfFrame();
|
||||
|
||||
var screenShot = new Texture2D(0, 0, TextureFormat.RGBA32, false);
|
||||
|
||||
screenShot = ScreenCapture.CaptureScreenshotAsTexture(ScreenCapture.StereoScreenCaptureMode.BothEyes);
|
||||
|
||||
ImageAssert.AreEqual(testCase.ReferenceImage, screenShot, testSettings.ImageComparisonSettings, imageResultsPath);
|
||||
}
|
||||
|
||||
protected IEnumerator SkipFrame(int frames)
|
||||
{
|
||||
Debug.Log(("Skipping {0} frames.", frames));
|
||||
|
||||
for (int f = 0; f < frames; f++)
|
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{
|
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yield return null;
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}
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}
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}
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