diff --git a/PerformanceTests/UnityPerformanceBenchmark-LWRP/ProjectSettings/ProjectSettings.asset b/PerformanceTests/UnityPerformanceBenchmark-LWRP/ProjectSettings/ProjectSettings.asset index 4ec01fd8..aab69885 100644 --- a/PerformanceTests/UnityPerformanceBenchmark-LWRP/ProjectSettings/ProjectSettings.asset +++ b/PerformanceTests/UnityPerformanceBenchmark-LWRP/ProjectSettings/ProjectSettings.asset @@ -384,13 +384,11 @@ PlayerSettings: m_Enabled: 0 m_Devices: [] - m_BuildTarget: Android - m_Enabled: 1 - m_Devices: - - cardboard + m_Enabled: 0 + m_Devices: [] - m_BuildTarget: iPhone - m_Enabled: 1 - m_Devices: - - daydream + m_Enabled: 0 + m_Devices: [] m_BuildTargetEnableVuforiaSettings: [] openGLRequireES31: 0 openGLRequireES31AEP: 0 diff --git a/PerformanceTests/UnityPerformanceBenchmark/ProjectSettings/ProjectSettings.asset b/PerformanceTests/UnityPerformanceBenchmark/ProjectSettings/ProjectSettings.asset index 2797b3de..5916283d 100644 --- a/PerformanceTests/UnityPerformanceBenchmark/ProjectSettings/ProjectSettings.asset +++ b/PerformanceTests/UnityPerformanceBenchmark/ProjectSettings/ProjectSettings.asset @@ -384,13 +384,11 @@ PlayerSettings: m_Enabled: 0 m_Devices: [] - m_BuildTarget: Android - m_Enabled: 1 - m_Devices: - - Oculus + m_Enabled: 0 + m_Devices: [] - m_BuildTarget: iPhone - m_Enabled: 1 - m_Devices: - - daydream + m_Enabled: 0 + m_Devices: [] m_BuildTargetEnableVuforiaSettings: [] openGLRequireES31: 0 openGLRequireES31AEP: 0