Merge pull request #153 from unity/2019.3-lwrpgfx-urpupgrade

check in upgraded URP assets to try and fix what might be import erro…
This commit is contained in:
Ryan Hylland 2019-10-03 12:54:39 -07:00 коммит произвёл GitHub Enterprise
Родитель 84093fb170 ad5a5db52a
Коммит eefa52ba35
5 изменённых файлов: 82 добавлений и 10 удалений

Просмотреть файл

@ -0,0 +1,35 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: ForwardRenderer
m_EditorClassIdentifier:
m_RendererFeatures: []
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
type: 3}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 0
failOperation: 0
zFailOperation: 0

Просмотреть файл

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9f3b1eb78d41b184e9e0f688745f0c45
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

Просмотреть файл

@ -13,12 +13,17 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
m_CustomRenderQueue: 2050
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -50,12 +55,15 @@ Material:
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
@ -63,6 +71,20 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.061907098, g: 0.8301887, b: 0, a: 1}
- _Color: {r: 0.06190712, g: 0.8301887, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
--- !u!114 &7612163354729765442
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1

Просмотреть файл

@ -12,7 +12,13 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: LightweightRenderPipelineAsset
m_EditorClassIdentifier:
k_AssetVersion: 4
k_AssetVersion: 5
k_AssetPreviousVersion: 5
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 9f3b1eb78d41b184e9e0f688745f0c45, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
@ -36,10 +42,12 @@ MonoBehaviour:
m_UseSRPBatcher: 0
m_SupportsDynamicBatching: 1
m_MixedLightingSupported: 1
m_DebugLevel: 0
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_ResourcesAsset: {fileID: 11400000, guid: aac5a08c32552a14c89394b703f1978a, type: 2}
m_ShaderVariantLogLevel: 0

Просмотреть файл

@ -3,12 +3,11 @@
"com.unity.configmanager": "file:../../../com.unity.configmanager",
"com.unity.ext.nunit": "1.0.0",
"com.unity.ide.visualstudio": "1.0.5",
"com.unity.ide.vscode": "1.0.4",
"com.unity.package-manager-ui": "2.2.0",
"com.unity.render-pipelines.core": "7.0.1",
"com.unity.render-pipelines.universal": "7.0.1",
"com.unity.shadergraph": "7.0.1",
"com.unity.test-framework": "1.0.12",
"com.unity.ide.vscode": "1.1.2",
"com.unity.render-pipelines.core": "7.1.1",
"com.unity.render-pipelines.universal": "7.1.1",
"com.unity.shadergraph": "7.1.1",
"com.unity.test-framework": "1.1.2",
"com.unity.testframework.graphics": "file:../../com.unity.testframework.graphics",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",